Translation

MapleTreeDry__desc
English
Context English Portuguese
MaintenanceReduction__desc Maintenance reduced by {0}
MaintenanceReduction__name Maintenance reducer Maintenance reducer
MakeDefault Make default Make default
MakeDefault__ConstructionTooltip Set this priority to be the default one for all constructions and upgrades. Set this priority to be the default one for all constructions and upgrades.
MakeDefault__DeconstructionTooltip Set this priority to be the default one for all deconstructions. Set this priority to be the default one for all deconstructions.
ManagedArea__EditAction Edit area Edit area
ManagedArea__Info Managed area: {0}
ManagedDesignation__EditAction Edit designation
ManualSaveInProgress Save in progress ...
Map Map
MapArea__Flat Flat area
MapArea__Land Land area
MapArea__Total Map size
MapInvalid Map not selected or the file is corrupted.
MapleTree__desc Maple tree
MapleTreeDry__desc Maple tree (dry)
MapResources_EasyToReach_Tooltip When on, shows resources that are easy to reach: those not submerged under the ocean and within {0} tiles deep.
MapResources_ShowPins Show on the map
MapResources_ShowPinsTooltip Show resources on the map
MapResources_Title Map resources
MapSize_XY {0} × {1} km
MatchesFound {0} match
MaxCapacity Max. capacity
MaxWeaponRange Max. weapon range Max. weapon range
Mechanic_Casual__InfiniteMines Impact from power and computing outages is reduced
Mechanic_Casual__LogisticsPower Belts and storage units don’t require electricity
Mechanic_Casual__Title Casual
Mechanic_Casual__WorldMines World mines produce less resources when Unity is low, rather than stopping entirely
Mechanic_OreSorting__OreSorting Mined mixed materials in trucks must be processed at a dedicated sorting facility
Mechanic_OreSorting__Title Ore sorting
Mechanic_Realism__Pumps Pumps stop working if groundwater is depleted
Context English Portuguese
MaintenanceReduction__desc Maintenance reduced by {0}
MaintenanceReduction__name Maintenance reducer Maintenance reducer
Maintenance__EntityTooltip This entity needs regular maintenance to function. See maintenance depot for details. This entity needs regular maintenance to function. See maintenance depot for details.
MakeDefault Make default Make default
MakeDefault__ConstructionTooltip Set this priority to be the default one for all constructions and upgrades. Set this priority to be the default one for all constructions and upgrades.
MakeDefault__DeconstructionTooltip Set this priority to be the default one for all deconstructions. Set this priority to be the default one for all deconstructions.
ManagedArea__EditAction Edit area Edit area
ManagedArea__Info Managed area: {0}
ManagedDesignation__EditAction Edit designation
ManualSaveInProgress Save in progress ...
Map Map
MapArea__Flat Flat area
MapArea__Land Land area
MapArea__Total Map size
MapInvalid Map not selected or the file is corrupted.
MapleTreeDry__desc Maple tree (dry)
MapleTree__desc Maple tree
MapResources_EasyToReach_Tooltip When on, shows resources that are easy to reach: those not submerged under the ocean and within {0} tiles deep.
MapResources_ShowPins Show on the map
MapResources_ShowPinsTooltip Show resources on the map
MapResources_Title Map resources
MapSize_XY {0} × {1} km
MatchesFound {0} match
MaxCapacity Max. capacity
MaxWeaponRange Max. weapon range Max. weapon range
Mechanics Mechanics
Mechanic_Casual__InfiniteMines Impact from power and computing outages is reduced
Mechanic_Casual__LogisticsPower Belts and storage units don’t require electricity
Mechanic_Casual__Title Casual
Mechanic_Casual__WorldMines World mines produce less resources when Unity is low, rather than stopping entirely

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English Portuguese
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String information

Context
MapleTreeDry__desc
Source string comment
String age
8 months ago
Source string age
8 months ago
Translation file
pt.po, string 1315