Translation

EntityStatus
English title of a panel that shows the current status of a vehicle, ship or machine title of a panel that shows the current status of a vehicle, ship or machine
Context English Portuguese
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Computing generated when operational
EntityElectricityConsumptionTooltip Electricity consumed when operational Electricity consumed when operational
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Maximal electricity output generated
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed Monthly Unity consumed
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Emergency quick-repair that costs Unity
EntityStatus Status Status
EntityStatus___NuclearReactor_Overheated Overheated Overheated
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken Broken
EntityStatus__Clearing Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing Growing
EntityStatus__Farm_LowFertility Low fertility Low fertility
EntityStatus__Farm_NoCrop No crop selected No crop selected
EntityStatus__Farm_NoWater No water No water
EntityStatus__FullOutput Full output Full output
EntityStatus__FullStorage Full storage Full storage
EntityStatus__Idle Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power Low power
Context English Portuguese
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Computing generated when operational
EntityElectricityConsumptionTooltip Electricity consumed when operational Electricity consumed when operational
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated Maximal electricity output generated
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed Monthly Unity consumed
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Emergency quick-repair that costs Unity
EntityStatus Status Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken Broken
EntityStatus__Clearing Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing Growing
EntityStatus__Farm_LowFertility Low fertility Low fertility
EntityStatus__Farm_NoCrop No crop selected No crop selected
EntityStatus__Farm_NoWater No water No water
EntityStatus__FullOutput Full output Full output
EntityStatus__FullStorage Full storage Full storage
EntityStatus__Idle Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power Low power
Context English Portuguese
EntityStatus Status Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken Broken
EntityStatus__Clearing Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing Growing
EntityStatus__Farm_LowFertility Low fertility Low fertility
EntityStatus__Farm_NoCrop No crop selected No crop selected
EntityStatus__Farm_NoWater No water No water
EntityStatus__FullOutput Full output Full output
EntityStatus__FullStorage Full storage Full storage
EntityStatus__Idle Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power Low power
EntityStatus__MissingCoolant Missing coolant
EntityStatus__MissingInput Missing input Missing input
EntityStatus__NeedsFuel Needs fuel Needs fuel
EntityStatus__NoComputing No computing No computing
EntityStatus__NoJobs No jobs No jobs
EntityStatus__NoRecipe No recipe No recipe
EntityStatus__NoShaft Not connected via shaft Not connected via shaft
EntityStatus__NotConnected Not connected Not connected
EntityStatus__NoUnity No Unity No Unity
EntityStatus__NoWorkers No workers No workers
EntityStatus__PartiallyStuck Partially stuck
EntityStatus__Paused Paused Paused
EntityStatus__ResearchTooAdvanced Can't research
EntityStatus__ResourceDepleted Resource depleted Resource depleted
EntityStatus__Ship_Arriving Arriving Arriving
EntityStatus__Ship_Departing Departing Departing
EntityStatus__Ship_Docked Docked Docked
EntityStatus__Ship_Exploring Exploring Exploring
EntityStatus__Ship_InBattle In battle
EntityStatus__Ship_Moving On the move On the move
EntityStatus__Ship_NoOrders No orders No orders
EntityStatus__WaitingForProducts Waiting for products
EntityStatus__WaitingForProductsTooltip Products missing
EntityStatus__Working Working Working
EntityStatus__WorkingPartially Working ({0})
EntityStatus___NuclearReactor_Overheated Overheated Overheated
Component Translation Difference to current string
This translation Propagated Translated Captain of Industry/Game
The following string has different context, but the same source.
Empty Captain of Industry/Game

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There are 41 variants of this string.

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Glossary

English Portuguese
No related strings found in the glossary.

String information

Context
EntityStatus
Source string comment
title of a panel that shows the current status of a vehicle, ship or machine title of a panel that shows the current status of a vehicle, ship or machine
String age
3 years ago
Source string age
3 years ago
Translation file
pt.po, string 579