Source string Source string

Context English
SettlementConsumerElectronicsModule__name Consumer electronics module
SettlementFoodModule__desc Provides food to the attached settlement. A settlement needs to have at least one food market attached otherwise its population will starve.
SettlementFoodModule__name Food market
SettlementFoodModuleT2__desc Provides food to the attached settlement. This one can store multiple types of products.
SettlementFoodModuleT2__name Food market II
SettlementFountain__name Square with fountain
SettlementFullOfLandfill__name Settlement is full of trash
SettlementHasNoFoodModule__name Settlement has no food market!
SettlementHouseholdAppliancesModule__desc Provides appliances electronics to the attached settlement which generates extra Unity.
SettlementHouseholdAppliancesModule__name Household appliances module
SettlementHouseholdGoodsModule__desc Provides household goods to the attached settlement which generates extra Unity.
SettlementHouseholdGoodsModule__name Household goods module
SettlementIsStarving__name Settlement is starving!
SettlementLandfillModule__desc Collects general waste from the attached settlement to prevent it from piling up in the settlement and causing health concerns.
SettlementLandfillModule__name Waste collection
SettlementPillar__name Square with column
SettlementPowerModule__desc Provides electricity to the attached settlement which generates extra Unity.
SettlementPowerModule__name Transformer
SettlementRecyclablesModule__descToFormat Collects recyclables from the attached settlement. Recyclables are generated only from products that you provide to the settlement (e.g. {0}). If a settlement does not have this module built, all recyclables end up in general waste.
SettlementRecyclablesModule__name Recyclables collection
SettlementServices Services
SettlementServices__Tooltip Status of services provided to this settlement.
SettlementSmall1__name Settlement
SettlementSquare1__name Square (light)
SettlementSquare2__name Square (dark)
SettlementTitle Settlement
SettlementTitleWithReputation {0} (Reputation {1})
SettlementWaste__Title Waste in settlement
SettlementWaste__Tooltip Population in settlement generates waste. The amount of waste generated depends on amount of products provided to the settlement. However settlement always generates some basic amount of waste. When waste in settlement gets over limit it creates negative health effects, so it is important to collect the waste via a dedicated waste module. Waste can be dumped on the ground. However research might find new ways of dealing with waste.
SettlementWaterModule__desc Provides fresh water to the attached settlement and returns waste water that needs to be disposed of. Providing fresh water to a settlement generates extra Unity and reduces health risks.
SettlementWaterModule__name Water facility
Context English
SettlementConsumerElectronicsModule__name Consumer electronics module
SettlementFoodModuleT2__desc Provides food to the attached settlement. This one can store multiple types of products.
SettlementFoodModuleT2__name Food market II
SettlementFoodModule__desc Provides food to the attached settlement. A settlement needs to have at least one food market attached otherwise its population will starve.
SettlementFoodModule__name Food market
SettlementFountain__name Square with fountain
SettlementFullOfLandfill__name Settlement is full of trash
SettlementHasNoFoodModule__name Settlement has no food market!
SettlementHouseholdAppliancesModule__desc Provides appliances electronics to the attached settlement which generates extra Unity.
SettlementHouseholdAppliancesModule__name Household appliances module
SettlementHouseholdGoodsModule__desc Provides household goods to the attached settlement which generates extra Unity.
SettlementHouseholdGoodsModule__name Household goods module
SettlementIsStarving__name Settlement is starving!
SettlementLandfillModule__desc Collects general waste from the attached settlement to prevent it from piling up in the settlement and causing health concerns.
SettlementLandfillModule__name Waste collection
SettlementPillar__name Square with column
SettlementPowerModule__desc Provides electricity to the attached settlement which generates extra Unity.
SettlementPowerModule__name Transformer
SettlementRecyclablesModule__descToFormat Collects recyclables from the attached settlement. Recyclables are generated only from products that you provide to the settlement (e.g. {0}). If a settlement does not have this module built, all recyclables end up in general waste.
SettlementRecyclablesModule__name Recyclables collection
SettlementServices Services
SettlementServices__Tooltip Status of services provided to this settlement.
SettlementSmall1__name Settlement
SettlementSquare1__name Square (light)
SettlementSquare2__name Square (dark)
SettlementTitle Settlement
SettlementTitleWithReputation {0} (Reputation {1})
SettlementWaste__Title Waste in settlement
SettlementWaste__Tooltip Population in settlement generates waste. The amount of waste generated depends on amount of products provided to the settlement. However settlement always generates some basic amount of waste. When waste in settlement gets over limit it creates negative health effects, so it is important to collect the waste via a dedicated waste module. Waste can be dumped on the ground. However research might find new ways of dealing with waste.
SettlementWaterModule__desc Provides fresh water to the attached settlement and returns waste water that needs to be disposed of. Providing fresh water to a settlement generates extra Unity and reduces health risks.

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Glossary

English English
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String information

Context
SettlementPillar__name
Source string comment
name
Flags
read-only
String age
2 years ago
Source string age
2 years ago
Translation file
en.po, string 2208