|
RecyclingIncrease__desc
|
Recycling efficiency increased by {0}
|
回收效率提高了 {0}
|
|
RecyclingIncrease__name
|
Recycling increase
|
增加回收
|
|
RecyclingRatioIncrease
|
+{0}% RECYCLING INCREASE
|
回收效率增加 +{0}%
|
|
RefundOption__Full
|
Full refund
|
全额退还
|
|
RefundOption__Partial
|
Partial refund
|
部分退还
|
|
RelativeTime_Days
|
{0} day ago
|
{0} 天前
|
|
RelativeTime_Hours
|
{0} hour ago
|
{0} 小时前
|
|
RelativeTime_Minutes
|
{0} minute ago
|
{0}分钟前
|
|
RelativeTime_Seconds
|
{0} second ago
|
{0}秒钟前
|
|
RemovalError__CannotRemove
|
Cannot be removed
|
不能被移走
|
|
RemovalError__DepotMovingCargo
|
Cargo is being transferred
|
货物正在转运
|
|
RemovalError__FarmHasAnimals
|
Farm has animals
|
农场中有动物
|
|
RemovalError__HasProductsStored
|
Stored product needs to be emptied first
|
储存的产品需要先清空
|
|
RemovalError__HasShipAssigned
|
Cannot be removed - has a ship assigned
|
无法被移除—已被分配船只
|
|
RemovalError__HousingHasModuleAttached
|
Cannot remove a part of settlement that has some service buildings attached.
|
无法移除附有一些服务建筑的定居点的一部分。
|
|
RemovalError__NotContiguous
|
Settlement must remain contiguous
|
定居点必须保持连续
|
|
RemovalError__RemoveModulesFirst
|
Modules need to be removed first
|
需要先移除的模块
|
|
RemovalError__ScrapItFirst
|
Needs to be scrapped
|
需要报废
|
|
RemovalError__ShipHasCargo
|
Ship has cargo
|
船上有货物
|
|
RemoveProducts
|
Clear
|
清除
|