Translation

HealthPointsCat_Disease__name
English name name
Context English Chinese (Simplified)
Gun2__name Gun II (front) 船舰机枪 II (前)
Gun2Rear__name Gun II (rear) 船舰机枪 II (后)
Gun3__name Gun III (front) 船舰机枪 III(前)
Gun3Rear__name Gun III (rear) 船舰机枪 III (后)
HeadquartersT1__desc Enables you to declare edicts that can significantly affect your island's population and industry. Some edicts can provide you with benefits but may cost you monthly Unity. Other edicts can generate monthly Unity, but these typically require you to provides something in return. Edicts can be toggled anytime. 使您能够宣布可以显著影响岛上人口和工业的法令。一些法令可以为您带来好处,但可能会让您每月花费凝聚力。其他法令可以每月生成凝聚力,但这些通常需要您提供一些东西作为回报。法令可以随时切换。
HeadquartersT1__QuickTrade__desc Also adds {0} increase in quick trade volume. 同时增加{0} 快速交易额。
Health Health 健康
Health__Tooltip Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety. 您岛上的人口健康可能会受到许多因素的影响,这些因素将列在下表中。积极的健康会产生凝聚力,也会导致人口增长。另一方面,负面健康会惩罚凝聚力并导致人口减少。有一些定居点的服务可以帮助提高人口的健康水平,例如清洁水、医疗保健或多种食品。
HealthBonus__desc Increase safety conditions to get extra +{0} health points. 加强安全以获得额外的 +{0} 健康积点。
HealthBonus__name Health boost 健康增强
HealthCareNeed__name Hospitals 医院
HealthPointsCat_AirPollution__name Air pollution 空气污染
HealthPointsCat_AirPollutionShips__name Ships pollution 船舶污染
HealthPointsCat_AirPollutionVehicles__name Vehicles pollution 车辆污染
HealthPointsCat_Base__name Base 基地
HealthPointsCat_Disease__name Disease 疾病
HealthPointsCat_Edicts__name Edicts 法令
HealthPointsCat_Food__name Food 食物
HealthPointsCat_Healthcare__name Healthcare 医疗保健
HealthPointsCat_LandfillPollution__name Landfill pollution 垃圾填埋场污染
HealthPointsCat_WasteInSettlement__name Settlement waste 定居点垃圾
HealthPointsCat_WaterPollution__name Water pollution 水污染
HeavyRainWeather__name Heavy rain 大雨
HitPoints Hit points 生命值
Homeless__name Not enough housing, settlement is overcrowded 没有足够的住房,定居点人满为患
HomelessLeft__name {0} homeless left the island due to lack of food. 由于缺乏食物,{0} 无家可归者离开了该岛。
Hospital__desc Provides healthcare that increases overall health of your population, gives extra unity and also reduces negative effects of diseases. This building needs to be provided with medical supplies in order to work. 提供医疗保健,提高人口的整体健康,提供额外的凝聚力并减少疾病的负面影响。这座大楼需要配备医疗用品才能工作。
Hospital__name Clinic 诊所
Hospital_InputsTooltip This clinic needs to be provided with medical supplies in order to provide its services to the attached settlement. The quality of the healthcare depends on the supplies provided. Consumption of supplies can temporary increase in case there is an active disease on the island. 该诊所需要提供医疗用品,以便为附属定居点提供服务。医疗保健的质量取决于所提供的用品。如果岛上有活跃的疾病,供应的消耗可能会暂时增加。
Hospital_MortalityReduction Mortality reduction 死亡率降低
Hospital_MortalityReductionTooltip Reduces mortality rate of any ongoing disease. If for instance a disease has a mortality rate of 3% and the reduction is 2%, the final mortality rate will be 1%. 降低任何持续疾病的死亡率。例如,如果一种疾病的死亡率为 3%,而减少率为 2%,则最终死亡率将为 1%。
Context English Chinese (Simplified)
Gun1__name Gun I (front) 船舰机枪 I (前)
Gun2Rear__name Gun II (rear) 船舰机枪 II (后)
Gun2__name Gun II (front) 船舰机枪 II (前)
