Translation

GameDiff__ComputingLow
English Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
Context English Chinese (Simplified)
FuelReduction__desc Vehicles fuel consumption reduced by {0} 车辆油耗降低 {0}
FuelReduction__name Vehicles fuel saver 节省车辆燃料
FuelStationHydrogenT1__name Hydrogen fuel station 氢燃料站
FuelStationNotConnected__name {entity} has no fuel pipe connected {entity} 没有连接燃油管
FuelStationOutOfFuel__name {entity} is out of fuel {entity} 燃料耗尽
FuelStationT1__desc Trucks assigned to a fuel station will automatically refuel excavators and tree harvesters at their working site so they don't waste their time going for fuel on their own. 分配到加油站的卡车将在其工作地点自动为挖掘机和树木收割机加油,这样他们就不会浪费时间自己去加油。
FuelStationT1__name Fuel station 加油站
FuelStationT2__desc Provides increased storage and refueling rate compared to the previous tier. 与前一等级相比,提供更高的存储和加油率。
FuelStationT2__name Fuel station II 加油站 II
FuelStationT3__name Fuel station III 加油站 III
FuelTank_Title Fuel tank 油箱
FuelTankT1__name Extra fuel tank 额外的油箱
Game__Title Game 游戏
GameDiff__BaseHealthDiff Base health 基础健康
GameDiff__BaseHealthDiff_Tooltip Affects the baseline health of your population. 影响人口的基准健康。
GameDiff__ComputingLow Consumer out of computing 消耗者没有计算资源
GameDiff__ConstructionCostsDiff Construction costs 建设成本
GameDiff__ConstructionCostsDiff_Tooltip Affects construction costs of entities such as machines, building, vehicles. 影响机器、建筑、车辆等实体的建设成本。
GameDiff__ConsumerBroken Consumer out of maintenance 消耗者没有维护
GameDiff__DeconstructionRefund Deconstruction refund 解构退款
GameDiff__DeconstructionRefund_Tooltip Affects how much material is returned back when deconstructing buildings, machines and vehicles. 影响解构建筑物、机器和车辆时返回的材料量。
GameDiff__DiseaseMortalityDiff Disease mortality rate 疾病死亡率
GameDiff__ExtraContractsProfit Contracts profitability 合同盈利度
GameDiff__ExtraContractsProfit_Tooltip Extra free goods received when trading via contracts. 通过合同交易获得的额外免费商品。
GameDiff__ExtraStartingMaterial Extra starting materials 额外的起始材料
GameDiff__ExtraStartingMaterial_Tooltip Extra starting materials and materials returned when scrapping ruined buildings. Affects also extra size of island's crude oil deposits. 有额外的起始材料,当报废毁坏的建筑物时也有额外的返回材料。岛上也会有额外的原油储量。
GameDiff__FarmsYieldDiff Farms yield 农场产量
GameDiff__FarmsYieldDiff_Tooltip Affects yield of all farms and greenhouses. 影响所有农场和温室的产量。
GameDiff__FuelConsumptionDiff Fuel consumption 燃油消耗
GameDiff__FuelConsumptionDiff_Tooltip Affects fuel consumption of vehicles and cargo ships. 影响车辆和货船的油耗。
GameDiff__GroundwaterPumpLow Pump out of water 水泵无水
Context English Chinese (Simplified)
FuelStationT3__name Fuel station III 加油站 III
FuelTankT1__name Extra fuel tank 额外的油箱
FuelTank_Title Fuel tank 油箱
GameDifficulty__AdmiralDescription A tough challenge with unforgiving mechanics for experienced Captains 对于经验丰富的船长来说,这是一个艰巨的挑战,有着严苛的机制
GameDifficulty__AdmiralExplanation For experienced players only 仅限有经验的玩家
GameDifficulty__AdmiralTitle Admiral 上将
GameDifficulty__CustomTitle Custom 自定义
GameDifficulty__EasyDescription Additional bonuses and mechanics make this highly recommended for new players 因为额外的奖金和机制,强烈推荐难度设置给新玩家
GameDifficulty__EasyExplanation For players who want a smooth sail 新手上路
