Translation

GameDiff__RainYieldDiff
English Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation. Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
Context English Estonian
GameDiff__FuelConsumptionDiff Fuel consumption Kütusekulu
GameDiff__FuelConsumptionDiff_Tooltip Affects fuel consumption of vehicles and cargo ships. Mõjutab sõidukite ja kaubalaevade kütusekulu.
GameDiff__GroundwaterPumpLow Pump out of water Pump ilma veeta
GameDiff__LoansDifficulty Loan conditions Laenu tingimused
GameDiff__MaintenanceDiff Maintenance consumption Hoolduse tarbimine
GameDiff__OreSorting Mixed ore sorting Segamaagi sorteerimine
GameDiff__OreSorting_Tooltip If enabled, mined mixed materials in trucks must be processed at a dedicated sorting facility Kui see on lubatud, tuleb veoautodes kaevandatud segatud materjale töödelda spetsiaalses sorteerimisüksuses
GameDiff__PollutionDiff Pollution impact Reostuse mõju
GameDiff__PollutionDiff_Tooltip Affects pollution intensity. Mõjutab reostuse intensiivsust.
GameDiff__PowerLow Consumer out of power Tarbijal on energia otsas
GameDiff__PowerSetting Power for belts & storages Toide rihmadele ja ladudele
GameDiff__PowerSetting_Tooltip Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely. Määratleb, kas ja kuidas rihmad ja hoidlad energiat tarbivad. Kui toite väärtuseks on seatud '{0}', siis rihmad ja hoidlad EI tööta, kui toide on vähene. Kui väärtuseks on '{1}', siis tarbitakse energiat kõige suurema prioriteediga, kuid rihmad ja hoidlad töötavad hoolimata sellest, et neil ei ole energiat. Lõpuks saab rihmade ja hoidlate energiatarbimise täielikult keelata.
GameDiff__QuickActionsCostDiff Quick actions cost Kiirete toimingute maksumus
GameDiff__QuickActionsCostDiff_Tooltip Adjusts the Unity cost for quick actions, like quick delivery Reguleerib Ühtsuskulu kiirete toimingute jaoks, nt kiire kohaletoimetamine
GameDiff__QuickRepair Quick repair Kiirparandus
GameDiff__RainYieldDiff Rainwater yield Vihmavee kogumise tootlikkus
GameDiff__RainYieldDiff_Tooltip Affects how much water is generated from rain. Kui palju vett vihmast saadakse.
GameDiff__ResearchCostDiff Research cost Arenduse maksumus
GameDiff__ResearchCostDiff_Tooltip Adjusts the amount of time and resources required for each research task. Reguleerib iga arendusülesande jaoks kuluvat aega ja ressursse.
GameDiff__ResourceMiningDiff Ore mining yield Maagi kaevandamise tootlikkus
GameDiff__ResourceMiningDiff_Tooltip Increases or reduces the mined amount of ores and sand. If increased, excavators will mine more ore from the same-sized deposit compared to what they would mine for standard setting. Suurendab või vähendab maakide ja liiva kaevandatavat kogust. Standardseadistustest suuremaks määrates, kaevandavad ekskavaatorid sama suurusega maardlast rohkem maaki.
GameDiff__SettlementConsumptionDiff Settlement consumption Asumi tarbimine
GameDiff__SettlementConsumptionDiff_Tooltip Affects how much food, services, goods is consumed by your population. Kui palju toitu, teenuseid ja kaupu asunikud tarbivad.
GameDiff__ShipsNoFuel Ship out of fuel Laeva kütus otsas
GameDiff__SolarPowerDiff Solar power production Päikeseenergia tootmine
GameDiff__SolarPowerDiff_Tooltip Affects how much electricity is generated by solar panels Mõjutab, kui palju elektrit päikesepaneelid toodavad
GameDiff__Starvation Starvation effects Nälgimise mõju
