Translation

EntityMonthlyUnitTooltip__NotEnough
English tooltip that explains the panel that shows monthly unity consumed in a machine / building
Context English Turkish
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityComputingConsumptionTooltip Computing consumed when operational Çalışırken tüketilen bilgi işlem gücü
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Çalışırken üretilen bilgi işlem gücü
EntityElectricityConsumptionTooltip Electricity consumed when operational Aktifken tükettiği elektrik
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Üretilen maksimum elektrik
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain {entity} binası engebeli arazi nedeniyle çökebilir
EntityMonthlyUnitTooltip Monthly Unity consumed Aylık Ünite tüketimi
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Ünite ile hızlı onarım
EntityStatus Status Durum
EntityStatus___NuclearReactor_Overheated Overheated Aşırı ısınmış
EntityStatus__AnimalFarm_NoAnimals No animals Hayvan yok
EntityStatus__AnimalFarm_NoFood No food Yem yok
EntityStatus__Broken Broken Bozuk
EntityStatus__Clearing Clearing Temizleniyor
EntityStatus__Datacenter_NoServers No servers Sunucu yok
EntityStatus__Farm_Growing Growing Yetişiyor
EntityStatus__Farm_LowFertility Low fertility Düşük verimlilik
EntityStatus__Farm_NoCrop No crop selected Ürün seçilmemiş
EntityStatus__Farm_NoWater No water Su yok
EntityStatus__FullOutput Full output Çıkışı dolu
EntityStatus__FullStorage Full storage Depo dolu
EntityStatus__Idle Idle Boşta
Context English Turkish
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityComputingConsumptionTooltip Computing consumed when operational Çalışırken tüketilen bilgi işlem gücü
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Çalışırken üretilen bilgi işlem gücü
EntityElectricityConsumptionTooltip Electricity consumed when operational Aktifken tükettiği elektrik
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Üretilen maksimum elektrik
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain {entity} binası engebeli arazi nedeniyle çökebilir
EntityMonthlyUnitTooltip Monthly Unity consumed Aylık Ünite tüketimi
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Ünite ile hızlı onarım
EntityStatus Status Durum
EntityStatus__AnimalFarm_NoAnimals No animals Hayvan yok
EntityStatus__AnimalFarm_NoFood No food Yem yok
EntityStatus__Broken Broken Bozuk
EntityStatus__Clearing Clearing Temizleniyor
EntityStatus__Datacenter_NoServers No servers Sunucu yok
EntityStatus__Farm_Growing Growing Yetişiyor
EntityStatus__Farm_LowFertility Low fertility Düşük verimlilik
EntityStatus__Farm_NoCrop No crop selected Ürün seçilmemiş
EntityStatus__Farm_NoWater No water Su yok
EntityStatus__FullOutput Full output Çıkışı dolu
EntityStatus__FullStorage Full storage Depo dolu
EntityStatus__Idle Idle Boşta
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2 months ago

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User avatar te7557

Suggestion added

Captain of Industry / GameTurkish

2 months ago
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Glossary

English Turkish
Unity Ünite Glossary

String information

Context
EntityMonthlyUnitTooltip__NotEnough
Source string comment
tooltip that explains the panel that shows monthly unity consumed in a machine / building
String age
7 months ago
Source string age
7 months ago
Translation file
tr.po, string 577