Translation

DiffOption__GraduallyStops
English a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power) a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power)
Context English Japanese
DifficultyMining__Hard Reduced mining yield 採掘量の減少
DifficultyMining__Normal Standard mining yield 標準的な採掘量
DifficultyPollution__Easy Reduced impact of pollution and increased base population health 公害の影響を減らし、住民の健康を増進する
DifficultyPollution__Hard Increased impact of pollution 公害の影響増大
DifficultyPollution__Normal Standard impact of pollution 公害の通常の影響
DifficultyRainfall__Easy Increased rainfall and water collection 降雨量と集水量の増加
DifficultyRainfall__Hard Reduced rainfall and water collection 降雨量と集水量の減少
DifficultyRainfall__Normal Standard rainfall and water collection 標準的な降雨と集水
DifficultyResearch__Easy Reduced research cost 研究費用の削減
DifficultyResearch__Hard Increased research cost 研究費の増加
DifficultyResearch__Normal Standard research cost 標準的な研究費用
DifficultySettingsSaved Difficulty settings saved! 難易度設定の保存!
DifficultyUnity__Easy Increased Unity generation ユニティ生成の増大
DifficultyUnity__Hard Increased Unity generation. Some Unity actions are more expensive. ユニティ生成の増加。一部のユニティ行動の費用が高くなる。
DifficultyUnity__Normal Standard Unity generation 標準的なユニティ生成
DiffOption__GraduallyStops Gradually stops 徐々に停止
DiffOption__RunsOnUnity Runs on Unity ユニティで稼働
DiffOption__SlowsDown Slows down 速度低下
DiffOption__StopsWorking Stops working 動作停止
DigDirtTip You can set up a dedicated {0} mine in case you don't have enough of it. 万が一、足りない場合は専用の{0}鉱山を設定する事が出来ます。
Disabled Disabled 使用不可
DiscardAllProducts__Action Discard all 全て破棄する
DiscardAllProducts__Confirmation Are you sure you want to permanently discard all the {0} stored here? ここに保存されている全ての {0} を永久に破棄しても良いでしょうか?
DiscardAllProducts__NotSupported This product cannot be discarded. この製品は廃棄出来ません。
DiscardChanges Discard 破棄
DiscoverOnWorldMap__desc Has to be discovered by exploring the world map 世界中を探索して発見する必要がある
Disease1__name Flu インフルエンザ
DiseaseSeverity__1 {0} (mild) {0} (軽度)
DiseaseSeverity__2 {0} (moderate) {0} (中程度)
DiseaseSeverity__3 {0} (severe) {0} ( 重症 )
DiseaseSeverity__4 {0} (very severe) {0} ( 重篤 )
Context English Japanese
DifficultyMining__Hard Reduced mining yield 採掘量の減少
DifficultyMining__Normal Standard mining yield 標準的な採掘量
DifficultyPollution__Easy Reduced impact of pollution and increased base population health 公害の影響を減らし、住民の健康を増進する
DifficultyPollution__Hard Increased impact of pollution 公害の影響増大
DifficultyPollution__Normal Standard impact of pollution 公害の通常の影響
DifficultyRainfall__Easy Increased rainfall and water collection 降雨量と集水量の増加
DifficultyRainfall__Hard Reduced rainfall and water collection 降雨量と集水量の減少
DifficultyRainfall__Normal Standard rainfall and water collection 標準的な降雨と集水
DifficultyResearch__Easy Reduced research cost 研究費用の削減
DifficultyResearch__Hard Increased research cost 研究費の増加
DifficultyResearch__Normal Standard research cost 標準的な研究費用
DifficultySettingsSaved Difficulty settings saved! 難易度設定の保存!
DifficultyUnity__Easy Increased Unity generation ユニティ生成の増大
DifficultyUnity__Hard Increased Unity generation. Some Unity actions are more expensive. ユニティ生成の増加。一部のユニティ行動の費用が高くなる。
DifficultyUnity__Normal Standard Unity generation 標準的なユニティ生成
DiffOption__GraduallyStops Gradually stops 徐々に停止
DiffOption__RunsOnUnity Runs on Unity ユニティで稼働
DiffOption__SlowsDown Slows down 速度低下
DiffOption__StopsWorking Stops working 動作停止
DigDirtTip You can set up a dedicated {0} mine in case you don't have enough of it. 万が一、足りない場合は専用の{0}鉱山を設定する事が出来ます。
Disabled Disabled 使用不可
DiscardAllProducts__Action Discard all 全て破棄する
DiscardAllProducts__Confirmation Are you sure you want to permanently discard all the {0} stored here? ここに保存されている全ての {0} を永久に破棄しても良いでしょうか?
DiscardAllProducts__NotSupported This product cannot be discarded. この製品は廃棄出来ません。
DiscardChanges Discard 破棄
DiscoverOnWorldMap__desc Has to be discovered by exploring the world map 世界中を探索して発見する必要がある
Disease1__name Flu インフルエンザ
DiseaseSeverity__1 {0} (mild) {0} (軽度)
DiseaseSeverity__2 {0} (moderate) {0} (中程度)
DiseaseSeverity__3 {0} (severe) {0} ( 重症 )

Loading…

7 months ago
Browse all component changes

Things to check

Variants

There are 4 variants of this string.

View

Glossary

English Japanese
No related strings found in the glossary.

String information

Context
DiffOption__GraduallyStops
Source string comment
a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power) a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power)
String age
8 months ago
Source string age
8 months ago
Translation file
ja.po, string 502