GameDiff__TreesGrowthDiff Trees growth speed Puude kasvukiirus
GameDiff__TreesGrowthDiff_Tooltip Affects how fast trees grow. See mõjutab puude kasvu kiirust.
GameDiff__UnityProductionDiff Unity generation Ühtsuse tootlikkus
GameDiff__UnityProductionDiff_Tooltip Affects how much Unity is produced in settlements. Kui palju Ühtsust asumites toodetakse.
Context English Estonian
GameDiff__FuelConsumptionDiff Fuel consumption Kütusekulu
GameDiff__FuelConsumptionDiff_Tooltip Affects fuel consumption of vehicles and cargo ships. Mõjutab sõidukite ja kaubalaevade kütusekulu.
GameDiff__GroundwaterPumpLow Pump out of water Pump ilma veeta
GameDiff__LoansDifficulty Loan conditions Laenu tingimused
GameDiff__MaintenanceDiff Maintenance consumption Hoolduse tarbimine
GameDiff__OreSorting Mixed ore sorting Segamaagi sorteerimine
GameDiff__OreSorting_Tooltip If enabled, mined mixed materials in trucks must be processed at a dedicated sorting facility Kui see on lubatud, tuleb veoautodes kaevandatud segatud materjale töödelda spetsiaalses sorteerimisüksuses
GameDiff__PollutionDiff Pollution impact Reostuse mõju
GameDiff__PollutionDiff_Tooltip Affects pollution intensity. Mõjutab reostuse intensiivsust.
GameDiff__PowerLow Consumer out of power Tarbijal on energia otsas
GameDiff__PowerSetting Power for belts & storages Toide rihmadele ja ladudele
GameDiff__PowerSetting_Tooltip Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely. Määratleb, kas ja kuidas rihmad ja hoidlad energiat tarbivad. Kui toite väärtuseks on seatud '{0}', siis rihmad ja hoidlad EI tööta, kui toide on vähene. Kui väärtuseks on '{1}', siis tarbitakse energiat kõige suurema prioriteediga, kuid rihmad ja hoidlad töötavad hoolimata sellest, et neil ei ole energiat. Lõpuks saab rihmade ja hoidlate energiatarbimise täielikult keelata.
GameDiff__QuickActionsCostDiff Quick actions cost Kiirete toimingute maksumus
GameDiff__QuickActionsCostDiff_Tooltip Adjusts the Unity cost for quick actions, like quick delivery Reguleerib Ühtsuskulu kiirete toimingute jaoks, nt kiire kohaletoimetamine
GameDiff__QuickRepair Quick repair Kiirparandus
GameDiff__RainYieldDiff Rainwater yield Vihmavee kogumise tootlikkus
GameDiff__RainYieldDiff_Tooltip Affects how much water is generated from rain. Kui palju vett vihmast saadakse.
GameDiff__ResearchCostDiff Research cost Arenduse maksumus
GameDiff__ResearchCostDiff_Tooltip Adjusts the amount of time and resources required for each research task. Reguleerib iga arendusülesande jaoks kuluvat aega ja ressursse.
GameDiff__ResourceMiningDiff Ore mining yield Maagi kaevandamise tootlikkus
GameDiff__ResourceMiningDiff_Tooltip Increases or reduces the mined amount of ores and sand. If increased, excavators will mine more ore from the same-sized deposit compared to what they would mine for standard setting. Suurendab või vähendab maakide ja liiva kaevandatavat kogust. Standardseadistustest suuremaks määrates, kaevandavad ekskavaatorid sama suurusega maardlast rohkem maaki.
GameDiff__SettlementConsumptionDiff Settlement consumption Asumi tarbimine
GameDiff__SettlementConsumptionDiff_Tooltip Affects how much food, services, goods is consumed by your population. Kui palju toitu, teenuseid ja kaupu asunikud tarbivad.
GameDiff__ShipsNoFuel Ship out of fuel Laeva kütus otsas
GameDiff__SolarPowerDiff Solar power production Päikeseenergia tootmine
