Translation

TutorialOnDiesel2__part3
English {0} = oil pump, {1} = basic distiller
Context English Czech
TutorialOnCrisis__part3 It is recommended to set up storage alerts for products like {0} or products that are critical for maintenance or settlement services. Getting notified early on gives you time to react. You can also set up dedicated storages, fill them with emergency supplies and disable truck export. This way, you have emergency supplies whenever you need them.
TutorialOnCrisis__part3Heading Storage alerts Upozornění na skladování
TutorialOnCrisis__part4 Most of your machines and buildings are assigned a priority. The lower the number the higher the priority is and the more likely they get power, unity, workers, maintenance and more. So having the most critical infrastructure on an increased priority is a great way to go. Většina strojů a budov má přiřazenou prioritu. Čím vyšší priorita, tím větší pravděpodobnost, že dostanou energii, Soudržnost, pracovníky, údržbu a další. Mít nejkritičtější infrastrukturu se zvýšenou prioritou je skvělý způsob, jak to udělat.
TutorialOnCrisis__part4Heading Priority system Systém priorit
TutorialOnCrisis__part5 Running out of power is no fun and there are several ways to avoid that. The first step is to set up alerts for storages that feed power-making machines, for example, coal and water storage that feed boilers used to produce steam for generators. This way, you know that coal or water are getting low before the power supply halts entirely. Vyčerpání energie není žádná legrace a existuje několik způsobů, jak tomu zabránit. Prvním z nich je nastavení upozornění pro sklady, které zásobují kotle nebo dieselové generátory. Tímto způsobem se dozvíte, že palivo dochází dříve, než se dodávky energie zcela zastaví.
TutorialOnCrisis__part5Heading Power crisis management Řízení energetických krizí
TutorialOnCrisis__part6V2 You can also give an increased priority to a storage that feeds your power plant. You must first have the <b>{0} slider</b> (1) moved away from the default location or you will not see the <b>priority selection screen</b> (2).
TutorialOnCrisis__part7a The most robust but expensive setup is to have a backup plant like in the real world. This can, for instance, be an array of diesel generators that are ready to kick in when power drops.
TutorialOnCrisis__part7b This works by default because a {0} has lower production priority than standard generators connected to turbines. You can reconfigure power generation priority for any power generator yourself. Note that machines consume less maintenance when they are idle.
TutorialOnCrisis__part8V2 In case of the worst emergency, you can also boost a machine. Boost enables machines to work without power at the monthly cost of {0}.
TutorialOnCutTool__part1 This tool is similar to the copy tool, but it removes the copied buildings. It only works for ghost buildings whose construction has not started yet.
TutorialOnCutTool__part2 The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). You can also press {1} while hovering your cursor over a building to cut it instantly, which can be handy when making quick adjustments.
TutorialOnDiesel__name Diesel production Produkce nafty
TutorialOnDiesel2__part1 {0} can be produced by distilling {1} in the {2}. To extract {1}, build an {3} on top of an oil reservoir. When an {3} is selected for building, you will see black bars revealing locations of the oil reservoir.
TutorialOnDiesel2__part2 The <b>resources overlay</b> can be also displayed at any time by toggling it in the bottom-left panel.
TutorialOnDiesel2__part3 When production buildings are selected, icons showing input and output products will be displayed above the connection ports so you can determine where everything will go in and come out. Connect 3x {0} to a {1} using <b>pipes</b>.
TutorialOnDiesel2__part4 There are limited underground supplies of {0} on the island. Later in the game you will be able to find additional {0} resources on the world map. In order to find them you will need to use your ship and explore the surroundings.
TutorialOnDiesel2__part5 Diesel production is not a clean process, it produces <b>{0}</b> and <b>{1}</b>. {1} can be released via a {2} and {0} can be dumped into the ocean with a {3}. Note that releasing pollutants to the environment will have negative effects on your population when done in large volumes.
TutorialOnDiesel2__part5Heading Waste products
TutorialOnDumping__name Dumping Odpady a skládky
TutorialOnFarmFertility__name Farm fertility
TutorialOnFarming__name Farming Farmaření
TutorialOnFarming__part2 Farms grow crops, and <b>crops</b> can be used in various places but mainly to feed your people. But crops don’t grow for free, they consume <b>water</b> and <b>fertility</b>. Na farmách se pěstují <b>plodiny</b>, které lze využít na různých místech, ale hlavně k nakrmení populace. Plodiny však nerostou zadarmo, spotřebovávají <b>vodu</b> a <b>úrodnost</b> půdy.