GameDifficulty__EasyTitle Sailor 水手
GameDifficulty__NormalDescription An experience that balances consumption and production for more challenge 平衡消费与生产的体验,迎接更多挑战
GameDifficulty__NormalExplanation For players who seek some adventure 适合寻求冒险的新玩家或回归的玩家
GameDifficulty__NormalTitle Captain 船长
GameDiff__BaseHealthDiff Base health 基础健康
GameDiff__BaseHealthDiff_Tooltip Affects the baseline health of your population. 影响人口的基准健康。
GameDiff__ComputingLow Consumer out of computing 消耗者没有计算资源
GameDiff__ConstructionCostsDiff Construction costs 建设成本
GameDiff__ConstructionCostsDiff_Tooltip Affects construction costs of entities such as machines, building, vehicles. 影响机器、建筑、车辆等实体的建设成本。
GameDiff__ConsumerBroken Consumer out of maintenance 消耗者没有维护
GameDiff__DeconstructionRefund Deconstruction refund 解构退款
GameDiff__DeconstructionRefund_Tooltip Affects how much material is returned back when deconstructing buildings, machines and vehicles. 影响解构建筑物、机器和车辆时返回的材料量。
GameDiff__DiseaseMortalityDiff Disease mortality rate 疾病死亡率
GameDiff__ExtraContractsProfit Contracts profitability 合同盈利度
GameDiff__ExtraContractsProfit_Tooltip Extra free goods received when trading via contracts. 通过合同交易获得的额外免费商品。
GameDiff__ExtraStartingMaterial Extra starting materials 额外的起始材料
GameDiff__ExtraStartingMaterial_Tooltip Extra starting materials and materials returned when scrapping ruined buildings. Affects also extra size of island's crude oil deposits. 有额外的起始材料,当报废毁坏的建筑物时也有额外的返回材料。岛上也会有额外的原油储量。
GameDiff__FarmsYieldDiff Farms yield 农场产量
GameDiff__FarmsYieldDiff_Tooltip Affects yield of all farms and greenhouses. 影响所有农场和温室的产量。
GameDiff__FuelConsumptionDiff Fuel consumption 燃油消耗
GameDiff__FuelConsumptionDiff_Tooltip Affects fuel consumption of vehicles and cargo ships. 影响车辆和货船的油耗。
Context English Chinese (Simplified)
GameDiff__BaseHealthDiff Base health 基础健康
GameDiff__BaseHealthDiff_Tooltip Affects the baseline health of your population. 影响人口的基准健康。
GameDiff__ComputingLow Consumer out of computing 消耗者没有计算资源
GameDiff__ConstructionCostsDiff Construction costs 建设成本
GameDiff__ConstructionCostsDiff_Tooltip Affects construction costs of entities such as machines, building, vehicles. 影响机器、建筑、车辆等实体的建设成本。
GameDiff__ConsumerBroken Consumer out of maintenance 消耗者没有维护
GameDiff__DeconstructionRefund Deconstruction refund 解构退款
GameDiff__DeconstructionRefund_Tooltip Affects how much material is returned back when deconstructing buildings, machines and vehicles. 影响解构建筑物、机器和车辆时返回的材料量。
GameDiff__DiseaseMortalityDiff Disease mortality rate 疾病死亡率
GameDiff__ExtraContractsProfit Contracts profitability 合同盈利度
GameDiff__ExtraContractsProfit_Tooltip Extra free goods received when trading via contracts. 通过合同交易获得的额外免费商品。
GameDiff__ExtraStartingMaterial Extra starting materials 额外的起始材料
GameDiff__ExtraStartingMaterial_Tooltip Extra starting materials and materials returned when scrapping ruined buildings. Affects also extra size of island's crude oil deposits. 有额外的起始材料,当报废毁坏的建筑物时也有额外的返回材料。岛上也会有额外的原油储量。
GameDiff__FarmsYieldDiff Farms yield 农场产量
GameDiff__FarmsYieldDiff_Tooltip Affects yield of all farms and greenhouses. 影响所有农场和温室的产量。
GameDiff__FuelConsumptionDiff Fuel consumption 燃油消耗