GameDiff__SolarPowerDiff_Tooltip Affects how much electricity is generated by solar panels Mõjutab, kui palju elektrit päikesepaneelid toodavad
GameDiff__Starvation Starvation effects Nälgimise mõju
GameDiff__TreesGrowthDiff Trees growth speed Puude kasvukiirus
GameDiff__TreesGrowthDiff_Tooltip Affects how fast trees grow. See mõjutab puude kasvu kiirust.
GameDiff__UnityProductionDiff Unity generation Ühtsuse tootlikkus
Context English Estonian
GameDiff__BaseHealthDiff Base health Baastervis
GameDiff__BaseHealthDiff_Tooltip Affects the baseline health of your population. Määrab elanikkonna tervise algtaseme.
GameDiff__ComputingLow Consumer out of computing Tarbijal on arvutusvõimsus otsas
GameDiff__ConstructionCostsDiff Construction costs Ehituskulukus
GameDiff__ConstructionCostsDiff_Tooltip Affects construction costs of entities such as machines, building, vehicles. Määrab üksuste, mh masinate, rajatiste ja sõidukite ehituskulu.
GameDiff__ConsumerBroken Consumer out of maintenance Tarbija hooldusvaru otsas
GameDiff__DeconstructionRefund Deconstruction refund Ressursitagastuse tõhusus
GameDiff__DeconstructionRefund_Tooltip Affects how much material is returned back when deconstructing buildings, machines and vehicles. Mõjutab seda, kui palju materjali tagastatakse hoonete, masinate ja sõidukite lammutamisel.
GameDiff__DiseaseMortalityDiff Disease mortality rate Haiguste suremus
GameDiff__ExtraContractsProfit Contracts profitability Lepingute tasuvus
GameDiff__ExtraContractsProfit_Tooltip Extra free goods received when trading via contracts. Lepingute kaudu kauplemisel saadud täiendavad tasuta kaubad.
GameDiff__ExtraStartingMaterial Extra starting materials Lisatoorainet alguses
GameDiff__ExtraStartingMaterial_Tooltip Extra starting materials and materials returned when scrapping ruined buildings. Affects also extra size of island's crude oil deposits. Lisab lähtematerjale ja taaskasutuse määra rajatiste lammutamisel. Mõjutab ka saare toornafta leiukohtade lisamahtu.
GameDiff__FarmsYieldDiff Farms yield Põllusaagikus
GameDiff__FarmsYieldDiff_Tooltip Affects yield of all farms and greenhouses. Määrab kõikide farmide ja kasvuhoonete saagikuse.
GameDiff__FuelConsumptionDiff Fuel consumption Kütusekulu
GameDiff__FuelConsumptionDiff_Tooltip Affects fuel consumption of vehicles and cargo ships. Mõjutab sõidukite ja kaubalaevade kütusekulu.
GameDiff__GroundwaterPumpLow Pump out of water Pump ilma veeta
GameDiff__LoansDifficulty Loan conditions Laenu tingimused
GameDiff__MaintenanceDiff Maintenance consumption Hoolduse tarbimine
GameDiff__OreSorting Mixed ore sorting Segamaagi sorteerimine
GameDiff__OreSorting_Tooltip If enabled, mined mixed materials in trucks must be processed at a dedicated sorting facility Kui see on lubatud, tuleb veoautodes kaevandatud segatud materjale töödelda spetsiaalses sorteerimisüksuses
GameDiff__PollutionDiff Pollution impact Reostuse mõju
GameDiff__PollutionDiff_Tooltip Affects pollution intensity. Mõjutab reostuse intensiivsust.
GameDiff__PowerLow Consumer out of power Tarbijal on energia otsas
GameDiff__PowerSetting Power for belts & storages Toide rihmadele ja ladudele
GameDiff__PowerSetting_Tooltip Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely. Määratleb, kas ja kuidas rihmad ja hoidlad energiat tarbivad. Kui toite väärtuseks on seatud '{0}', siis rihmad ja hoidlad EI tööta, kui toide on vähene. Kui väärtuseks on '{1}', siis tarbitakse energiat kõige suurema prioriteediga, kuid rihmad ja hoidlad töötavad hoolimata sellest, et neil ei ole energiat. Lõpuks saab rihmade ja hoidlate energiatarbimise täielikult keelata.
