Translation

Mechanics
English title for difficulty settings affecting game mechanics
Context English Spanish
Mechanic_Realism__Pumps Pumps stop working if groundwater is depleted
Mechanic_Realism__ShipsFuel Ships can't move without fuel and can't use Unity as a remedy
Mechanic_Realism__Starvation People die from starvation
Mechanic_Realism__Title Realism
Mechanic_Realism__VehiclesFuel Vehicles can't move without fuel
Mechanic_RealismPlus__BrokenConsumers Machines and other maintenance consumers stop working when broken
Mechanic_RealismPlus__LogisticsPower Belts and storage units require power to function and stop working without it
Mechanic_RealismPlus__QuickRepair Quick repair action is not available
Mechanic_RealismPlus__Title Realism++
Mechanic_ReducedWorldMines__Title Reduced world mines
Mechanic_ReducedWorldMines__WorldMines World mines have reduced deposits
Mechanic_ResourcesBoost__ExtraMaterials Extra starting resources
Mechanic_ResourcesBoost__InfiniteMines Infinite world mines
Mechanic_ResourcesBoost__Refund Full deconstruction refund
Mechanic_ResourcesBoost__Title Resources boost
Mechanics Mechanics
MechPowerGenerator__AutoBalance Auto-balance Auto-balanceo
MechPowerGenerator__AutoBalanceTooltip When enabled, the turbine will be automatically paused once the shaft is nearly fully charged to save the input product from being wasted. The production will resume once the shaft's charge gets low. Keep in mind that when turbine starts, it takes it some time to get to the full power. Cuando está habilitada, la turbina se pausará automáticamente una vez que el eje esté casi completamente cargado para evitar que se desperdicie el producto de entrada. La producción se reanudará una vez que la carga del eje sea baja. Tenga en cuenta que cuando la turbina se pone en marcha, tarda algún tiempo en alcanzar la máxima potencia.
MechPowerGenerator__EfficiencyTitle Efficiency Eficiencia
MechPowerGenerator__EfficiencyTooltip Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption. La eficiencia es una relación entre la potencia producida y la utilizada. Representa la eficiencia con la que la potencia se convierte en energía cinética. Si el eje está sobrecargado, se desperdiciará parte de la potencia producida y la eficiencia disminuirá en consecuencia. También hay pérdida de eficiencia cuando la máquina se pone en marcha. Para evitar pérdidas de arranque, esta máquina debe funcionar continuamente sin interrupciones.
Menu__Continue Continue Continuar
Menu__DifficultySettings Customize difficulty
Menu__Discord Discord
Menu__Load Load Cargar
Menu__MapEditor Map editor
Menu__NewGame New game Nueva partida
Menu__OpenSettings Settings Ajustes
Menu__Save Save Guardar
MenusFpsLimitRenderingSetting__Name FPS limit in menus
MessageCenter__MessagesTitle Messages Mensajes
MessageCenter__Title Message center Centro de mensajes
Context English Spanish
Map Map
MapArea__Flat Flat area
MapArea__Land Land area
MapArea__Total Map size
MapInvalid Map not selected or the file is corrupted.
MapleTreeDry__desc Maple tree (dry)
MapleTree__desc Maple tree
MapResources_EasyToReach_Tooltip When on, shows resources that are easy to reach: those not submerged under the ocean and within {0} tiles deep.
MapResources_ShowPins Show on the map
MapResources_ShowPinsTooltip Show resources on the map
MapResources_Title Map resources
MapSize_XY {0} × {1} km
MatchesFound {0} match {0} coincidencia
MaxCapacity Max. capacity Capacidad Maxima
MaxWeaponRange Max. weapon range Max. rango de arma
Mechanics Mechanics
Mechanic_Casual__InfiniteMines Impact from power and computing outages is reduced
Mechanic_Casual__LogisticsPower Belts and storage units don’t require electricity
Mechanic_Casual__Title Casual
Mechanic_Casual__WorldMines World mines produce less resources when Unity is low, rather than stopping entirely
Mechanic_OreSorting__OreSorting Mined mixed materials in trucks must be processed at a dedicated sorting facility
Mechanic_OreSorting__Title Ore sorting
Mechanic_RealismPlus__BrokenConsumers Machines and other maintenance consumers stop working when broken
Mechanic_RealismPlus__LogisticsPower Belts and storage units require power to function and stop working without it
Mechanic_RealismPlus__QuickRepair Quick repair action is not available
Mechanic_RealismPlus__Title Realism++
Mechanic_Realism__Pumps Pumps stop working if groundwater is depleted
Mechanic_Realism__ShipsFuel Ships can't move without fuel and can't use Unity as a remedy
Mechanic_Realism__Starvation People die from starvation
Mechanic_Realism__Title Realism
Component Translation Difference to current string
This translation Propagated Empty Captain of Industry/Game
The following string has different context, but the same source.
Empty Captain of Industry/Game

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Glossary

English Spanish
No related strings found in the glossary.

String information

Context
Mechanics
Source string comment
title for difficulty settings affecting game mechanics
String age
a month ago
Source string age
a month ago
Translation file
es.po, string 1345