GameDiff__FuelConsumptionDiff_Tooltip Affects fuel consumption of vehicles and cargo ships. 影响车辆和货船的油耗。
GameDiff__GroundwaterPumpLow Pump out of water 水泵无水
GameDiff__LoansDifficulty Loan conditions 贷款条件
GameDiff__MaintenanceDiff Maintenance consumption 维护消耗
GameDiff__OreSorting Mixed ore sorting 混合矿石分类
GameDiff__OreSorting_Tooltip If enabled, mined mixed materials in trucks must be processed at a dedicated sorting facility 如果启用,卡车中开采的混合材料必须在专用分拣设施中进行处理
GameDiff__PollutionDiff Pollution impact 污染影响
GameDiff__PollutionDiff_Tooltip Affects pollution intensity. 影响污染强度。
GameDiff__PowerLow Consumer out of power 消耗者断电
GameDiff__PowerSetting Power for belts & storages 传送带和仓储所需电力
GameDiff__PowerSetting_Tooltip Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely. 设置传送带和仓储是否消耗电力以及消耗多少。如果电源设置为“{0}”,则传送带和仓储在缺乏电力的时候不会工作。如果设置为“{1}”,则以最高优先级消耗电力,但传送带和仓储在缺乏电力的情况下仍然可以正常工作。最后,可以完全禁用皮带和存储的电力消耗。
GameDiff__QuickActionsCostDiff Quick actions cost 快速行动成本
GameDiff__QuickActionsCostDiff_Tooltip Adjusts the Unity cost for quick actions, like quick delivery 调整快速行动(例如快速送货)的凝聚力成本
GameDiff__QuickRepair Quick repair 快速修复
GameDiff__RainYieldDiff Rainwater yield 雨水产量
GameDiff__RainYieldDiff_Tooltip Affects how much water is generated from rain. 影响雨水产生的水量。
GameDiff__ResearchCostDiff Research cost 研究成本
GameDiff__ResearchCostDiff_Tooltip Adjusts the amount of time and resources required for each research task. 调整每个研究任务所需的时间和资源。
GameDiff__ResourceMiningDiff Ore mining yield 矿石开采量
GameDiff__ResourceMiningDiff_Tooltip Increases or reduces the mined amount of ores and sand. If increased, excavators will mine more ore from the same-sized deposit compared to what they would mine for standard setting. 增加或减少矿石和沙子的开采量。如果增加,相比于标准设置, 挖掘机将从相同规模的矿床中开采更多的矿石。
GameDiff__SettlementConsumptionDiff Settlement consumption 定居点消费
GameDiff__SettlementConsumptionDiff_Tooltip Affects how much food, services, goods is consumed by your population. 影响您的民众消费多少食物、服务和商品。
GameDiff__ShipsNoFuel Ship out of fuel 船只燃料耗尽
GameDiff__SolarPowerDiff Solar power production 太阳能发电
GameDiff__SolarPowerDiff_Tooltip Affects how much electricity is generated by solar panels 影响太阳能电池板产生的电量
GameDiff__Starvation Starvation effects 饥饿的影响
GameDiff__TreesGrowthDiff Trees growth speed 树木生长速度
GameDiff__TreesGrowthDiff_Tooltip Affects how fast trees grow. 影响树木生长速度。
GameDiff__UnityProductionDiff Unity generation 凝聚力生成
GameDiff__UnityProductionDiff_Tooltip Affects how much Unity is produced in settlements. 影响在定居点中产生多少凝聚力。
GameDiff__VehiclesNoFuel Vehicle out of fuel 车辆燃料耗尽
GameDiff__WeatherDifficulty Weather 天气
GameDiff__WorldMinesNoUnity World mine out of Unity 世界矿物资源枯竭
GameDiff__WorldMinesReservesDiff World mines deposits 世界矿藏
GameDiff__WorldMinesReservesDiff_Tooltip Affects size of deposits in the world mines (for instance quartz mines or oil rigs). 影响世界矿山(例如石英矿或石油钻井平台)中矿床的大小。
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English Chinese (Simplified)
computing 算力 Glossary

String information

Context
GameDiff__ComputingLow
Source string comment
Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
String age
7 months ago
Source string age
7 months ago
Translation file
zh_Hans.po, string 769