Translation

CropRequiresGreenhouse
English error message shown when player tries to plant a crop that requires greenhouse in order to grow but player has just an ordinary farm error message shown when player tries to plant a crop that requires greenhouse in order to grow but player has just an ordinary farm
Context English Japanese
Crop_SugarCane__name Sugar cane サトウキビ
Crop_TreeSapling__name Tree sapling 木の苗木
Crop_Vegetables__name Vegetables 野菜
Crop_Wheat__name Wheat 小麦
CropCouldNotBeStored__name Farm: Could not store all {0} after harvest 農場: 収穫後、すべての{0}を貯蔵出来ません
CropDiedNoFertility__name Farm: {0} lost due to lack of fertility 農場 {0} 肥沃不足で枯れた
CropDiedNoMaintenance__name Farm: {0} lost due to lack of workers 農場 {0}労働者不足による損失
CropDiedNoWater__name Farm: {0} lost due to lack of water 農場 水不足により{0}損失
CropHarvestNow__Action Harvest now 即座に収穫
CropHarvestNow__Tooltip Will harvest the current crop prematurely. Estimated yield: {0} 現在の作物を早々に収穫する事になる。推定収穫量です。{0}
CropHarvestStats__Open Harvest stats 収穫統計データ
CropHarvestStats__Title Previous harvest stats 過去の収穫統計データ
CropLacksMaintenance__name Farm: {0} lacks workers 農場 {0}労働者が不足している
CropOverdue {0} without water. Crop will survive up to {1} 水不足で{0} ヶ月経過、作物は{1} ヶ月生き延びる事が出来る
CropOverdue__Tooltip Total accumulated delay during which this crop wasn't growing due to lack of water. This is typically fine for early farms and crops with low water sensitivity. However more sensitive crops can dry out. この作物が水不足で育たなかった累積遅延時間の合計。これは通常、早場所や水への感度が低い作物では問題ない。しかし、より敏感な作物は乾燥する可能性があります。
CropRequiresGreenhouse Greenhouse required 温室が必要
CropSchedule Crop schedule 栽培計画
CropSchedule__Tooltip Each farm can be set up with a crop rotation schedule up to 4 seasons long. Crops will be grown in order from left to right, any missing crops will be automatically skipped. For example, to set up a two crop rotation select two crops in the schedule and leave everything else blank. Crop rotation can be important for farm’s fertility. 各農場は、最大4シーズンまでの輪作スケジュールを設定する事が出来ます。作物は左から右の順番で栽培され、不足する作物は自動的にスキップされます。例えば、二期作を設定する場合は、スケジュールで二種類の作物を選択し、それ以外は空白にします。輪作は農場の肥沃度を高める為に重要です。
CropScheduleSkip__Tooltip Click to force the farm to move to the next slot in the schedule; any progress made on the current crop will be lost. クリックすると栽培計画を次のスケジュールに進めます。現在の栽培の進捗はすべて失われます。
CropState__DeadNoFertility Dead: low fertility 枯死: 肥沃度不足
CropState__DeadNoMaintenance Dead: no workers 枯死: 労働者無し
CropState__DeadNoWater Dead: no water 枯死: 水不足
CropState__RemovedForChange Removed for change 変更の為削除
CropStats__DelayedDueToWater Was delayed by {0} due to lack of water 水不足により {0} 遅れ
CropStats__LessDueEarlyHarvest {0} less yield due to premature harvest {0} 早期収穫により収穫量が減少
CropStats__LessDueToFertility {0} less due to lack of fertility {0} 肥沃度不足により収穫量が減少
CropStats__LessDueToWater {0} less yield due to lack of water {0} 水不足により収穫量が減少
CropStats__MonthsWithoutWater Was {0} without water {0}水不足だった
CropStats__MoreDueToBonus {0} more yield thanks to bonus such as edicts {0} 布告などのボーナスにより収穫量が増加
CropStats__MoreDueToFertility {0} more yield thanks to fertility {0} 肥沃化により収穫量が増加
CropWaiting__Fertility Waiting for better fertility 豊穣になるのを待つ
Context English Japanese
Costs Costs コスト
CraterStaticIslandMap__desc The remnants of a colossal meteorite impact have given rise to the Crater, unearthing a treasure trove of valuable natural resources. But beware: the ringing mountains are all that stands between your factory and a watery end. They’re a tempting target for excavation and expansion, though, so careful planning and preparation is advised. Hey, if we have any trouble with water, I volunteer Jimmy to build a levee – he’s been looking for something to take his mind off Insula Mortis.

