Translation

CropStats__LessDueEarlyHarvest
English item in crop harvest stats explaining that farm produced {0} less quantity due to premature harvest (as requested by the player)
Context English Slovenian
CropHarvestNow__Tooltip Will harvest the current crop prematurely. Estimated yield: {0}
CropHarvestStats__Open Harvest stats
CropHarvestStats__Title Previous harvest stats
CropLacksMaintenance__name Farm: {0} lacks workers
CropOverdue {0} without water. Crop will survive up to {1}
CropOverdue__Tooltip Total accumulated delay during which this crop wasn't growing due to lack of water. This is typically fine for early farms and crops with low water sensitivity. However more sensitive crops can dry out.
CropRequiresGreenhouse Greenhouse required
CropSchedule Crop schedule
CropSchedule__Tooltip Each farm can be set up with a crop rotation schedule up to 4 seasons long. Crops will be grown in order from left to right, any missing crops will be automatically skipped. For example, to set up a two crop rotation select two crops in the schedule and leave everything else blank. Crop rotation can be important for farm’s fertility.
CropScheduleSkip__Tooltip Click to force the farm to move to the next slot in the schedule; any progress made on the current crop will be lost.
CropState__DeadNoFertility Dead: low fertility
CropState__DeadNoMaintenance Dead: no workers
CropState__DeadNoWater Dead: no water
CropState__RemovedForChange Removed for change
CropStats__DelayedDueToWater Was delayed by {0} due to lack of water
CropStats__LessDueEarlyHarvest {0} less yield due to premature harvest
CropStats__LessDueToFertility {0} less due to lack of fertility
CropStats__LessDueToWater {0} less yield due to lack of water
CropStats__MonthsWithoutWater Was {0} without water
CropStats__MoreDueToBonus {0} more yield thanks to bonus such as edicts
CropStats__MoreDueToFertility {0} more yield thanks to fertility
CropWaiting__Fertility Waiting for better fertility
CropWaiting__NoReason Cannot start, waiting
CropWaiting__Water Waiting for water or rain
CropWillDrySoon__name Farm: {0} will dry out due to lack of water
Crusher__desc Crushes ores into more fine grained materials so they can be used in advanced processing.
Crusher__name Crusher
CrusherLarge__desc Large crusher for better efficiency and increased throughput.
CrusherLarge__name Crusher (large)
CurlandMap__desc Welcome to Curland, the slender and elongated island bursting with space and natural riches. Its curly shape adds a delightful challenge to constructing sizable factories – prepare to make a robust logistics network capable of traversing the lengthy distances along its elegant curl. For the adventurous, consider connecting the ends to establish a circular logistics loop, turning the island's weakness into a strategic advantage. Rumors of a substantial crude oil deposit circulate, but it has yet to be found.
CurlandMap__name Curland
Context English Slovenian
CropHarvestNow__Tooltip Will harvest the current crop prematurely. Estimated yield: {0}
CropHarvestStats__Open Harvest stats
CropHarvestStats__Title Previous harvest stats
CropLacksMaintenance__name Farm: {0} lacks workers
CropOverdue {0} without water. Crop will survive up to {1}
CropOverdue__Tooltip Total accumulated delay during which this crop wasn't growing due to lack of water. This is typically fine for early farms and crops with low water sensitivity. However more sensitive crops can dry out.
CropRequiresGreenhouse Greenhouse required
CropSchedule Crop schedule
CropScheduleSkip__Tooltip Click to force the farm to move to the next slot in the schedule; any progress made on the current crop will be lost.
CropSchedule__Tooltip Each farm can be set up with a crop rotation schedule up to 4 seasons long. Crops will be grown in order from left to right, any missing crops will be automatically skipped. For example, to set up a two crop rotation select two crops in the schedule and leave everything else blank. Crop rotation can be important for farm’s fertility.
CropState__DeadNoFertility Dead: low fertility
CropState__DeadNoMaintenance Dead: no workers
CropState__DeadNoWater Dead: no water
CropState__RemovedForChange Removed for change
CropStats__DelayedDueToWater Was delayed by {0} due to lack of water
CropStats__LessDueEarlyHarvest {0} less yield due to premature harvest
CropStats__LessDueToFertility {0} less due to lack of fertility
CropStats__LessDueToWater {0} less yield due to lack of water
CropStats__MonthsWithoutWater Was {0} without water
CropStats__MoreDueToBonus {0} more yield thanks to bonus such as edicts
CropStats__MoreDueToFertility {0} more yield thanks to fertility
CropWaiting__Fertility Waiting for better fertility
CropWaiting__NoReason Cannot start, waiting
CropWaiting__Water Waiting for water or rain
CropWillDrySoon__name Farm: {0} will dry out due to lack of water
Crop_Canola__name Canola
Crop_Corn__name Corn
Crop_DurationLeft Estimate: {0} in {1}
Crop_DurationLeft__Tooltip Duration left to harvest this crop as long as there is enough water. Otherwise delays will occur.
Crop_Flowers__name Flowers

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English Slovenian
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String information

Context
CropStats__LessDueEarlyHarvest
Source string comment
item in crop harvest stats explaining that farm produced {0} less quantity due to premature harvest (as requested by the player)
String age
a year ago
Source string age
a year ago
Translation file
sl.po, string 406