TutorialOnFarming__water Soil water level is replenished by rain and this is mostly sufficient for crops with low water demands (such as potatoes). However, rain is not a reliable water source and crops can yield less or even dry out and die when not having enough water. Voda se doplňuje deštěm (i ve sklenících), ale déšť není spolehlivým zdrojem a pokročilejší plodiny jsou náročnější, takže se doporučuje mít externí zdroj vody. Zavlažované farmy automaticky rozdělují vodu, když půda vyschne, takže externě dodávaná voda nepřijde nazmar. Výnosy farmy se snižují, pokud plodiny nemají dostatek vody, a mohou dokonce zcela vyschnout.
TutorialOnFarming__water2 Having an external source of water is vital for reliable farming. This requires upgrading farms with irrigation systems (unlocked via research). <b>Irrigated Farms</b> only consume water when the soil gets dry so externally supplied water does not get wasted.
TutorialOnFarming__waterHeading Soil water level Voda
TutorialOnFertility__fertilizers1 Farmer’s biggest dream are fertilizers. They can increase the soil fertility beyond the natural equilibrium value, some even beyond 100%!
TutorialOnFertility__fertilizers2 To make fertilizers work, you need to connect a <b>pipe with fertilizer</b> product to the farm (1) and drag the <b>fertility target slider</b> (2) to the desired level. The farm will automatically fertilize the soil to the selected level. Note that each fertilizer type has its own maximum fertilization target which is displayed in the <b>Fertilizers Overview UI</b>.
TutorialOnFertility__fertilizers3 Note that the higher your soil fertilization target is the lower the natural replenishment is. And once fertility climbs above 100%, the natural replenishment will turn negative which will require even more fertilizer to sustain it.
TutorialOnFertility__fertilizersHeading Fertilizers
TutorialOnFertility__part1 Crop yield is based on <b>soil fertility</b>. If a farm has 50% soil fertility it will only have a 50% yield of products. Crops consume fertility as they grow but fertility is also naturally replenished over time (an empty farm would eventually reach 100% fertility).
Context English Czech
TutorialOnCrisis__part2Heading Pinning important products Připínání důležitých produktů
TutorialOnCrisis__part3 It is recommended to set up storage alerts for products like {0} or products that are critical for maintenance or settlement services. Getting notified early on gives you time to react. You can also set up dedicated storages, fill them with emergency supplies and disable truck export. This way, you have emergency supplies whenever you need them.
TutorialOnCrisis__part3Heading Storage alerts Upozornění na skladování
TutorialOnCrisis__part4 Most of your machines and buildings are assigned a priority. The lower the number the higher the priority is and the more likely they get power, unity, workers, maintenance and more. So having the most critical infrastructure on an increased priority is a great way to go. Většina strojů a budov má přiřazenou prioritu. Čím vyšší priorita, tím větší pravděpodobnost, že dostanou energii, Soudržnost, pracovníky, údržbu a další. Mít nejkritičtější infrastrukturu se zvýšenou prioritou je skvělý způsob, jak to udělat.
TutorialOnCrisis__part4Heading Priority system Systém priorit
TutorialOnCrisis__part5 Running out of power is no fun and there are several ways to avoid that. The first step is to set up alerts for storages that feed power-making machines, for example, coal and water storage that feed boilers used to produce steam for generators. This way, you know that coal or water are getting low before the power supply halts entirely. Vyčerpání energie není žádná legrace a existuje několik způsobů, jak tomu zabránit. Prvním z nich je nastavení upozornění pro sklady, které zásobují kotle nebo dieselové generátory. Tímto způsobem se dozvíte, že palivo dochází dříve, než se dodávky energie zcela zastaví.
TutorialOnCrisis__part5Heading Power crisis management Řízení energetických krizí
TutorialOnCrisis__part6V2 You can also give an increased priority to a storage that feeds your power plant. You must first have the <b>{0} slider</b> (1) moved away from the default location or you will not see the <b>priority selection screen</b> (2).
TutorialOnCrisis__part7a The most robust but expensive setup is to have a backup plant like in the real world. This can, for instance, be an array of diesel generators that are ready to kick in when power drops.
