Accepts | ||
English
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
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AdditionError__DesignationOverlap | ||
English
could not place entity due overlap with a terrain designation
could not place entity due overlap with a terrain designation
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AdditionError__HasDeposit | ||
English
{0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
{0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
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AdditionError__NeedsOcean | ||
English
could not place a building as some part needs to be in the ocean (e.g. ship depot)
could not place a building as some part needs to be in the ocean (e.g. ship depot)
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AdditionError__NoDeposit | ||
English
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
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AdditionError__OceanBlocked | ||
English
could not place a building as it has ocean access blocked
could not place a building as it has ocean access blocked
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AdditionError__OceanBlockedBy | ||
English
could not place entity due blocked ocean access by an entity, {0} is entity name
could not place entity due blocked ocean access by an entity, {0} is entity name
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AdditionError__OutsideOfMap | ||
English
could not place a building as it is outside of buildable area of the game (outside of the map)
could not place a building as something was in the way (building, tree)
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AdditionError__ThinDeposit | ||
English
shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
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AdditionError__Unique | ||
English
could not place a building because it already exists and only one is allowed in the game
could not place a building because it already exists and only one is allowed in the game
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AdditionWarning__HighLift | ||
English
Warning that a lift's port may be too high to connect to a transport.
Warning that a lift's port may be too high to connect to a transport.
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AdoptPops__Title | ||
English
title of a panel that enables to adopt population from a village, the adopted population will join player's island
title of a panel that enables to adopt population from a village, the adopted population will join player's island
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AdoptPops__Tooltip | ||
English
tooltip of a panel that enables to adopt population from a village, the adopted population will join player's island
tooltip of a panel that enables to adopt population from a village, the adopted population will join player's island
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AdoptPopsAction | ||
English
button to adopt population from a village, example: 'Adopt 10 pops'
button to adopt population from a village, example: 'Adopt 10 pops'
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AirSeparator__desc | ||
AirSeparator__name | ||
AlphaStaticIslandMap__desc | ||
AlphaStaticIslandMap__name | ||
AmountOfWorkers | ||
English
people who work somewhere. example: '1 worker', '2 workers' - keep it short!
people who work somewhere. example: '1 worker', '2 workers' - keep it short!
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AnaerobicDigester__desc | ||