|
GateTime__Detail
|
Game time
|
|
|
Goal__ActivateEdict
|
Activate {0} edict in your {1}
|
|
|
Goal__AnotherCpAssembly
|
Build another {0} to produce {1}
|
|
|
Goal__AssignTrucksToTreeHarvester
|
Assign trucks {0} to {1}
|
|
|
Goal__AssignTruckToFuelStation
|
Assign {0} to the {1} to have it automatically refuel all your excavators
|
|
|
Goal__BuildAndEnsureDeliveriesFrom
|
Build {0} and ensure {1} gets delivered from {2}
|
|
|
Goal__BuildAnother
|
Build another {0}
|
|
|
Goal__BuildCargoDock
|
Research and build {0} and attach it with {1}
|
|
|
Goal__BuildCoalStorage
|
Build {0}, assign it with {1} and connect it to the {2} using {3}
|
|
|
Goal__BuildDieselStorage
|
Build {0} for {1} and connect it to {2}
|
|
|
Goal__BuildFarm
|
Build {0} on fertile ground (grass)
|
|
|
Goal__BuildFuelStation
|
Build {0} and connect it to a {1} with {2}
|
|
|
Goal__BuildHousing
|
Build {0} attached to the existing settlement
|
|
|
Goal__BuildLiquidDump
|
Build {0} near the shore and enable a recipe to dump {1}
|
|
|
Goal__BuildOilPump
|
Build {0} on an oil deposit and connect them to {1}
|
|
|
Goal__BuildPowerGenerator
|
Start power production by building {0}
|
|
|
Goal__BuildSlagStorage2
|
Build {0} and connect it to the existing {1} using a {2} to output {3}
|
|
|
Goal__BuildSteamTurbine
|
Build {0} and attach {1} to it and connect {2} pipe from the {3}
|
|
|
Goal__BuildStorage
|
Build {0} and assign it {1}
|
|
|
Goal__BuildWasteCollection
|
Build {0} attached to the settlement
|
|