Translation

EntityElectricityConsumptionTooltip__Consuming
English tooltip for the electricity consumption status in machine / building inspector
Context English Swedish
Enemy Enemy Fiende
EngineT1__name Ship engine Fartygsmotor
EngineT2__desc Increases speed and range of the ship. Ökar fartygets hastighet och räckvidd.
EngineT2__name Ship engine II Fartygsmotor II
EngineT3__desc Increases speed and range of the ship. Ökar fartygets hastighet och räckvidd.
EngineT3__name Ship engine III Fartygsmotor III
EntityBreakdownChance breakdown chance: {0} Sannolikhet för att misslyckas: {0}
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityComputingConsumptionTooltip Computing consumed when operational Datorkraft som förbrukas vid drift
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Datorkraft som genereras vid drift
EntityElectricityConsumptionTooltip Electricity consumed when operational El förbrukad vid drift
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Maximal elproduktion genererad
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed Månatlig Enhet förbrukad
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Snabb reparation i nödsituationer som kostar Enhet
EntityStatus Status Status
EntityStatus___NuclearReactor_Overheated Overheated Överhettad
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken Bruten
EntityStatus__Clearing Clearing Töms ut
Context English Swedish
Enemy Enemy Fiende
EngineT1__name Ship engine Fartygsmotor
EngineT2__desc Increases speed and range of the ship. Ökar fartygets hastighet och räckvidd.
EngineT2__name Ship engine II Fartygsmotor II
EngineT3__desc Increases speed and range of the ship. Ökar fartygets hastighet och räckvidd.
EngineT3__name Ship engine III Fartygsmotor III
EntityBreakdownChance breakdown chance: {0} Sannolikhet för att misslyckas: {0}
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityComputingConsumptionTooltip Computing consumed when operational Datorkraft som förbrukas vid drift
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Datorkraft som genereras vid drift
EntityElectricityConsumptionTooltip Electricity consumed when operational El förbrukad vid drift
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Maximal elproduktion genererad
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed Månatlig Enhet förbrukad
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Snabb reparation i nödsituationer som kostar Enhet
EntityStatus Status Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken Bruten
EntityStatus__Clearing Clearing Töms ut

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English Swedish
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String information

Context
EntityElectricityConsumptionTooltip__Consuming
Source string comment
tooltip for the electricity consumption status in machine / building inspector
String age
a year ago
Source string age
a year ago
Translation file
sv.po, string 569