GameDiff__QuickActionsCostDiff Quick actions cost Kiirete toimingute maksumus
GameDiff__QuickActionsCostDiff_Tooltip Adjusts the Unity cost for quick actions, like quick delivery Reguleerib Ühtsuskulu kiirete toimingute jaoks, nt kiire kohaletoimetamine
GameDiff__QuickRepair Quick repair Kiirparandus
GameDiff__RainYieldDiff Rainwater yield Vihmavee kogumise tootlikkus
GameDiff__RainYieldDiff_Tooltip Affects how much water is generated from rain. Kui palju vett vihmast saadakse.
GameDiff__ResearchCostDiff Research cost Arenduse maksumus
GameDiff__ResearchCostDiff_Tooltip Adjusts the amount of time and resources required for each research task. Reguleerib iga arendusülesande jaoks kuluvat aega ja ressursse.
GameDiff__ResourceMiningDiff Ore mining yield Maagi kaevandamise tootlikkus
GameDiff__ResourceMiningDiff_Tooltip Increases or reduces the mined amount of ores and sand. If increased, excavators will mine more ore from the same-sized deposit compared to what they would mine for standard setting. Suurendab või vähendab maakide ja liiva kaevandatavat kogust. Standardseadistustest suuremaks määrates, kaevandavad ekskavaatorid sama suurusega maardlast rohkem maaki.
GameDiff__SettlementConsumptionDiff Settlement consumption Asumi tarbimine
GameDiff__SettlementConsumptionDiff_Tooltip Affects how much food, services, goods is consumed by your population. Kui palju toitu, teenuseid ja kaupu asunikud tarbivad.
GameDiff__ShipsNoFuel Ship out of fuel Laeva kütus otsas
GameDiff__SolarPowerDiff Solar power production Päikeseenergia tootmine
GameDiff__SolarPowerDiff_Tooltip Affects how much electricity is generated by solar panels Mõjutab, kui palju elektrit päikesepaneelid toodavad
GameDiff__Starvation Starvation effects Nälgimise mõju
GameDiff__TreesGrowthDiff Trees growth speed Puude kasvukiirus
GameDiff__TreesGrowthDiff_Tooltip Affects how fast trees grow. See mõjutab puude kasvu kiirust.
GameDiff__UnityProductionDiff Unity generation Ühtsuse tootlikkus
GameDiff__UnityProductionDiff_Tooltip Affects how much Unity is produced in settlements. Kui palju Ühtsust asumites toodetakse.
GameDiff__VehiclesNoFuel Vehicle out of fuel Sõidukil kütus otsas
GameDiff__WeatherDifficulty Weather Ilm
GameDiff__WorldMinesNoUnity World mine out of Unity Ühtsuse puudujääk kaevanduste käitamisel
GameDiff__WorldMinesReservesDiff World mines deposits Maailma kaevanduste maht
GameDiff__WorldMinesReservesDiff_Tooltip Affects size of deposits in the world mines (for instance quartz mines or oil rigs). Määrab maardlate suuruse maailma kaevandustes (nt kvartsikaevandused või naftapuurtornid).

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Translation changed

Captain of Industry / GameEstonian

7 months ago
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Captain of Industry / GameEstonian

8 months ago
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Captain of Industry / GameEstonian

2 years ago
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String information

Context
GameDiff__RainYieldDiff
Source string comment
Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation. Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
String age
2 years ago
Source string age
2 years ago
Translation file
et.po, string 797