Translation

HealthCareNeed__name
English name: name of a settlement service provided to pops
Context English Italian
GrowthPause__desc Disables natural pop growth
GrowthPause__name Growth pause
Gun0__name Gun (basic) Pistola (di base)
Gun1__name Gun I (front) Pistola I (front)
Gun1Rear__name Gun I (rear) Pistola I (rear)
Gun2__name Gun II (front) Pistola II (front)
Gun2Rear__name Gun II (rear) Pistola II (rear)
Gun3__name Gun III (front) Pistola III (front)
Gun3Rear__name Gun III (rear) Pistola III (rear)
HeadquartersT1__desc Enables you to declare edicts that can significantly affect your island's population and industry. Some edicts can provide you with benefits but may cost you monthly Unity. Other edicts can generate monthly Unity, but these typically require you to provides something in return. Edicts can be toggled anytime.
HeadquartersT1__QuickTrade__desc Also adds {0} increase in quick trade volume.
Health Health
Health__Tooltip Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety.
HealthBonus__desc Increase safety conditions to get extra +{0} health points.
HealthBonus__name Health boost
HealthCareNeed__name Hospitals Ospedali
HealthPointsCat_AirPollution__name Air pollution
HealthPointsCat_AirPollutionShips__name Ships pollution
HealthPointsCat_AirPollutionVehicles__name Vehicles pollution
HealthPointsCat_Base__name Base
HealthPointsCat_Disease__name Disease
HealthPointsCat_Edicts__name Edicts
HealthPointsCat_Food__name Food
HealthPointsCat_Healthcare__name Healthcare
HealthPointsCat_LandfillPollution__name Landfill pollution
HealthPointsCat_WasteInSettlement__name Settlement waste
HealthPointsCat_WaterPollution__name Water pollution
HeavyRainWeather__name Heavy rain Pioggia intensa
HitPoints Hit points Danni
Homeless__name Not enough housing, settlement is overcrowded Alloggi insufficienti, l'insediamento è sovraffollato
HomelessLeft__name {0} homeless left the island due to lack of food. {0} i senzatetto hanno lasciato l'isola per mancanza di cibo.
Context English Italian
GroundReserveTooltip__Oil Shows the overall status of the ground reserve of crude oil in this deposit. This is a limited resource. We need to find a new one before we deplete it. Long-term source of crude oil needs to be found in the world map. Mostra lo stato generale della riserva terrestre di petrolio greggio in questo deposito. Questa è una risorsa limitata. Dobbiamo trovarne uno nuovo prima di esaurirlo. La fonte a lungo termine di petrolio greggio deve essere trovata nella mappa del mondo.
GrowthPause__desc Disables natural pop growth
GrowthPause__name Growth pause
Gun0__name Gun (basic) Pistola (di base)
Gun1Rear__name Gun I (rear) Pistola I (rear)
Gun1__name Gun I (front) Pistola I (front)
Gun2Rear__name Gun II (rear) Pistola II (rear)
Gun2__name Gun II (front) Pistola II (front)
Gun3Rear__name Gun III (rear) Pistola III (rear)
Gun3__name Gun III (front) Pistola III (front)
HeadquartersT1__desc Enables you to declare edicts that can significantly affect your island's population and industry. Some edicts can provide you with benefits but may cost you monthly Unity. Other edicts can generate monthly Unity, but these typically require you to provides something in return. Edicts can be toggled anytime.
HeadquartersT1__QuickTrade__desc Also adds {0} increase in quick trade volume.
Health Health
HealthBonus__desc Increase safety conditions to get extra +{0} health points.
HealthBonus__name Health boost
HealthCareNeed__name Hospitals Ospedali
HealthPointsCat_AirPollutionShips__name Ships pollution
HealthPointsCat_AirPollutionVehicles__name Vehicles pollution
HealthPointsCat_AirPollution__name Air pollution
HealthPointsCat_Base__name Base
HealthPointsCat_Disease__name Disease
HealthPointsCat_Edicts__name Edicts
HealthPointsCat_Food__name Food
HealthPointsCat_Healthcare__name Healthcare
HealthPointsCat_LandfillPollution__name Landfill pollution
HealthPointsCat_WasteInSettlement__name Settlement waste
HealthPointsCat_WaterPollution__name Water pollution
Health__Tooltip Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety.
HeavyRainWeather__name Heavy rain Pioggia intensa
HitPoints Hit points Danni

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User avatar Lagorn

Suggestion accepted

Captain of Industry / GameItalian

9 months ago
User avatar KEKKERUUU

Suggestion added

Captain of Industry / GameItalian

2 years ago
Browse all component changes

Things to check

Glossary

English Italian
No related strings found in the glossary.

String information

Context
HealthCareNeed__name
Source string comment
name: name of a settlement service provided to pops
String age
2 years ago
Source string age
2 years ago
Translation file
it.po, string 995