Translation

CargoShipT2__name
English ship name
Context English Hebrew
CargoShip__ShipIsBeingUnloaded Ship is being unloaded.
CargoShip_FuelSaver__Toggle Reduce ship speed & save fuel
CargoShip_FuelSaver__Tooltip Reduce ship speed by {0} to reduce overall fuel consumption by {1}.
CargoShip_JourneyOptions Journey options
CargoShip_TripDuration Round trip duration
CargoShip_TripDuration__Tooltip Does not include the time needed to (un)load cargo on your island.
CargoShipCannotDepartNow__General Not available
CargoShipCannotDepartNow__WasRequested Already requested
CargoShipContractLacksUpoints__name Not enough unity to perform assigned contract
CargoShipDepartNow__Action Depart now
CargoShipDepartNow__Tooltip Request the ship to depart immediately to avoid further waiting
CargoShipMissingFuel__name {entity} is low on fuel
CargoShipsLimitTooltip Number of ships available (repaired) / number of ships discovered.
CargoShipT1__desc The cargo ship departs automatically when there is enough cargo to collect on the world map. Each journey of the ship has a fixed cost of fuel that is based on the size of the ship. Larger ships are more efficient in fuel consumption (they get upgraded automatically with cargo depot upgrade). The ship doesn't need to be assigned to individual mines / oil rigs, it collects cargo automatically. It can transport multiple types of products at the same time and will make sure all of them are supplied (it will depart anytime any of its products need to be transported).
CargoShipT1__name Cargo Ship
CargoShipT2__name Cargo Ship
CargoShipT3__name Cargo Ship
CargoShipT4__name Cargo Ship
CargoShipWreckCost1__name Damaged cargo ship
CargoTitle Cargo
Caster__desc Casts molten materials into slabs.
Caster__name Metal caster
CasterCooled__desc Casts molten materials into slabs. This one also utilizes water for cooling.
CasterCooled__name Cooled caster
CasterCooledT2__name Cooled caster II
CasterT2__name Metal caster II
ChangeHistory__ConfirmPrompt Once applied, you won't be able to change these options again for {0} (in-game):
ChangeHistory__ConfirmTitle Are you sure?
ChangeHistory__EmptyLabel No difficulty setting changes found
ChangeHistory__Title Change history ({0})
CharactersCount {0} char
Context English Hebrew
CargoModuleFluidCommon__desc Cargo depot module for transferring fluid materials (such as oil). It can be built in any empty slot of a cargo depot.
CargoModuleFluid__descUpgraded Cargo depot module for transferring fluid materials (such as oil). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
CargoModuleLooseCommon__desc Cargo depot module for transferring loose materials (such as coal). It can be built in any empty slot of a cargo depot.
CargoModuleLoose__descUpgraded Cargo depot module for transferring loose materials (such as coal). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
CargoModuleUnitCommon__desc Cargo depot module for transferring units of products (such as construction parts). It can be built in any empty slot of a cargo depot.
CargoModuleUnit__descUpgraded Cargo depot module for transferring units of products (such as construction parts). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
CargoShipCannotDepartNow__General Not available
CargoShipCannotDepartNow__WasRequested Already requested
CargoShipContractLacksUpoints__name Not enough unity to perform assigned contract
CargoShipDepartNow__Action Depart now
CargoShipDepartNow__Tooltip Request the ship to depart immediately to avoid further waiting
CargoShipMissingFuel__name {entity} is low on fuel
CargoShipsLimitTooltip Number of ships available (repaired) / number of ships discovered.
CargoShipT1__desc The cargo ship departs automatically when there is enough cargo to collect on the world map. Each journey of the ship has a fixed cost of fuel that is based on the size of the ship. Larger ships are more efficient in fuel consumption (they get upgraded automatically with cargo depot upgrade). The ship doesn't need to be assigned to individual mines / oil rigs, it collects cargo automatically. It can transport multiple types of products at the same time and will make sure all of them are supplied (it will depart anytime any of its products need to be transported).
CargoShipT1__name Cargo Ship
CargoShipT2__name Cargo Ship
CargoShipT3__name Cargo Ship
CargoShipT4__name Cargo Ship
CargoShipWreckCost1__name Damaged cargo ship
CargoShip_FuelSaver__Toggle Reduce ship speed & save fuel
CargoShip_FuelSaver__Tooltip Reduce ship speed by {0} to reduce overall fuel consumption by {1}.
CargoShip_JourneyOptions Journey options
CargoShip_TripDuration Round trip duration
CargoShip_TripDuration__Tooltip Does not include the time needed to (un)load cargo on your island.
CargoShip__NoModulesBuilt No cargo depot modules built.
CargoShip__NotEnoughToPickUp Waiting until there is enough cargo to pick up.
CargoShip__NothingToPickUp There is nothing to pick up.
CargoShip__ShipIsBeingUnloaded Ship is being unloaded.
CargoTitle Cargo
Cargo__DiscardTooltip Instantly remove cargo from this truck (into any available storage or shipyard)
Component Translation Difference to current string
This translation Propagated Empty Captain of Industry/Game
The following strings have different contexts, but the same source.
Empty Captain of Industry/Game
Empty Captain of Industry/Game
Empty Captain of Industry/Game

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English Hebrew
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Context
CargoShipT2__name
Source string comment
ship name
String age
2 years ago
Source string age
3 years ago
Translation file
he.po, string 260