Translation

FarmFertility__NaturalReplenish
English describes percentage with which farm's fertility gets naturally replenished (without fertilizer or other player's actions)
Context English Portuguese
ExplorationResult__Nothing Nothing found! Nothing found!
ExplorationResult__Title Area explored! Area explored!
ExportBlueprint__Title Export to string
ExportPriority Export Export
ExportPriority__ShipFuelTooltip Trucks priority for removal of stored fuel. Trucks priority for removal of stored fuel.
ExportPriority__ShipyardCargo Truck priority for removal of stored cargo. Truck priority for removal of stored cargo.
ExportPriority__StorageTooltip Trucks priority for removal of stored product. Trucks priority for removal of stored product.
ExportRoutesTitle Export routes
FailureOutages Failures & outages
Farm_PlantedCrop Crop planted Crop planted
FarmAvgProduction__Tooltip Estimated average production per month of all crops in the schedule. This estimate is based on the crop growth time and soil fertility equilibrium (or the target fertility set via the slider below). Losses incurred due to lack of fertility or water are not included in this estimate. However, extra time incurred by slots that have no yield is included. To see how much food is needed, check your food market consumption report. Estimated average production per month based on the current fertility. Delays incurred due to lack of water are not included in this estimate. However extra time incurred by crops added just for fertility is included. To see how much food is needed check your food market consumption report.
FarmCropSelector Crop selection Crop selection
FarmFertility Fertility Fertility
FarmFertility__Equilibrium Fertility equilibrium: {0}
FarmFertility__EquilibriumTooltip Fertility equilibrium is a value to which soil fertility will converge naturally for the current crop schedule. At the equilibrium, crop fertility consumption is equal to the natural replenishment rate. If there are multiple crops setup in a rotation, this value is only approximate since each crop may have different equilibrium value. Note that equilibrium does not take fertilizer into account.
FarmFertility__NaturalReplenish Natural replenish
FarmFertility__NaturalReplenishTooltip Monthly rate at which the soil fertility replenishes naturally (without fertilizer).The less fertile soil, the higher replenish rate. When soil fertility is above 100%, natural replenishment will be negative and fertility will slowly decrease.
FarmFertility__Need Fertility needed: {0}
FarmFertility__NeedTooltip Amount of extra fertility needed on average (for the current crop rotation) in order to reach target fertility level. This extra fertility needs to be supplied with fertilizer.
FarmFertility__Target TARGET: {0}
FarmFertility__Tooltip Soil fertility affects crop yield, with 60% fertility there will be only 60% yield. Most crops consume fertility by growing. Fertility replenishes naturally when below 100%, or it can be increased by growing crops that provide fertility, or by using fertilizers. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate different crops. Some crops reduce farm's fertility after each harvest. Fertility is percentage applied to the final crop to determine its yield. So with 50% fertility there will be only 50% yield. Fertility can be replenished by growing green manure or by providing fertilizer. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate crops.
FarmFertilityPenaltyNoRotation Fertility consumption is increased due to lack of rotation.
FarmFertilityTitle Soil fertility
FarmFertilizer__FertilizerConversion 1 fertilizer -> {0}
FarmFertilizer__FertilizerConversionTooltip How much soil fertility is provided by each unit of stored fertilizer.
FarmFertilizer__MaxFertility Max fertilization: {0}
FarmFertilizer__MaxFertilityTooltip Maximum fertilization target achievable with currently stored fertilizer.
FarmFertilizer__Title Stored Fertilizer
FarmFertilizer__Tooltip Fertilizers can be used to artificially increase soil fertility above its natural equilibrium. Some fertilizers can even raise soil fertility above 100%. Use the green slider to set the desired fertilization target. Fertilizer has to be delivered via pipes. When different types of fertilizers are delivered, their properties will be proportionally mixed.
FarmFertilizersOverview__Open Fertilizers overview
FarmFertilizersOverview__Title Fertilizers overview
Context English Portuguese
ExplorationResult__Title Area explored! Area explored!
ExportBlueprint__Title Export to string
ExportPriority Export Export
ExportPriority__ShipFuelTooltip Trucks priority for removal of stored fuel. Trucks priority for removal of stored fuel.
ExportPriority__ShipyardCargo Truck priority for removal of stored cargo. Truck priority for removal of stored cargo.
ExportPriority__StorageTooltip Trucks priority for removal of stored product. Trucks priority for removal of stored product.
