Translation

EnableMods__ToggleLabel
English name of a toggle button that turns on/off mods
Context English Arabic
EdictCategory_Industry__name Industrial edicts
EdictCategory_Population__name Population edicts
EdictReason__HealthLow Health is too low (is: {0}, required: {1})
EdictReason__HousingFull Housing is full
EdictRequiresAdvancedOffice Requires an advanced captain office
Electricity__Gw {0} GW
Electricity__Kw {0} KW
Electricity__Mw {0} MW
ElectricityDisplayTooltip current demand / current production | Total production capacity
ElectricityStats Electricity statistics
Electrolyzer__desc Decomposes a product into simpler substances by passing an electric current through it.
Electrolyzer__name Electrolyzer
ElectrolyzerT2__name Electrolyzer II
Empty Empty
Enabled Enabled
EnableMods__ToggleLabel Enable mods (restart required)
EnableMods__Tooltip Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
Enemy Enemy
EngineT1__name Ship engine
EngineT2__desc Increases speed and range of the ship.
EngineT2__name Ship engine II
EngineT3__desc Increases speed and range of the ship.
EngineT3__name Ship engine III
EntityBreakdownChance breakdown chance: {0}
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityComputingConsumptionTooltip Computing consumed when operational
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityComputingProductionTooltip Computing generated when operational
Context English Arabic
EdictCategory_Industry__name Industrial edicts
EdictCategory_Population__name Population edicts
EdictReason__HealthLow Health is too low (is: {0}, required: {1})
EdictReason__HousingFull Housing is full
EdictRequiresAdvancedOffice Requires an advanced captain office
ElectricityDisplayTooltip current demand / current production | Total production capacity
ElectricityStats Electricity statistics
Electricity__Gw {0} GW
Electricity__Kw {0} KW
Electricity__Mw {0} MW
ElectrolyzerT2__name Electrolyzer II
Electrolyzer__desc Decomposes a product into simpler substances by passing an electric current through it.
Electrolyzer__name Electrolyzer
Empty Empty
Enabled Enabled
EnableMods__ToggleLabel Enable mods (restart required)
EnableMods__Tooltip Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
Enemy Enemy
EngineT1__name Ship engine
EngineT2__desc Increases speed and range of the ship.
EngineT2__name Ship engine II
EngineT3__desc Increases speed and range of the ship.
EngineT3__name Ship engine III
EntityBreakdownChance breakdown chance: {0}
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityComputingConsumptionTooltip Computing consumed when operational
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)

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Glossary

English Arabic
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String information

Context
EnableMods__ToggleLabel
Source string comment
name of a toggle button that turns on/off mods
String age
2 years ago
Source string age
3 years ago
Translation file
ar.po, string 552