Translation

SettlementSmall1__name
English name name
Context English Danish
SettlementHasNoFoodModule__name Settlement has no food market! Settlement has no food market!
SettlementHouseholdAppliancesModule__desc Provides appliances electronics to the attached settlement which generates extra Unity.
SettlementHouseholdAppliancesModule__name Household appliances module
SettlementHouseholdGoodsModule__desc Provides household goods to the attached settlement which generates extra Unity. Provides household goods for an attached settlement.
SettlementHouseholdGoodsModule__name Household goods module Household goods module
SettlementIsStarving__name Settlement is starving! Settlement is starving!
SettlementLandfillModule__desc Collects general waste from the attached settlement to prevent it from piling up in the settlement and causing health concerns.
SettlementLandfillModule__name Waste collection
SettlementPillar__name Square with column
SettlementPowerModule__desc Provides electricity to the attached settlement which generates extra Unity. Provides attached settlement with electricity. Providing electricity to a settlement generates extra Unity.
SettlementPowerModule__name Transformer Transformer
SettlementRecyclablesModule__descToFormat Collects recyclables from the attached settlement. Recyclables are generated only from products that you provide to the settlement (e.g. {0}). If a settlement does not have this module built, all recyclables end up in general waste.
SettlementRecyclablesModule__name Recyclables collection
SettlementServices Services Services
SettlementServices__Tooltip Status of services provided to this settlement. Status of services provided to this settlement.
SettlementSmall1__name Settlement Bosættelse
SettlementSquare1__name Square (light)
SettlementSquare2__name Square (dark)
SettlementTitle Settlement Settlement
SettlementTitleWithReputation {0} (Reputation {1})
SettlementWaste__Title Waste in settlement
SettlementWaste__Tooltip Population in settlement generates waste. The amount of waste generated depends on amount of products provided to the settlement. However settlement always generates some basic amount of waste. When waste in settlement gets over limit it creates negative health effects, so it is important to collect the waste via a dedicated waste module. Waste can be dumped on the ground. However research might find new ways of dealing with waste.
SettlementWaterModule__desc Provides fresh water to the attached settlement and returns waste water that needs to be disposed of. Providing fresh water to a settlement generates extra Unity and reduces health risks. Provides fresh water for attached settlement and returns waste water that needs to be disposed of.
SettlementWaterModule__name Water facility Water facility
SettlingTank__name Settling tank Settling tank
ShadowsQualityRenderingSetting__Name Shadows quality
Shaft__name Shaft Shaft
Shaft__Status Max output: {0}%
ShaftOverview Connected shaft Connected shaft
ShaftOverview__Tooltip This machine is connected to a shaft that allows exchange of mechanical power. All machines connected to one shaft contribute to its inertia - stored mechanical power. When shaft is turning too slow, machines cannot use its power (denoted by red marker) and it needs to be charged up first. When inertia is low, the maximum output is limited and connected machines might not get all the power they need. Similarly, when inertia is too high, the maximum input to the shaft is limited and connected machines may not be able to deliver all produced power to the shaft. The shaft has a maximum throughput of {0}.
ShiftsCount {0} shift {0} shift
Context English Danish
SettlementHasNoFoodModule__name Settlement has no food market! Settlement has no food market!
SettlementHouseholdAppliancesModule__desc Provides appliances electronics to the attached settlement which generates extra Unity.
SettlementHouseholdAppliancesModule__name Household appliances module
SettlementHouseholdGoodsModule__desc Provides household goods to the attached settlement which generates extra Unity. Provides household goods for an attached settlement.
SettlementHouseholdGoodsModule__name Household goods module Household goods module
SettlementIsStarving__name Settlement is starving! Settlement is starving!
SettlementLandfillModule__desc Collects general waste from the attached settlement to prevent it from piling up in the settlement and causing health concerns.
SettlementLandfillModule__name Waste collection
SettlementPillar__name Square with column
SettlementPowerModule__desc Provides electricity to the attached settlement which generates extra Unity. Provides attached settlement with electricity. Providing electricity to a settlement generates extra Unity.
SettlementPowerModule__name Transformer Transformer
SettlementRecyclablesModule__descToFormat Collects recyclables from the attached settlement. Recyclables are generated only from products that you provide to the settlement (e.g. {0}). If a settlement does not have this module built, all recyclables end up in general waste.
SettlementRecyclablesModule__name Recyclables collection
SettlementServices Services Services
SettlementServices__Tooltip Status of services provided to this settlement. Status of services provided to this settlement.
SettlementSmall1__name Settlement Bosættelse
SettlementSquare1__name Square (light)
SettlementSquare2__name Square (dark)
SettlementTitle Settlement Settlement
SettlementTitleWithReputation {0} (Reputation {1})
SettlementWaste__Title Waste in settlement
SettlementWaste__Tooltip Population in settlement generates waste. The amount of waste generated depends on amount of products provided to the settlement. However settlement always generates some basic amount of waste. When waste in settlement gets over limit it creates negative health effects, so it is important to collect the waste via a dedicated waste module. Waste can be dumped on the ground. However research might find new ways of dealing with waste.
SettlementWaterModule__desc Provides fresh water to the attached settlement and returns waste water that needs to be disposed of. Providing fresh water to a settlement generates extra Unity and reduces health risks. Provides fresh water for attached settlement and returns waste water that needs to be disposed of.
SettlementWaterModule__name Water facility Water facility
SettlingTank__name Settling tank Settling tank
ShadowsQualityRenderingSetting__Name Shadows quality
ShaftOverview Connected shaft Connected shaft
ShaftOverview__Tooltip This machine is connected to a shaft that allows exchange of mechanical power. All machines connected to one shaft contribute to its inertia - stored mechanical power. When shaft is turning too slow, machines cannot use its power (denoted by red marker) and it needs to be charged up first. When inertia is low, the maximum output is limited and connected machines might not get all the power they need. Similarly, when inertia is too high, the maximum input to the shaft is limited and connected machines may not be able to deliver all produced power to the shaft. The shaft has a maximum throughput of {0}.
Shaft__name Shaft Shaft
Shaft__Status Max output: {0}%
Component Translation Difference to current string
This translation Propagated Translated Captain of Industry/Game
The following strings have different contexts, but the same source.
Empty Captain of Industry/Game
Needs editing Captain of Industry/Game

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User avatar CasperP

Suggestion accepted

Captain of Industry / GameDanish

a year ago
User avatar captainFilip

Bulk status change

Captain of Industry / GameDanish

2 years ago
User avatar Gunpey

Suggestion added

Captain of Industry / GameDanish

2 years ago
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Things to check

Glossary

English Danish
No related strings found in the glossary.

String information

Context
SettlementSmall1__name
Source string comment
name name
String age
2 years ago
Source string age
2 years ago
Translation file
da.po, string 2215