Translation

AudioEffectsVolume__UI
English label for user interface volume slider used with a setting that requires restart. Example: 'Scale (restart required)'
Context English Chinese (Simplified)
AssignedTreePlanters__Title Assigned tree planters 被分配的植树机
AssignedTrucks__Building_Tooltip Assigned vehicles will be allocated to transfer cargo exclusively for this building. This means that anytime an assigned vehicle performs a delivery this building has to be either source or destination of the cargo. This can be combined with routes assignment to form dedicated supply lines. 被分配的车辆将只为这栋建筑转运货物。这意味着被分配的车辆只在这栋建筑是出发地或目的地时才进行运送。这与路线分配功能相结合就可以设置专用的物流线路。
AssignedTrucks__FuelStation_Tooltip Assigned trucks will automatically refuel all the nearby excavators and tree harvesters. 分配的卡车将自动为附近的所有挖掘机和伐木机加油。
AssignedTrucks__MineTower_Tooltip Assigned trucks will automatically serve all the excavators assigned to this tower. 分配的卡车将自动为分配给该塔的所有挖掘机服务。
AssignedTrucks__Title Assigned trucks 分配的卡车
AssignedTrucks__TreeHarvester_Tooltip Assigned trucks will follow this harvester which will load them with wood. Trucks will deliver the wood to the factory and return back to the harvester. 分配的卡车会跟随这台伐木机,并装载木材。卡车会将木材运送到工厂,然后返回此伐木机。
AssignedTrucksEnforce__Title Accept assigned only 只接受被分配的车辆
AssignedTrucksEnforce__Tooltip When enabled, only the assigned vehicles below will be allowed to collect or deliver cargo here. 启用后,仅允许以下被分配的车辆在此处启运或卸货。
AssignVehicleBtn__NotAvailable There are no available vehicles of this type 无可用此类型车辆
AssignVehicleBtn__Tooltip Click to assign this type of vehicle 点击以分派此类型车辆
AudioEffectsVolume__Ambient Ambient sounds (e.g. weather) 环境声(例如: 天气)
AudioEffectsVolume__EffectsGroup Effects volume 音效音量
AudioEffectsVolume__Entities Entities (e.g. machines, vehicles) 物体(例如: 机器, 车辆)
AudioEffectsVolume__Master Master volume 主音量
AudioEffectsVolume__Music Music volume 音乐音量
AudioEffectsVolume__UI User interface 用户界面
AudioSettings_Title Audio 声音
Autosave__Interval Autosave interval 自动保存间隔
Autosave__Interval_Minutes Every {0} minute 每{0}分钟
AvailableToAssign Available to assign 可被分配
AverageProduction Avg. production 平均产能
AvgDamage Avg. damage 平均伤害
BackgroundFpsLimitRenderingSetting__Name FPS limit in background 后台FPS限制
BakingUnit__desc Bakes organic products such as bread. 烘焙有机产品,比如面包。
BakingUnit__name Baking unit 烘焙单元
Balance_LatestTransactions Latest transactions 最新交易
BalancerPrioritization__Title Prioritization 优先级
BalancerPrioritization__Tooltip You can chose what ports to prioritize. If you enable output prioritization, all products from any input will be first attempted to output via the prioritized port. If that port cannot accept any more products, the other non-prioritized port will be used. Input prioritization works in a similar way. 您可以选择要优先尝试的端口。如果启用了输出优先级设置,来自任意输入的所有产品将首先尝试从设置为优先的端口输出。如果该端口不能接受任何产品,则会使用其他非优先端口。输入优先级的工作方式与此类似。
BalancerRatios__Inputs Enforce strictly even inputs 严格保持均匀的输入
BalancerRatios__Outputs Enforce strictly even outputs 严格保持均匀的输出
BalancerRatios__Title Even I/O ratios 均匀的输入/输出比例
Context English Chinese (Simplified)
AssignedTreePlanters__Title Assigned tree planters 被分配的植树机
AssignedTrucksEnforce__Title Accept assigned only 只接受被分配的车辆
