Translation

EntityComputingConsumptionTooltip
English tooltip for the computing consumption status in machine / building inspector tooltip for the computing consumption status in machine inspector.
Context English Spanish
Electrolyzer__name Electrolyzer Electrolizador
ElectrolyzerT2__name Electrolyzer II
Empty Empty Vacío
Enabled Enabled Activo
EnableMods__ToggleLabel Enable mods (restart required) Habilita mods (Requiere reinicio)
EnableMods__Tooltip Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk. Advertencia: Los «mods» pueden ejecutar un código arbitrario y acceder a los archivos de tu ordenador, incluso conectado a internet. Solo usar «mods» en los que confíes. Usa los «mods» bajo tu propia responsabilidad.
Enemy Enemy Enemigo
EngineT1__name Ship engine Motor de barco
EngineT2__desc Increases speed and range of the ship. Aumenta la velocidad y el alcance del barco.
EngineT2__name Ship engine II Motor de barco II
EngineT3__desc Increases speed and range of the ship. Aumenta la velocidad y el alcance del barco.
EngineT3__name Ship engine III Motor de barco III
EntityBreakdownChance breakdown chance: {0} probabilidad de avería: {0}
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityComputingConsumptionTooltip Computing consumed when operational Computación consumida cuando está operativa
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Computación generada cuando está operativo
EntityElectricityConsumptionTooltip Electricity consumed when operational Electricidad consumida cuando está en funcionamiento
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough) Electricidad requerida para operar (actualmente no es suficiente)
EntityElectricityProductionTooltip Maximal electricity output generated Producción máxima de electricidad generada
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain El edificio {entity} puede derrumbarse debido a un terreno irregular
EntityMonthlyUnitTooltip Monthly Unity consumed Unidad mensual consumida
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityRepair__Tooltip Emergency quick-repair that costs Unity Reparación rápida de emergencia que cuesta Unidad
Context English Spanish
Electrolyzer__desc Decomposes a product into simpler substances by passing an electric current through it. Descompone un producto en sustancias más simples al pasar una corriente eléctrica a través de él.
Electrolyzer__name Electrolyzer Electrolizador
Empty Empty Vacío
Enabled Enabled Activo
EnableMods__ToggleLabel Enable mods (restart required) Habilita mods (Requiere reinicio)
EnableMods__Tooltip Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk. Advertencia: Los «mods» pueden ejecutar un código arbitrario y acceder a los archivos de tu ordenador, incluso conectado a internet. Solo usar «mods» en los que confíes. Usa los «mods» bajo tu propia responsabilidad.
Enemy Enemy Enemigo
EngineT1__name Ship engine Motor de barco
EngineT2__desc Increases speed and range of the ship. Aumenta la velocidad y el alcance del barco.
EngineT2__name Ship engine II Motor de barco II
EngineT3__desc Increases speed and range of the ship. Aumenta la velocidad y el alcance del barco.
EngineT3__name Ship engine III Motor de barco III
EntityBreakdownChance breakdown chance: {0} probabilidad de avería: {0}
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityComputingConsumptionTooltip Computing consumed when operational Computación consumida cuando está operativa
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational Computación generada cuando está operativo
EntityElectricityConsumptionTooltip Electricity consumed when operational Electricidad consumida cuando está en funcionamiento
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityElectricityConsumptionTooltip__NotConsuming Electricity consumed when operational (currently not consuming)
EntityElectricityConsumptionTooltip__NotEnough Electricity required to operate (currently not enough) Electricidad requerida para operar (actualmente no es suficiente)
EntityElectricityProductionTooltip Maximal electricity output generated Producción máxima de electricidad generada
EntityMayCollapseUnevenTerrain__name Building {entity} may collapse due to uneven terrain El edificio {entity} puede derrumbarse debido a un terreno irregular
EntityMonthlyUnitTooltip Monthly Unity consumed Unidad mensual consumida
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
User avatar DinoKeymaker

Suggestion added

Suggested change:

a year ago

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a year ago
User avatar DaRKKoNNaN

Suggestion accepted

Captain of Industry / GameSpanish

2 years ago
2 years ago
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Glossary

English Spanish
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String information

Context
EntityComputingConsumptionTooltip
Source string comment
tooltip for the computing consumption status in machine / building inspector tooltip for the computing consumption status in machine inspector.
String age
2 years ago
Source string age
2 years ago
Translation file
es.po, string 563