Translation

Notifications__NoNew
English explains that there are no new notifications
Context English Norwegian Bokmål
NoResearchSelected No research No research selected
NoResourceToExtract__name {entity} has no resource to extract {entity} has no resource to extract
NotEnoughFuelToRefuel__name Not enough fuel to refuel a vehicle Not enough fuel to refuel a vehicle
NotEnoughMaintenance__name Not enough {0} Gård: {0} tapt på grunn av mangel på arbeidere
NotEnoughPower__name Not enough electricity Kjøletårn
NotEnoughUpoints__name Not enough Unity Skipsmotor II
NotEnoughUpointsForEntity__name {entity} has not enough Unity {entity} has not enough Unity
NotEnoughWorkers__name Not enough workers Kjøletårn
NothingFound Nothing found
NothingFoundFor Nothing found for '{0}'
Notification__LocationExplored LOCATION EXPLORED
Notification__NewRefugees New refugees
Notification__ResearchComplete FINISHED: {0}
Notification__ShipInBattle SHIP IN BATTLE
Notifications__Mute Mute notifications
Notifications__NoNew No new notifications
Notifications__Unmute Unmute notifications
NotifyIfFarmBufferFull Notify if cannot store more
NotifyOnLowReserve Notify if reserve is low
NoTreeSaplingsForPlanter__name {entity} has no tree saplings to plant trees with
NoTreesToHarvest__name {entity} has no trees to harvest
NoTruckAssignedToTreeHarvester__name {entity} has no truck assigned
NoVehicleDepotAvailable There is no operational vehicle depot that can accept this type of vehicle
NoVehiclesAssigned No vehicles assigned No vehicles assigned
NoWaterDisease__desc Bacterial disease spread through contaminated water. To prevent this disease in the future, make sure your settlement has stable supply of clean water.
NoWaterDisease__name Cholera
NoWaterDisease_Reason low water supply
NuclearReactor__AutoThrottle Enable automatic regulation
NuclearReactor__AutoThrottle_Tooltip If enabled, the reactor will regulate the target power based on the heat demand. The automated regulation will never go above the target power level (selected on the slider above). It also can't go below the first level (shutting the reactor down). The automation relies on the cooling loop; without it a rapid change in reactor's heat could lead to a meltdown. This regulation requires computing in order to operate.
NuclearReactor__desc Thermal reactor that maintains nuclear chain reaction from enriched uranium rods. The reaction releases a large amount of energy utilized for steam generation. This plant can be set up to effectively provide up to {0} MW of electricity when running on full power. Beware that spent fuel is radioactive and can harm the population if not stored in a specialized facility. Dette er en seriøs gruvemaskin med maksimal kapasitet bøtte av {0}! Den er for høy, og den kan ikke gå under transport, bruk ramper for å krysse dem.
NuclearReactor__DisableBeforeUpgrade The reactor needs to be turned off before upgrading
Context English Norwegian Bokmål
None None None
NoOptions No options found
NoProductAssignedToEntity__name {entity} has no product assigned
NoRecipeSelected__name {entity} has no recipe selected Elektrisk kokekjele
NoResearchSelected No research No research selected
NoResourceToExtract__name {entity} has no resource to extract {entity} has no resource to extract
NotEnoughFuelToRefuel__name Not enough fuel to refuel a vehicle Not enough fuel to refuel a vehicle
NotEnoughMaintenance__name Not enough {0} Gård: {0} tapt på grunn av mangel på arbeidere
NotEnoughPower__name Not enough electricity Kjøletårn
NotEnoughUpointsForEntity__name {entity} has not enough Unity {entity} has not enough Unity
NotEnoughUpoints__name Not enough Unity Skipsmotor II
NotEnoughWorkers__name Not enough workers Kjøletårn
NothingFound Nothing found
NothingFoundFor Nothing found for '{0}'
Notifications__Mute Mute notifications
Notifications__NoNew No new notifications
Notifications__Unmute Unmute notifications
Notification__LocationExplored LOCATION EXPLORED
Notification__NewRefugees New refugees
Notification__ResearchComplete FINISHED: {0}
Notification__ShipInBattle SHIP IN BATTLE
NotifyIfFarmBufferFull Notify if cannot store more
NotifyOnLowReserve Notify if reserve is low
NoTreeSaplingsForPlanter__name {entity} has no tree saplings to plant trees with
NoTreesToHarvest__name {entity} has no trees to harvest
NoTruckAssignedToTreeHarvester__name {entity} has no truck assigned
NoVehicleDepotAvailable There is no operational vehicle depot that can accept this type of vehicle
NoVehiclesAssigned No vehicles assigned No vehicles assigned
NoWaterDisease_Reason low water supply
NoWaterDisease__desc Bacterial disease spread through contaminated water. To prevent this disease in the future, make sure your settlement has stable supply of clean water.

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Glossary

English Norwegian Bokmål
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String information

Context
Notifications__NoNew
Source string comment
explains that there are no new notifications
String age
2 years ago
Source string age
2 years ago
Translation file
nb_NO.po, string 1451