Translation

Enabled
English used when some option is enabled used when some option is enabled
Context English Danish
Economy Economy
EdictCategory_Industry__name Industrial edicts
EdictCategory_Population__name Population edicts
EdictReason__HealthLow Health is too low (is: {0}, required: {1})
EdictReason__HousingFull Housing is full
EdictRequiresAdvancedOffice Requires an advanced captain office
Electricity__Gw {0} GW
Electricity__Kw {0} KW {0} KW
Electricity__Mw {0} MW
ElectricityDisplayTooltip current demand / current production | Total production capacity
ElectricityStats Electricity statistics Electricity statistics
Electrolyzer__desc Decomposes a product into simpler substances by passing an electric current through it. Elektrificeret samlebånd som er hurtigere og kan producere mere avanceret produkter.
Electrolyzer__name Electrolyzer Elektrolysator
ElectrolyzerT2__name Electrolyzer II
Empty Empty Tom
Enabled Enabled Enabled
EnableMods__ToggleLabel Enable mods (restart required) Enable mods (restart required)
EnableMods__Tooltip Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk. Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
Enemy Enemy Fjende
EngineT1__name Ship engine Ship engine
EngineT2__desc Increases speed and range of the ship. Forøger hastigheden og rækkeviden på skibet.
EngineT2__name Ship engine II Ship engine II
EngineT3__desc Increases speed and range of the ship. Forøger hastigheden og rækkeviden på skibet.
EngineT3__name Ship engine III Ship engine III
EntityBreakdownChance breakdown chance: {0}
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityComputingConsumptionTooltip Computing consumed when operational Computing consumed when operational
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
Context English Danish
Economy Economy
EdictCategory_Industry__name Industrial edicts
EdictCategory_Population__name Population edicts
EdictReason__HealthLow Health is too low (is: {0}, required: {1})
EdictReason__HousingFull Housing is full
EdictRequiresAdvancedOffice Requires an advanced captain office
ElectricityDisplayTooltip current demand / current production | Total production capacity
ElectricityStats Electricity statistics Electricity statistics
Electricity__Gw {0} GW
Electricity__Kw {0} KW {0} KW
Electricity__Mw {0} MW
ElectrolyzerT2__name Electrolyzer II
Electrolyzer__desc Decomposes a product into simpler substances by passing an electric current through it. Elektrificeret samlebånd som er hurtigere og kan producere mere avanceret produkter.
Electrolyzer__name Electrolyzer Elektrolysator
Empty Empty Tom
Enabled Enabled Enabled
EnableMods__ToggleLabel Enable mods (restart required) Enable mods (restart required)
EnableMods__Tooltip Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk. Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
Enemy Enemy Fjende
EngineT1__name Ship engine Ship engine
EngineT2__desc Increases speed and range of the ship. Forøger hastigheden og rækkeviden på skibet.
EngineT2__name Ship engine II Ship engine II
EngineT3__desc Increases speed and range of the ship. Forøger hastigheden og rækkeviden på skibet.
EngineT3__name Ship engine III Ship engine III
EntityBreakdownChance breakdown chance: {0}
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityComputingConsumptionTooltip Computing consumed when operational Computing consumed when operational
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
User avatar Mulsker

Suggestion added

Suggested change:

a year ago

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User avatar Mulsker

Suggestion added

Captain of Industry / GameDanish

a year ago
User avatar captainFilip

Bulk status change

Captain of Industry / GameDanish

2 years ago
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English Danish
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String information

Context
Enabled
Source string comment
used when some option is enabled used when some option is enabled
String age
2 years ago
Source string age
2 years ago
Translation file
da.po, string 551