Source string Source string

Context English
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational
EntityElectricityConsumptionTooltip Electricity consumed when operational
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity
EntityStatus Status
EntityStatus___NuclearReactor_Overheated Overheated
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken
EntityStatus__Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing
EntityStatus__Farm_LowFertility Low fertility
EntityStatus__Farm_NoCrop No crop selected
EntityStatus__Farm_NoWater No water
EntityStatus__FullOutput Full output
EntityStatus__FullStorage Full storage
EntityStatus__Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power
EntityStatus__MissingCoolant Missing coolant
EntityStatus__MissingInput Missing input
Context English
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational
EntityElectricityConsumptionTooltip Electricity consumed when operational
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity
EntityStatus Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken
EntityStatus__Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing
EntityStatus__Farm_LowFertility Low fertility
EntityStatus__Farm_NoCrop No crop selected
EntityStatus__Farm_NoWater No water
EntityStatus__FullOutput Full output
EntityStatus__FullStorage Full storage
EntityStatus__Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power
EntityStatus__MissingCoolant Missing coolant
Context English
EntityStatus Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken
EntityStatus__Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing
EntityStatus__Farm_LowFertility Low fertility
EntityStatus__Farm_NoCrop No crop selected
EntityStatus__Farm_NoWater No water
EntityStatus__FullOutput Full output
EntityStatus__FullStorage Full storage
EntityStatus__Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power
EntityStatus__MissingCoolant Missing coolant
EntityStatus__MissingInput Missing input
EntityStatus__NeedsFuel Needs fuel
EntityStatus__NoComputing No computing
EntityStatus__NoJobs No jobs
EntityStatus__NoRecipe No recipe
EntityStatus__NoShaft Not connected via shaft
EntityStatus__NotConnected Not connected
EntityStatus__NoUnity No Unity
EntityStatus__NoWorkers No workers
EntityStatus__PartiallyStuck Partially stuck
EntityStatus__Paused Paused
EntityStatus__ResearchTooAdvanced Can't research
EntityStatus__ResourceDepleted Resource depleted
EntityStatus__Ship_Arriving Arriving
EntityStatus__Ship_Departing Departing
EntityStatus__Ship_Docked Docked
EntityStatus__Ship_Exploring Exploring
EntityStatus__Ship_InBattle In battle
EntityStatus__Ship_Moving On the move
EntityStatus__Ship_NoOrders No orders
EntityStatus__WaitingForProducts Waiting for products
EntityStatus__WaitingForProductsTooltip Products missing
EntityStatus__Working Working
EntityStatus__WorkingPartially Working ({0})
EntityStatus___NuclearReactor_Overheated Overheated

Loading…

No matching activity found.

Browse all component changes

Things to check

Variants

There are 41 variants of this string.

View

Glossary

English English
No related strings found in the glossary.

String information

Context
EntityStatus__AnimalFarm_NoAnimals
Source string comment
animal farm has no animals, so it's empty has nothing to do
Flags
read-only
String age
2 years ago
Source string age
2 years ago
Translation file
en.po, string 581