ExportRoutesTitle Export routes
FailureOutages Failures & outages
FarmAvgProduction__Tooltip Estimated average production per month of all crops in the schedule. This estimate is based on the crop growth time and soil fertility equilibrium (or the target fertility set via the slider below). Losses incurred due to lack of fertility or water are not included in this estimate. However, extra time incurred by slots that have no yield is included. To see how much food is needed, check your food market consumption report. Estimated average production per month based on the current fertility. Delays incurred due to lack of water are not included in this estimate. However extra time incurred by crops added just for fertility is included. To see how much food is needed check your food market consumption report.
FarmCropSelector Crop selection Crop selection
FarmFertility Fertility Fertility
FarmFertilityPenaltyNoRotation Fertility consumption is increased due to lack of rotation.
FarmFertilityTitle Soil fertility
FarmFertility__Equilibrium Fertility equilibrium: {0}
FarmFertility__EquilibriumTooltip Fertility equilibrium is a value to which soil fertility will converge naturally for the current crop schedule. At the equilibrium, crop fertility consumption is equal to the natural replenishment rate. If there are multiple crops setup in a rotation, this value is only approximate since each crop may have different equilibrium value. Note that equilibrium does not take fertilizer into account.
FarmFertility__NaturalReplenish Natural replenish
FarmFertility__NaturalReplenishTooltip Monthly rate at which the soil fertility replenishes naturally (without fertilizer).The less fertile soil, the higher replenish rate. When soil fertility is above 100%, natural replenishment will be negative and fertility will slowly decrease.
FarmFertility__Need Fertility needed: {0}
FarmFertility__NeedTooltip Amount of extra fertility needed on average (for the current crop rotation) in order to reach target fertility level. This extra fertility needs to be supplied with fertilizer.
FarmFertility__Target TARGET: {0}
FarmFertility__Tooltip Soil fertility affects crop yield, with 60% fertility there will be only 60% yield. Most crops consume fertility by growing. Fertility replenishes naturally when below 100%, or it can be increased by growing crops that provide fertility, or by using fertilizers. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate different crops. Some crops reduce farm's fertility after each harvest. Fertility is percentage applied to the final crop to determine its yield. So with 50% fertility there will be only 50% yield. Fertility can be replenished by growing green manure or by providing fertilizer. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate crops.
FarmFertilizersOverview__Open Fertilizers overview
FarmFertilizersOverview__Title Fertilizers overview
FarmFertilizer__FertilizerConversion 1 fertilizer -> {0}
FarmFertilizer__FertilizerConversionTooltip How much soil fertility is provided by each unit of stored fertilizer.
FarmFertilizer__MaxFertility Max fertilization: {0}
FarmFertilizer__MaxFertilityTooltip Maximum fertilization target achievable with currently stored fertilizer.
FarmFertilizer__Title Stored Fertilizer
FarmFertilizer__Tooltip Fertilizers can be used to artificially increase soil fertility above its natural equilibrium. Some fertilizers can even raise soil fertility above 100%. Use the green slider to set the desired fertilization target. Fertilizer has to be delivered via pipes. When different types of fertilizers are delivered, their properties will be proportionally mixed.
FarmIrrigation__Title Irrigation tank
Context English Portuguese
FarmFertility Fertility Fertility
FarmFertility__Equilibrium Fertility equilibrium: {0}
FarmFertility__EquilibriumTooltip Fertility equilibrium is a value to which soil fertility will converge naturally for the current crop schedule. At the equilibrium, crop fertility consumption is equal to the natural replenishment rate. If there are multiple crops setup in a rotation, this value is only approximate since each crop may have different equilibrium value. Note that equilibrium does not take fertilizer into account.
FarmFertility__NaturalReplenish Natural replenish
FarmFertility__NaturalReplenishTooltip Monthly rate at which the soil fertility replenishes naturally (without fertilizer).The less fertile soil, the higher replenish rate. When soil fertility is above 100%, natural replenishment will be negative and fertility will slowly decrease.
FarmFertility__Need Fertility needed: {0}
FarmFertility__NeedTooltip Amount of extra fertility needed on average (for the current crop rotation) in order to reach target fertility level. This extra fertility needs to be supplied with fertilizer.
FarmFertility__Target TARGET: {0}
FarmFertility__Tooltip Soil fertility affects crop yield, with 60% fertility there will be only 60% yield. Most crops consume fertility by growing. Fertility replenishes naturally when below 100%, or it can be increased by growing crops that provide fertility, or by using fertilizers. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate different crops. Some crops reduce farm's fertility after each harvest. Fertility is percentage applied to the final crop to determine its yield. So with 50% fertility there will be only 50% yield. Fertility can be replenished by growing green manure or by providing fertilizer. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate crops.

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FarmFertility__NaturalReplenish
Source string comment
describes percentage with which farm's fertility gets naturally replenished (without fertilizer or other player's actions)
String age
2 years ago
Source string age
2 years ago
Translation file
pt.po, string 666