This unique map is part of the Supporter’s edition, thanks for your generous support, Captain!
巨大な隕石衝突の残骸がクレーターを生み出し、貴重な天然資源の宝庫を発掘した。しかし用心してほしい。環状に連なる山々が、あなたの工場と海に閉ざされた工場の間に立ちはだかる唯一のものなのだ。掘削や拡張の魅力的なターゲットなので、慎重な計画と準備が必要だ。もし水害に見舞われたら、ジミーにボランティアで堤防を作ってもらおう。

このユニークなマップはサポーターズ・エディションの一部である!
CraterStaticIslandMap__name The Crater クレーター
Credits Credits クレジット
CropCouldNotBeStored__name Farm: Could not store all {0} after harvest 農場: 収穫後、すべての{0}を貯蔵出来ません
CropDiedNoFertility__name Farm: {0} lost due to lack of fertility 農場 {0} 肥沃不足で枯れた
CropDiedNoMaintenance__name Farm: {0} lost due to lack of workers 農場 {0}労働者不足による損失
CropDiedNoWater__name Farm: {0} lost due to lack of water 農場 水不足により{0}損失
CropHarvestNow__Action Harvest now 即座に収穫
CropHarvestNow__Tooltip Will harvest the current crop prematurely. Estimated yield: {0} 現在の作物を早々に収穫する事になる。推定収穫量です。{0}
CropHarvestStats__Open Harvest stats 収穫統計データ
CropHarvestStats__Title Previous harvest stats 過去の収穫統計データ
CropLacksMaintenance__name Farm: {0} lacks workers 農場 {0}労働者が不足している
CropOverdue {0} without water. Crop will survive up to {1} 水不足で{0} ヶ月経過、作物は{1} ヶ月生き延びる事が出来る
CropOverdue__Tooltip Total accumulated delay during which this crop wasn't growing due to lack of water. This is typically fine for early farms and crops with low water sensitivity. However more sensitive crops can dry out. この作物が水不足で育たなかった累積遅延時間の合計。これは通常、早場所や水への感度が低い作物では問題ない。しかし、より敏感な作物は乾燥する可能性があります。
CropRequiresGreenhouse Greenhouse required 温室が必要
CropSchedule Crop schedule 栽培計画
CropScheduleSkip__Tooltip Click to force the farm to move to the next slot in the schedule; any progress made on the current crop will be lost. クリックすると栽培計画を次のスケジュールに進めます。現在の栽培の進捗はすべて失われます。
CropSchedule__Tooltip Each farm can be set up with a crop rotation schedule up to 4 seasons long. Crops will be grown in order from left to right, any missing crops will be automatically skipped. For example, to set up a two crop rotation select two crops in the schedule and leave everything else blank. Crop rotation can be important for farm’s fertility. 各農場は、最大4シーズンまでの輪作スケジュールを設定する事が出来ます。作物は左から右の順番で栽培され、不足する作物は自動的にスキップされます。例えば、二期作を設定する場合は、スケジュールで二種類の作物を選択し、それ以外は空白にします。輪作は農場の肥沃度を高める為に重要です。
CropState__DeadNoFertility Dead: low fertility 枯死: 肥沃度不足
CropState__DeadNoMaintenance Dead: no workers 枯死: 労働者無し
CropState__DeadNoWater Dead: no water 枯死: 水不足
CropState__RemovedForChange Removed for change 変更の為削除
CropStats__DelayedDueToWater Was delayed by {0} due to lack of water 水不足により {0} 遅れ
CropStats__LessDueEarlyHarvest {0} less yield due to premature harvest {0} 早期収穫により収穫量が減少
CropStats__LessDueToFertility {0} less due to lack of fertility {0} 肥沃度不足により収穫量が減少
CropStats__LessDueToWater {0} less yield due to lack of water {0} 水不足により収穫量が減少
CropStats__MonthsWithoutWater Was {0} without water {0}水不足だった
CropStats__MoreDueToBonus {0} more yield thanks to bonus such as edicts {0} 布告などのボーナスにより収穫量が増加
CropStats__MoreDueToFertility {0} more yield thanks to fertility {0} 肥沃化により収穫量が増加

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Glossary

English Japanese
No related strings found in the glossary.

String information

Context
CropRequiresGreenhouse
Source string comment
error message shown when player tries to plant a crop that requires greenhouse in order to grow but player has just an ordinary farm error message shown when player tries to plant a crop that requires greenhouse in order to grow but player has just an ordinary farm
String age
2 years ago
Source string age
2 years ago
Translation file
ja.po, string 397