Gun3Rear__name Gun III (rear) 船舰机枪 III (后)
Gun3__name Gun III (front) 船舰机枪 III(前)
HeadquartersT1__desc Enables you to declare edicts that can significantly affect your island's population and industry. Some edicts can provide you with benefits but may cost you monthly Unity. Other edicts can generate monthly Unity, but these typically require you to provides something in return. Edicts can be toggled anytime. 使您能够宣布可以显著影响岛上人口和工业的法令。一些法令可以为您带来好处,但可能会让您每月花费凝聚力。其他法令可以每月生成凝聚力,但这些通常需要您提供一些东西作为回报。法令可以随时切换。
HeadquartersT1__QuickTrade__desc Also adds {0} increase in quick trade volume. 同时增加{0} 快速交易额。
Health Health 健康
HealthBonus__desc Increase safety conditions to get extra +{0} health points. 加强安全以获得额外的 +{0} 健康积点。
HealthBonus__name Health boost 健康增强
HealthCareNeed__name Hospitals 医院
HealthPointsCat_AirPollutionShips__name Ships pollution 船舶污染
HealthPointsCat_AirPollutionVehicles__name Vehicles pollution 车辆污染
HealthPointsCat_AirPollution__name Air pollution 空气污染
HealthPointsCat_Base__name Base 基地
HealthPointsCat_Disease__name Disease 疾病
HealthPointsCat_Edicts__name Edicts 法令
HealthPointsCat_Food__name Food 食物
HealthPointsCat_Healthcare__name Healthcare 医疗保健
HealthPointsCat_LandfillPollution__name Landfill pollution 垃圾填埋场污染
HealthPointsCat_WasteInSettlement__name Settlement waste 定居点垃圾
HealthPointsCat_WaterPollution__name Water pollution 水污染
Health__Tooltip Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety. 您岛上的人口健康可能会受到许多因素的影响,这些因素将列在下表中。积极的健康会产生凝聚力,也会导致人口增长。另一方面,负面健康会惩罚凝聚力并导致人口减少。有一些定居点的服务可以帮助提高人口的健康水平,例如清洁水、医疗保健或多种食品。
HeavyRainWeather__name Heavy rain 大雨
HitPoints Hit points 生命值
HomelessLeft__name {0} homeless left the island due to lack of food. 由于缺乏食物,{0} 无家可归者离开了该岛。
Homeless__name Not enough housing, settlement is overcrowded 没有足够的住房,定居点人满为患
Hospital_InputsTooltip This clinic needs to be provided with medical supplies in order to provide its services to the attached settlement. The quality of the healthcare depends on the supplies provided. Consumption of supplies can temporary increase in case there is an active disease on the island. 该诊所需要提供医疗用品,以便为附属定居点提供服务。医疗保健的质量取决于所提供的用品。如果岛上有活跃的疾病,供应的消耗可能会暂时增加。
Hospital_MortalityReduction Mortality reduction 死亡率降低
Hospital_MortalityReductionTooltip Reduces mortality rate of any ongoing disease. If for instance a disease has a mortality rate of 3% and the reduction is 2%, the final mortality rate will be 1%. 降低任何持续疾病的死亡率。例如,如果一种疾病的死亡率为 3%,而减少率为 2%,则最终死亡率将为 1%。
Component Translation Difference to current string
This translation Propagated Translated Captain of Industry/Game
The following string has different context, but the same source.
Translated Captain of Industry/Game

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2 years ago
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Things to check

Glossary

English Chinese (Simplified)
No related strings found in the glossary.

String information

Context
HealthPointsCat_Disease__name
Source string comment
name name
String age
2 years ago
Source string age
2 years ago
Translation file
zh_Hans.po, string 1000