AssignedTrucksEnforce__Tooltip When enabled, only the assigned vehicles below will be allowed to collect or deliver cargo here. 启用后,仅允许以下被分配的车辆在此处启运或卸货。
AssignedTrucks__Building_Tooltip Assigned vehicles will be allocated to transfer cargo exclusively for this building. This means that anytime an assigned vehicle performs a delivery this building has to be either source or destination of the cargo. This can be combined with routes assignment to form dedicated supply lines. 被分配的车辆将只为这栋建筑转运货物。这意味着被分配的车辆只在这栋建筑是出发地或目的地时才进行运送。这与路线分配功能相结合就可以设置专用的物流线路。
AssignedTrucks__FuelStation_Tooltip Assigned trucks will automatically refuel all the nearby excavators and tree harvesters. 分配的卡车将自动为附近的所有挖掘机和伐木机加油。
AssignedTrucks__MineTower_Tooltip Assigned trucks will automatically serve all the excavators assigned to this tower. 分配的卡车将自动为分配给该塔的所有挖掘机服务。
AssignedTrucks__Title Assigned trucks 分配的卡车
AssignedTrucks__TreeHarvester_Tooltip Assigned trucks will follow this harvester which will load them with wood. Trucks will deliver the wood to the factory and return back to the harvester. 分配的卡车会跟随这台伐木机,并装载木材。卡车会将木材运送到工厂,然后返回此伐木机。
AssignVehicleBtn__NotAvailable There are no available vehicles of this type 无可用此类型车辆
AssignVehicleBtn__Tooltip Click to assign this type of vehicle 点击以分派此类型车辆
AudioEffectsVolume__Ambient Ambient sounds (e.g. weather) 环境声(例如: 天气)
AudioEffectsVolume__EffectsGroup Effects volume 音效音量
AudioEffectsVolume__Entities Entities (e.g. machines, vehicles) 物体(例如: 机器, 车辆)
AudioEffectsVolume__Master Master volume 主音量
AudioEffectsVolume__Music Music volume 音乐音量
AudioEffectsVolume__UI User interface 用户界面
AudioSettings_Title Audio 声音
Autosave__Interval Autosave interval 自动保存间隔
Autosave__Interval_Minutes Every {0} minute 每{0}分钟
AvailableToAssign Available to assign 可被分配
AverageProduction Avg. production 平均产能
AvgDamage Avg. damage 平均伤害
BackgroundFpsLimitRenderingSetting__Name FPS limit in background 后台FPS限制
BakingUnit__desc Bakes organic products such as bread. 烘焙有机产品,比如面包。
BakingUnit__name Baking unit 烘焙单元
BalancerPrioritization__Title Prioritization 优先级
BalancerPrioritization__Tooltip You can chose what ports to prioritize. If you enable output prioritization, all products from any input will be first attempted to output via the prioritized port. If that port cannot accept any more products, the other non-prioritized port will be used. Input prioritization works in a similar way. 您可以选择要优先尝试的端口。如果启用了输出优先级设置,来自任意输入的所有产品将首先尝试从设置为优先的端口输出。如果该端口不能接受任何产品,则会使用其他非优先端口。输入优先级的工作方式与此类似。
BalancerRatios__Inputs Enforce strictly even inputs 严格保持均匀的输入
BalancerRatios__Outputs Enforce strictly even outputs 严格保持均匀的输出
BalancerRatios__Title Even I/O ratios 均匀的输入/输出比例
Component Translation Difference to current string
This translation Propagated Translated Captain of Industry/Game
The following string has different context, but the same source.
Translated Captain of Industry/Game

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Glossary

English Chinese (Simplified)
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String information

Context
AudioEffectsVolume__UI
Source string comment
label for user interface volume slider used with a setting that requires restart. Example: 'Scale (restart required)'
String age
3 years ago
Source string age
3 years ago
Translation file
zh_Hans.po, string 109