Context English Swedish
TutorialOnPopsAndUnity__part1 Population is one of the most important pillars of your economy. You need to <b>provide your people</b> with housing, food, and other services and in return they will work for you.
IncinerationPlant__name Incineration plant
Mechanic_Casual__WorldMines World mines produce less resources when Unity is low, rather than stopping entirely
Goal__BuildWasteCollection Build {0} attached to the settlement
GrowthPause__desc Disables natural pop growth
StorageLooseT3__name Loose storage III
ResearchSettlementWaste__name Settlement waste
TutorialOnPopsAndUnity__part2 People live in <b>settlements</b>. One settlement can be composed of one or more attached housing units and service buildings. You can have more than one settlement, but each requires its own services.
IndustrialMixerT2__name Mixer II
Mechanic_OreSorting__OreSorting Mined mixed materials in trucks must be processed at a dedicated sorting facility
Goal__ConstructVehicle Construct new {0}
GrowthPause__name Growth pause
StorageLooseT4__name Loose storage IV
TutorialOnPopsAndUnity__part3 If there are more people than housing capacity, some will become <b>homeless</b>. Homeless people are very unhappy and they won’t work for you.
Kb_ToggleLevelingTool__label Leveling designations
Mechanic_OreSorting__Title Ore sorting
Goal__DesignateDumping Designate a dumping zone for {0}
Health Health
StorageSupplyTooHigh__name Alert: {entity} has high supply of {0}
SolarPowerIncrease__name Clean panels