Translation

PowerSetting__ConsumeIfCan
English if set, belts will consume power if available
Context English Greek
Population Population
PopulationGrowth__Title Growth
PopulationGrowth__Tooltip Population can grow in size if there are good conditions and enough housing. Growth can be reduced by diseases and pollution.
PopulationOverview__OpenAction Open population overview
PopulationOverview__Title Population overview
Power Power
PowerGenerationPriorityTooltip Priority for electricity generation. In case there is extra power, a generator with higher priority (a lower number) will generate power while the ones with lower priority will be on standby.
PowerGenerator__AutoScalingTooltip Power production is automatically scaled based on current demand. Electricity that is not needed is not generated. Note that production efficiency might be lower when the generator is not running on 100% capacity.
PowerGenerator__Utilization Utilization: {0}
PowerGeneratorT1__desc Converts mechanical power to electricity. The slower it spins the lower its efficiency is.
PowerGeneratorT1__name Power generator
PowerGeneratorT2__desc Optimized power generator with lower friction and better efficiency. The slower it spins the lower its efficiency is.
PowerGeneratorT2__name Power generator (large)
PowerNeed__name Electricity
PowerSetting__ConsumeAlways Always consume
PowerSetting__ConsumeIfCan Consume if can
PowerSetting__DoNotConsume Never consume
Priority Priority
Priority__ConstructionTooltip Priority for delivery of materials needed for this construction.
Priority__DeconstructionTooltip Priority for removal of materials returned from this deconstruction.
Priority__OrderingExplanation The lower the number the higher the priority.
PriorityGeneral__Tooltip General priority for workers assignment, electricity, maintenance and Unity consumption.
PriorityGeneral__TooltipWithCargo General priority for workers assignment, electricity, maintenance and Unity consumption. Also determines priority for products delivery and removal when using trucks.
ProducedLastMonth Produced last month
ProducedThisMonth Produced this month
Product_Acid__name Acid
Product_Ammonia__name Ammonia
Product_Anesthetics__name Anesthetics
Product_AnimalFeed__name Animal feed
Product_Antibiotics__name Antibiotics
Product_Biomass__name Biomass
Context English Greek
Population Population
PopulationGrowth__Title Growth
PopulationGrowth__Tooltip Population can grow in size if there are good conditions and enough housing. Growth can be reduced by diseases and pollution.
PopulationOverview__OpenAction Open population overview
PopulationOverview__Title Population overview
Power Power
PowerGenerationPriorityTooltip Priority for electricity generation. In case there is extra power, a generator with higher priority (a lower number) will generate power while the ones with lower priority will be on standby.
PowerGeneratorT1__desc Converts mechanical power to electricity. The slower it spins the lower its efficiency is.
PowerGeneratorT1__name Power generator
PowerGeneratorT2__desc Optimized power generator with lower friction and better efficiency. The slower it spins the lower its efficiency is.
PowerGeneratorT2__name Power generator (large)
PowerGenerator__AutoScalingTooltip Power production is automatically scaled based on current demand. Electricity that is not needed is not generated. Note that production efficiency might be lower when the generator is not running on 100% capacity.
PowerGenerator__Utilization Utilization: {0}
PowerNeed__name Electricity
PowerSetting__ConsumeAlways Always consume
PowerSetting__ConsumeIfCan Consume if can
PowerSetting__DoNotConsume Never consume
Priority Priority
PriorityGeneral__Tooltip General priority for workers assignment, electricity, maintenance and Unity consumption.
PriorityGeneral__TooltipWithCargo General priority for workers assignment, electricity, maintenance and Unity consumption. Also determines priority for products delivery and removal when using trucks.
Priority__ConstructionTooltip Priority for delivery of materials needed for this construction.
Priority__DeconstructionTooltip Priority for removal of materials returned from this deconstruction.
Priority__OrderingExplanation The lower the number the higher the priority.
ProducedLastMonth Produced last month
ProducedThisMonth Produced this month
Production Production
ProductionCostEstimate Production cost estimate
Products Products
ProductSelectorTitle Select a product
ProductsToFilter Products to filter

Loading…

No matching activity found.

Browse all component changes

Things to check

Variants

There are 3 variants of this string.

View

Glossary

English Greek
No related strings found in the glossary.

String information

Context
PowerSetting__ConsumeIfCan
Source string comment
if set, belts will consume power if available
String age
a year ago
Source string age
a year ago
Translation file
el.po, string 1605