Translation

EntityRepair__Tooltip
English tooltip that explains quick repair action tooltip that explains quick repair action
Context English Chinese (Simplified)
EntityComputingConsumptionTooltip Computing consumed when operational 运行时消耗的计算量
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed 当前消耗的计算量
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming) 运行时消耗的计算量(当前不消耗)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough) 运行时需要的计算量(当前不足)
EntityComputingProductionTooltip Computing generated when operational 运行时生产的计算量
EntityElectricityConsumptionTooltip Electricity consumed when operational 运行时消耗的电量
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed 当前消耗电量
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming) 运行时消耗电量(当前未消耗)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough) 运行时需要的电量(当前不足)
EntityElectricityProductionTooltip Maximal electricity output generated 产生的最大电力输出
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain 由于地形不平坦,建筑物 {entity} 可能会倒塌
EntityMonthlyUnitTooltip Monthly Unity consumed 每月消耗的凝聚力
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed 每月的凝聚力消耗
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming) 运行时每月消耗的凝聚力(目前未消耗)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough) 每月运行所需的凝聚力(目前不足)
EntityRepair__Tooltip Emergency quick-repair that costs Unity 紧急快速修复
EntityStatus Status 状况
EntityStatus___NuclearReactor_Overheated Overheated 过热
EntityStatus__AnimalFarm_NoAnimals No animals 没有动物
EntityStatus__AnimalFarm_NoFood No food 没有食物
EntityStatus__Broken Broken 故障
EntityStatus__Clearing Clearing 清除中
EntityStatus__Datacenter_NoServers No servers 没有服务器
EntityStatus__Farm_Growing Growing 生长中
EntityStatus__Farm_LowFertility Low fertility 贫瘠
EntityStatus__Farm_NoCrop No crop selected 没有作物被选择
EntityStatus__Farm_NoWater No water 没有水
EntityStatus__FullOutput Full output 输出已满
EntityStatus__FullStorage Full storage 仓库已满
EntityStatus__Idle Idle 闲置
EntityStatus__InvalidPlacement Invalid placement 放置无效
Context English Chinese (Simplified)
EntityComputingConsumptionTooltip Computing consumed when operational 运行时消耗的计算量
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed 当前消耗的计算量
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming) 运行时消耗的计算量(当前不消耗)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough) 运行时需要的计算量(当前不足)
EntityComputingProductionTooltip Computing generated when operational 运行时生产的计算量
EntityElectricityConsumptionTooltip Electricity consumed when operational 运行时消耗的电量
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed 当前消耗电量
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming) 运行时消耗电量(当前未消耗)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough) 运行时需要的电量(当前不足)
EntityElectricityProductionTooltip Maximal electricity output generated 产生的最大电力输出
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain 由于地形不平坦,建筑物 {entity} 可能会倒塌
EntityMonthlyUnitTooltip Monthly Unity consumed 每月消耗的凝聚力
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed 每月的凝聚力消耗
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming) 运行时每月消耗的凝聚力(目前未消耗)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough) 每月运行所需的凝聚力(目前不足)
EntityRepair__Tooltip Emergency quick-repair that costs Unity 紧急快速修复
EntityStatus Status 状况
EntityStatus__AnimalFarm_NoAnimals No animals 没有动物
EntityStatus__AnimalFarm_NoFood No food 没有食物
EntityStatus__Broken Broken 故障
EntityStatus__Clearing Clearing 清除中
EntityStatus__Datacenter_NoServers No servers 没有服务器
EntityStatus__Farm_Growing Growing 生长中
EntityStatus__Farm_LowFertility Low fertility 贫瘠
EntityStatus__Farm_NoCrop No crop selected 没有作物被选择
EntityStatus__Farm_NoWater No water 没有水
EntityStatus__FullOutput Full output 输出已满
EntityStatus__FullStorage Full storage 仓库已满
EntityStatus__Idle Idle 闲置
EntityStatus__InvalidPlacement Invalid placement 放置无效

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2 years ago
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Things to check

Glossary

English Chinese (Simplified)
Unity 凝聚力 Glossary

String information

Context
EntityRepair__Tooltip
Source string comment
tooltip that explains quick repair action tooltip that explains quick repair action
String age
3 years ago
Source string age
3 years ago
Translation file
zh_Hans.po, string 578