Translation

EntityMonthlyUnitTooltip
English tooltip that explains the panel that shows monthly unity consumed in a machine / building tooltip that explains the panel that shows monthly unity consumed in a machine / building
Context English Turkish
EngineT3__name Ship engine III Gemi motoru III
EntityBreakdownChance breakdown chance: {0} Arıza olasılığı: {0}
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityComputingConsumptionTooltip Computing consumed when operational Çalışırken tüketilen bilgi işlem gücü
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Çalışırken üretilen bilgi işlem gücü
EntityElectricityConsumptionTooltip Electricity consumed when operational Aktifken tükettiği elektrik
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Üretilen maksimum elektrik
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain {entity} binası engebeli arazi nedeniyle çökebilir
EntityMonthlyUnitTooltip Monthly Unity consumed Aylık Ünite tüketimi
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Ünite ile hızlı onarım
EntityStatus Status Durum
EntityStatus___NuclearReactor_Overheated Overheated Aşırı ısınmış
EntityStatus__AnimalFarm_NoAnimals No animals Hayvan yok
EntityStatus__AnimalFarm_NoFood No food Yem yok
EntityStatus__Broken Broken Bozuk
EntityStatus__Clearing Clearing Temizleniyor
EntityStatus__Datacenter_NoServers No servers Sunucu yok
EntityStatus__Farm_Growing Growing Yetişiyor
EntityStatus__Farm_LowFertility Low fertility Düşük verimlilik
EntityStatus__Farm_NoCrop No crop selected Ürün seçilmemiş
EntityStatus__Farm_NoWater No water Su yok
Context English Turkish
EngineT3__name Ship engine III Gemi motoru III
EntityBreakdownChance breakdown chance: {0} Arıza olasılığı: {0}
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityComputingConsumptionTooltip Computing consumed when operational Çalışırken tüketilen bilgi işlem gücü
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Çalışırken üretilen bilgi işlem gücü
EntityElectricityConsumptionTooltip Electricity consumed when operational Aktifken tükettiği elektrik
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Üretilen maksimum elektrik
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain {entity} binası engebeli arazi nedeniyle çökebilir
EntityMonthlyUnitTooltip Monthly Unity consumed Aylık Ünite tüketimi
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Ünite ile hızlı onarım
EntityStatus Status Durum
EntityStatus__AnimalFarm_NoAnimals No animals Hayvan yok
EntityStatus__AnimalFarm_NoFood No food Yem yok
EntityStatus__Broken Broken Bozuk
EntityStatus__Clearing Clearing Temizleniyor
EntityStatus__Datacenter_NoServers No servers Sunucu yok
EntityStatus__Farm_Growing Growing Yetişiyor
EntityStatus__Farm_LowFertility Low fertility Düşük verimlilik
EntityStatus__Farm_NoCrop No crop selected Ürün seçilmemiş
EntityStatus__Farm_NoWater No water Su yok

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User avatar dbl2010

Suggestion accepted

Captain of Industry / GameTurkish

2 years ago
User avatar dbl2010

Suggestion added

Captain of Industry / GameTurkish

2 years ago
User avatar captainFilip

Bulk status change

Captain of Industry / GameTurkish

2 years ago
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Variants

There are 4 variants of this string.

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Glossary

English Turkish
Unity Ünite Glossary

String information

Context
EntityMonthlyUnitTooltip
Source string comment
tooltip that explains the panel that shows monthly unity consumed in a machine / building tooltip that explains the panel that shows monthly unity consumed in a machine / building
String age
3 years ago
Source string age
3 years ago
Translation file
tr.po, string 574