TutorialOnCrisis__part7b This works by default because a {0} has lower production priority than standard generators connected to turbines. You can reconfigure power generation priority for any power generator yourself. Note that machines consume less maintenance when they are idle.
TutorialOnCrisis__part8V2 In case of the worst emergency, you can also boost a machine. Boost enables machines to work without power at the monthly cost of {0}.
TutorialOnCutTool__part1 This tool is similar to the copy tool, but it removes the copied buildings. It only works for ghost buildings whose construction has not started yet.
TutorialOnCutTool__part2 The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). You can also press {1} while hovering your cursor over a building to cut it instantly, which can be handy when making quick adjustments.
TutorialOnDiesel2__part1 {0} can be produced by distilling {1} in the {2}. To extract {1}, build an {3} on top of an oil reservoir. When an {3} is selected for building, you will see black bars revealing locations of the oil reservoir.
TutorialOnDiesel2__part2 The <b>resources overlay</b> can be also displayed at any time by toggling it in the bottom-left panel.
TutorialOnDiesel2__part3 When production buildings are selected, icons showing input and output products will be displayed above the connection ports so you can determine where everything will go in and come out. Connect 3x {0} to a {1} using <b>pipes</b>.
TutorialOnDiesel2__part4 There are limited underground supplies of {0} on the island. Later in the game you will be able to find additional {0} resources on the world map. In order to find them you will need to use your ship and explore the surroundings.
TutorialOnDiesel2__part5 Diesel production is not a clean process, it produces <b>{0}</b> and <b>{1}</b>. {1} can be released via a {2} and {0} can be dumped into the ocean with a {3}. Note that releasing pollutants to the environment will have negative effects on your population when done in large volumes.
TutorialOnDiesel2__part5Heading Waste products
TutorialOnDiesel__name Diesel production Produkce nafty
TutorialOnDumping__name Dumping Odpady a skládky
TutorialOnFarmFertility__name Farm fertility
TutorialOnFarming__name Farming Farmaření
TutorialOnFarming__part2 Farms grow crops, and <b>crops</b> can be used in various places but mainly to feed your people. But crops don’t grow for free, they consume <b>water</b> and <b>fertility</b>. Na farmách se pěstují <b>plodiny</b>, které lze využít na různých místech, ale hlavně k nakrmení populace. Plodiny však nerostou zadarmo, spotřebovávají <b>vodu</b> a <b>úrodnost</b> půdy.
TutorialOnFarming__water Soil water level is replenished by rain and this is mostly sufficient for crops with low water demands (such as potatoes). However, rain is not a reliable water source and crops can yield less or even dry out and die when not having enough water. Voda se doplňuje deštěm (i ve sklenících), ale déšť není spolehlivým zdrojem a pokročilejší plodiny jsou náročnější, takže se doporučuje mít externí zdroj vody. Zavlažované farmy automaticky rozdělují vodu, když půda vyschne, takže externě dodávaná voda nepřijde nazmar. Výnosy farmy se snižují, pokud plodiny nemají dostatek vody, a mohou dokonce zcela vyschnout.
TutorialOnFarming__water2 Having an external source of water is vital for reliable farming. This requires upgrading farms with irrigation systems (unlocked via research). <b>Irrigated Farms</b> only consume water when the soil gets dry so externally supplied water does not get wasted.
TutorialOnFarming__waterHeading Soil water level Voda
TutorialOnFertility__fertilizers1 Farmer’s biggest dream are fertilizers. They can increase the soil fertility beyond the natural equilibrium value, some even beyond 100%!
TutorialOnFertility__fertilizers2 To make fertilizers work, you need to connect a <b>pipe with fertilizer</b> product to the farm (1) and drag the <b>fertility target slider</b> (2) to the desired level. The farm will automatically fertilize the soil to the selected level. Note that each fertilizer type has its own maximum fertilization target which is displayed in the <b>Fertilizers Overview UI</b>.
TutorialOnFertility__fertilizers3 Note that the higher your soil fertilization target is the lower the natural replenishment is. And once fertility climbs above 100%, the natural replenishment will turn negative which will require even more fertilizer to sustain it.

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String information

Context
TutorialOnDiesel2__part3
Source string comment
{0} = oil pump, {1} = basic distiller
String age
a year ago
Source string age
a year ago
Translation file
cs.po, string 2649