Translation

Health__Tooltip
English tooltip
Context English Italian
GoToContracts Go to contracts
GroundReserveTooltip__Groundwater Shows the overall status of the reserve of groundwater. Groundwater is replenished during rain and can temporarily run out if pumped out too much. Mostra lo stato complessivo della riserva di acque sotterranee. L'acqua freatica viene reintegrata durante la pioggia e può esaurirsi temporaneamente se pompata troppo.
GroundReserveTooltip__Oil Shows the overall status of the ground reserve of crude oil in this deposit. This is a limited resource. We need to find a new one before we deplete it. Long-term source of crude oil needs to be found in the world map. Mostra lo stato generale della riserva terrestre di petrolio greggio in questo deposito. Questa è una risorsa limitata. Dobbiamo trovarne uno nuovo prima di esaurirlo. La fonte a lungo termine di petrolio greggio deve essere trovata nella mappa del mondo.
GrowthPause__desc Disables natural pop growth
GrowthPause__name Growth pause
Gun0__name Gun (basic) Pistola (di base)
Gun1__name Gun I (front) Pistola I (front)
Gun1Rear__name Gun I (rear) Pistola I (rear)
Gun2__name Gun II (front) Pistola II (front)
Gun2Rear__name Gun II (rear) Pistola II (rear)
Gun3__name Gun III (front) Pistola III (front)
Gun3Rear__name Gun III (rear) Pistola III (rear)
HeadquartersT1__desc Enables you to declare edicts that can significantly affect your island's population and industry. Some edicts can provide you with benefits but may cost you monthly Unity. Other edicts can generate monthly Unity, but these typically require you to provides something in return. Edicts can be toggled anytime.
HeadquartersT1__QuickTrade__desc Also adds {0} increase in quick trade volume.
Health Health
Health__Tooltip Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety.
HealthBonus__desc Increase safety conditions to get extra +{0} health points.
HealthBonus__name Health boost
HealthCareNeed__name Hospitals Ospedali
HealthPointsCat_AirPollution__name Air pollution
HealthPointsCat_AirPollutionShips__name Ships pollution
HealthPointsCat_AirPollutionVehicles__name Vehicles pollution
HealthPointsCat_Base__name Base
HealthPointsCat_Disease__name Disease
HealthPointsCat_Edicts__name Edicts
HealthPointsCat_Food__name Food
HealthPointsCat_Healthcare__name Healthcare
HealthPointsCat_LandfillPollution__name Landfill pollution
HealthPointsCat_WasteInSettlement__name Settlement waste
HealthPointsCat_WaterPollution__name Water pollution
HeavyRainWeather__name Heavy rain Pioggia intensa
Context English Italian
Health Health
HealthBonus__desc Increase safety conditions to get extra +{0} health points.
HealthBonus__name Health boost
HealthCareNeed__name Hospitals Ospedali
HealthPointsCat_AirPollutionShips__name Ships pollution
HealthPointsCat_AirPollutionVehicles__name Vehicles pollution
HealthPointsCat_AirPollution__name Air pollution
HealthPointsCat_Base__name Base
HealthPointsCat_Disease__name Disease
HealthPointsCat_Edicts__name Edicts
HealthPointsCat_Food__name Food
HealthPointsCat_Healthcare__name Healthcare
HealthPointsCat_LandfillPollution__name Landfill pollution
HealthPointsCat_WasteInSettlement__name Settlement waste
HealthPointsCat_WaterPollution__name Water pollution
Health__Tooltip Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety.
HeavyRainWeather__name Heavy rain Pioggia intensa
HitPoints Hit points Danni
HomelessLeft__name {0} homeless left the island due to lack of food. {0} i senzatetto hanno lasciato l'isola per mancanza di cibo.
Homeless__name Not enough housing, settlement is overcrowded Alloggi insufficienti, l'insediamento è sovraffollato
Hospital_InputsTooltip This clinic needs to be provided with medical supplies in order to provide its services to the attached settlement. The quality of the healthcare depends on the supplies provided. Consumption of supplies can temporary increase in case there is an active disease on the island.
Hospital_MortalityReduction Mortality reduction
Hospital_MortalityReductionTooltip Reduces mortality rate of any ongoing disease. If for instance a disease has a mortality rate of 3% and the reduction is 2%, the final mortality rate will be 1%.
Hospital__desc Provides healthcare that increases overall health of your population, gives extra unity and also reduces negative effects of diseases. This building needs to be provided with medical supplies in order to work.
Hospital__name Clinic
HouseholdAppliancesConsumptionIncrease__desc Household appliances consumption increased by {0}, unity given for it increased by {1}
HouseholdAppliancesConsumptionIncrease__name More household appliances
HouseholdAppliancesNeed__name Household appliances
HouseholdGoodsConsumptionIncrease__desc Household goods consumption increased by {0}, unity given for it increased by {1}
HouseholdGoodsConsumptionIncrease__name More household goods
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Captain of Industry / GameItalian

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User avatar SaroTaz

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Glossary

English Italian
and e Glossary
of di Glossary
or o Glossary
Unity Unity Glossary

String information

Context
Health__Tooltip
Source string comment
tooltip
String age
2 years ago
Source string age
2 years ago
Translation file
it.po, string 992