Translation

EntityStatus__Clearing
English something is being cleared out (e.g. dry crop) - status of a selected entity (keep it short!)
Context English Romanian
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity
EntityStatus Status
EntityStatus___NuclearReactor_Overheated Overheated
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken
EntityStatus__Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing
EntityStatus__Farm_LowFertility Low fertility
EntityStatus__Farm_NoCrop No crop selected
EntityStatus__Farm_NoWater No water
EntityStatus__FullOutput Full output
EntityStatus__FullStorage Full storage
EntityStatus__Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power
EntityStatus__MissingCoolant Missing coolant
EntityStatus__MissingInput Missing input
EntityStatus__NeedsFuel Needs fuel
EntityStatus__NoComputing No computing
EntityStatus__NoJobs No jobs
Context English Romanian
EntityElectricityConsumptionTooltip Electricity consumed when operational
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough)
EntityElectricityProductionTooltip Maximal electricity output generated
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain
EntityMonthlyUnitTooltip Monthly Unity consumed
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity
EntityStatus Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken
EntityStatus__Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing
EntityStatus__Farm_LowFertility Low fertility
EntityStatus__Farm_NoCrop No crop selected
EntityStatus__Farm_NoWater No water
EntityStatus__FullOutput Full output
EntityStatus__FullStorage Full storage
EntityStatus__Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power
EntityStatus__MissingCoolant Missing coolant
EntityStatus__MissingInput Missing input
EntityStatus__NeedsFuel Needs fuel
EntityStatus__NoComputing No computing
Context English Romanian
EntityStatus Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken
EntityStatus__Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing
EntityStatus__Farm_LowFertility Low fertility
EntityStatus__Farm_NoCrop No crop selected
EntityStatus__Farm_NoWater No water
EntityStatus__FullOutput Full output
EntityStatus__FullStorage Full storage
EntityStatus__Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power
EntityStatus__MissingCoolant Missing coolant
EntityStatus__MissingInput Missing input
EntityStatus__NeedsFuel Needs fuel
EntityStatus__NoComputing No computing
EntityStatus__NoJobs No jobs
EntityStatus__NoRecipe No recipe
EntityStatus__NoShaft Not connected via shaft
EntityStatus__NotConnected Not connected
EntityStatus__NoUnity No Unity
EntityStatus__NoWorkers No workers
EntityStatus__PartiallyStuck Partially stuck
EntityStatus__Paused Paused
EntityStatus__ResearchTooAdvanced Can't research
EntityStatus__ResourceDepleted Resource depleted
EntityStatus__Ship_Arriving Arriving
EntityStatus__Ship_Departing Departing
EntityStatus__Ship_Docked Docked
EntityStatus__Ship_Exploring Exploring
EntityStatus__Ship_InBattle In battle
EntityStatus__Ship_Moving On the move
EntityStatus__Ship_NoOrders No orders
EntityStatus__WaitingForProducts Waiting for products
EntityStatus__WaitingForProductsTooltip Products missing
EntityStatus__Working Working
EntityStatus__WorkingPartially Working ({0})
EntityStatus___NuclearReactor_Overheated Overheated
User avatar Skorpishor

Suggestion added

Suggested change:

2 years ago

Loading…

2 years ago
Browse all component changes

Things to check

Suggestions

There is 1 suggestion for this string.

View

Variants

There are 41 variants of this string.

View

Glossary

English Romanian
No related strings found in the glossary.

String information

Context
EntityStatus__Clearing
Source string comment
something is being cleared out (e.g. dry crop) - status of a selected entity (keep it short!)
String age
2 years ago
Source string age
3 years ago
Translation file
ro.po, string 584