Translation

MessageGroupLogistics__name
English name of tutorial group about logistics (truck, belts, ships)
Context English Portuguese
MechPowerGenerator__EfficiencyTooltip Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption. Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption.
Menu__Continue Continue Continue
Menu__DifficultySettings Customize difficulty
Menu__Discord Discord
Menu__Load Load Load
Menu__MapEditor Map editor
Menu__NewGame New game New game
Menu__OpenSettings Settings Settings
Menu__Save Save Save
MenusFpsLimitRenderingSetting__Name FPS limit in menus
MessageCenter__MessagesTitle Messages
MessageCenter__Title Message center
MessageGroupFoodProduction__name Food production
MessageGroupGeneral__name General
MessageGroupGettingStarted__name Getting started
MessageGroupLogistics__name Logistics
MessageGroupSettlement__name Settlement
MessageGroupTerraforming__name Terraforming
MessageGroupTools__name Tools
MessageGroupWarnings__name Warnings
MessageGroupWorld__name World
MessageOnVictory__part1 Congratulations, Captain! Against all the odds, you have built a thriving industrial empire and launched a rocket to space!
MessageOnVictory__part2 This is the end of content of this the Early Access version of Captain of Industry, but there are still a lot of things to explore! You can keep playing on this map for as long as you want, or try different maps and higher difficulty settings.
MessageOnVictory__part3 If you have any feedback, please reach out to us on our Discord server or via Steam forums, we’d love to hear from you!
MessageOnVictory__title Congratulations!
MessageWelcome__name Welcome Captain! Welcome Captain!
MessageWelcome__part1 Captain, we have found the island we’ve been searching for, it was not on the map! Our ship took a lot of damage and will need major repairs in order to sail again but we should be safe here. Captain, we have just docked!
MessageWelcome__part2V2 Besides our initial supplies we are starting from scratch. We should start manufacturing {0} to be able to build our infrastructure, <b>grow food</b> to feed our people, and find a way to <b>make fuel</b> for our vehicles.
MessageWelcome__part3V2 The island looks abandoned but it has plenty of natural resources that we could use. There are even some <b>abandoned buildings</b> around that we could <b>disassemble</b> for scrap.
MessageWelcome__part4V2 Also we should set up a {0} so we can reinvent all the technologies we took for granted for so long.
MessageWelcome__part5 We found out about a settlement nearby we can <b>trade with</b> in case we run out of something. They can deliver the goods to us once we have a {0}.
Context English Portuguese
MechPowerGenerator__EfficiencyTooltip Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption. Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption.
MenusFpsLimitRenderingSetting__Name FPS limit in menus
Menu__Continue Continue Continue
Menu__DifficultySettings Customize difficulty
Menu__Discord Discord
Menu__Load Load Load
Menu__MapEditor Map editor
Menu__NewGame New game New game
Menu__OpenSettings Settings Settings
Menu__Save Save Save
MessageCenter__MessagesTitle Messages
MessageCenter__Title Message center
MessageGroupFoodProduction__name Food production
MessageGroupGeneral__name General
MessageGroupGettingStarted__name Getting started
MessageGroupLogistics__name Logistics
MessageGroupSettlement__name Settlement
MessageGroupTerraforming__name Terraforming
MessageGroupTools__name Tools
MessageGroupWarnings__name Warnings
MessageGroupWorld__name World
MessageOnVictory__part1 Congratulations, Captain! Against all the odds, you have built a thriving industrial empire and launched a rocket to space!
MessageOnVictory__part2 This is the end of content of this the Early Access version of Captain of Industry, but there are still a lot of things to explore! You can keep playing on this map for as long as you want, or try different maps and higher difficulty settings.
MessageOnVictory__part3 If you have any feedback, please reach out to us on our Discord server or via Steam forums, we’d love to hear from you!
MessageOnVictory__title Congratulations!
MessageWelcome__name Welcome Captain! Welcome Captain!
MessageWelcome__part1 Captain, we have found the island we’ve been searching for, it was not on the map! Our ship took a lot of damage and will need major repairs in order to sail again but we should be safe here. Captain, we have just docked!
MessageWelcome__part2V2 Besides our initial supplies we are starting from scratch. We should start manufacturing {0} to be able to build our infrastructure, <b>grow food</b> to feed our people, and find a way to <b>make fuel</b> for our vehicles.
MessageWelcome__part3V2 The island looks abandoned but it has plenty of natural resources that we could use. There are even some <b>abandoned buildings</b> around that we could <b>disassemble</b> for scrap.
MessageWelcome__part4V2 Also we should set up a {0} so we can reinvent all the technologies we took for granted for so long.

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Glossary

English Portuguese
No related strings found in the glossary.

String information

Context
MessageGroupLogistics__name
Source string comment
name of tutorial group about logistics (truck, belts, ships)
String age
a year ago
Source string age
a year ago
Translation file
pt.po, string 1364