Translation

EntityRepair__Tooltip
English tooltip that explains quick repair action tooltip that explains quick repair action
Context English Italian
EntityComputingConsumptionTooltip Computing consumed when operational Computing consumato quando operativo
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed Informatica attualmente consumata
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming) Informatica consumata quando operativo (attualmente non in consumo)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough) Informatica necessaria per funzionare (attualmente non sufficiente)
EntityComputingProductionTooltip Computing generated when operational Computing generato quando operativo
EntityElectricityConsumptionTooltip Electricity consumed when operational Elettricità consumata durante il funzionamento
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed Elettricità attualmente consumata
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming) Elettricità consumata quando operativo (attualmente non in consumo)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough) Elettricità necessaria per funzionare (attualmente non sufficiente)
EntityElectricityProductionTooltip Maximal electricity output generated Massima produzione di elettricità generata
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain L'edificio {entity} potrebbe crollare a causa del terreno irregolare
EntityMonthlyUnitTooltip Monthly Unity consumed Unity mensile consumata
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Riparazione rapida di emergenza che costa Unity
EntityStatus Status Status
EntityStatus___NuclearReactor_Overheated Overheated Surriscaldato
EntityStatus__AnimalFarm_NoAnimals No animals Nessun animale
EntityStatus__AnimalFarm_NoFood No food Nessun alimento
EntityStatus__Broken Broken Rotto
EntityStatus__Clearing Clearing Sgombero
EntityStatus__Datacenter_NoServers No servers Nessun server
EntityStatus__Farm_Growing Growing In crescita
EntityStatus__Farm_LowFertility Low fertility Bassa fertilità
EntityStatus__Farm_NoCrop No crop selected Nessun raccolto selezionato
EntityStatus__Farm_NoWater No water Niente acqua
EntityStatus__FullOutput Full output Output pieno
EntityStatus__FullStorage Full storage Capienza piena
EntityStatus__Idle Idle Inattivo
EntityStatus__InvalidPlacement Invalid placement Posizionamento errato
Context English Italian
EntityComputingConsumptionTooltip Computing consumed when operational Computing consumato quando operativo
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed Informatica attualmente consumata
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming) Informatica consumata quando operativo (attualmente non in consumo)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough) Informatica necessaria per funzionare (attualmente non sufficiente)
EntityComputingProductionTooltip Computing generated when operational Computing generato quando operativo
EntityElectricityConsumptionTooltip Electricity consumed when operational Elettricità consumata durante il funzionamento
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed Elettricità attualmente consumata
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming) Elettricità consumata quando operativo (attualmente non in consumo)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough) Elettricità necessaria per funzionare (attualmente non sufficiente)
EntityElectricityProductionTooltip Maximal electricity output generated Massima produzione di elettricità generata
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain L'edificio {entity} potrebbe crollare a causa del terreno irregolare
EntityMonthlyUnitTooltip Monthly Unity consumed Unity mensile consumata
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Riparazione rapida di emergenza che costa Unity
EntityStatus Status Status
EntityStatus__AnimalFarm_NoAnimals No animals Nessun animale
EntityStatus__AnimalFarm_NoFood No food Nessun alimento
EntityStatus__Broken Broken Rotto
EntityStatus__Clearing Clearing Sgombero
EntityStatus__Datacenter_NoServers No servers Nessun server
EntityStatus__Farm_Growing Growing In crescita
EntityStatus__Farm_LowFertility Low fertility Bassa fertilità
EntityStatus__Farm_NoCrop No crop selected Nessun raccolto selezionato
EntityStatus__Farm_NoWater No water Niente acqua
EntityStatus__FullOutput Full output Output pieno
EntityStatus__FullStorage Full storage Capienza piena
EntityStatus__Idle Idle Inattivo
EntityStatus__InvalidPlacement Invalid placement Posizionamento errato

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User avatar Cladione

Suggestion accepted

Captain of Industry / GameItalian

2 years ago
User avatar Elgoa95

Suggestion added

Captain of Industry / GameItalian

3 years ago
Browse all component changes

Things to check

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English Italian
Costs Costi Glossary
Unity Unity Glossary

String information

Context
EntityRepair__Tooltip
Source string comment
tooltip that explains quick repair action tooltip that explains quick repair action
String age
3 years ago
Source string age
3 years ago
Translation file
it.po, string 578