Translation

Example: Done loading cargo for oil rig

ShipCargoLoaded__name
English notification, any strings in curly braces { } must be preserved and non-translated
Context English Greek
ShipAutoRepair__Tooltip Repairs will be requested automatically whenever the ship is damaged.
ShipAutoReturn__Toggle Automatically return home
ShipAutoReturn__Tooltip The ship will automatically return back from the world map if it has no available locations to explore.
ShipCannotUnload Cannot unload cargo! Shipyard is full.
ShipCantVisit__BeingModified Ship is being modified
ShipCantVisit__BeingRepaired Ship is being modified
ShipCantVisit__Damaged Ship is too damaged
ShipCantVisit__MovingToDock Ship is arriving to the dock.
ShipCantVisit__NoAccess Ship has no access
ShipCantVisit__NoCrew Not enough crew
ShipCantVisit__NoFuel Not enough fuel
ShipCantVisit__Ok Request our ship to visit this location
ShipCantVisit__OnWay Already present or on its way
ShipCantVisit__TooFar Location is too far
ShipCargoDelivered__name Ship delivered cargo to {0}
ShipCargoLoaded__name Done loading cargo for {0}
ShipCrew Crew
ShipCrew__Load Load crew
ShipCrew__Tooltip Ship requires crew in order to operate. Crew cannot board in case the ship is damaged.
ShipCrew__Unload Unload crew
ShipDesigner Ship designer
ShipDesigner_ShipBeingRepaired Ship is being repaired!
ShipDesigner_ShipNeedsRepairs Ship has to be repaired!
ShipDesignerConfirmation__Text Proceed with the modifications?
ShipDesignerConfirmation__Title Pending modifications
ShipFuelReduction__desc Cargo ship fuel consumption reduced by {0}
ShipFuelReduction__name Ships fuel saver
ShipFuelSwitch__InProgress Replacement is in progress. Click to cancel.
ShipFuelSwitch__InUse The selected fuel is already in use.
ShipFuelSwitch__MissingMaterials Materials for this modification are not available
ShipFuelSwitch__ShipBusy Not available as ship is currently busy.
Context English Greek
ShipAutoRepair__Tooltip Repairs will be requested automatically whenever the ship is damaged.
ShipAutoReturn__Toggle Automatically return home
ShipAutoReturn__Tooltip The ship will automatically return back from the world map if it has no available locations to explore.
ShipCannotUnload Cannot unload cargo! Shipyard is full.
ShipCantVisit__BeingModified Ship is being modified
ShipCantVisit__BeingRepaired Ship is being modified
ShipCantVisit__Damaged Ship is too damaged
ShipCantVisit__MovingToDock Ship is arriving to the dock.
ShipCantVisit__NoAccess Ship has no access
ShipCantVisit__NoCrew Not enough crew
ShipCantVisit__NoFuel Not enough fuel
ShipCantVisit__Ok Request our ship to visit this location
ShipCantVisit__OnWay Already present or on its way
ShipCantVisit__TooFar Location is too far
ShipCargoDelivered__name Ship delivered cargo to {0}
ShipCargoLoaded__name Done loading cargo for {0}
ShipCrew Crew
ShipCrew__Load Load crew
ShipCrew__Tooltip Ship requires crew in order to operate. Crew cannot board in case the ship is damaged.
ShipCrew__Unload Unload crew
ShipDesigner Ship designer
ShipDesignerConfirmation__Text Proceed with the modifications?
ShipDesignerConfirmation__Title Pending modifications
ShipDesigner_ShipBeingRepaired Ship is being repaired!
ShipDesigner_ShipNeedsRepairs Ship has to be repaired!
ShipFuelReduction__desc Cargo ship fuel consumption reduced by {0}
ShipFuelReduction__name Ships fuel saver
ShipFuelSwitch__InProgress Replacement is in progress. Click to cancel.
ShipFuelSwitch__InUse The selected fuel is already in use.
ShipFuelSwitch__MissingMaterials Materials for this modification are not available

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Glossary

English Greek
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Explanation

Example: Done loading cargo for oil rig

Context
ShipCargoLoaded__name
Source string comment
notification, any strings in curly braces { } must be preserved and non-translated
String age
2 years ago
Source string age
3 years ago
Translation file
el.po, string 2247