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AddableMods__Tooltip
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Check these mods to add them to your save file.
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AdditionError__NotASurface
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Requires a hard surface (e.g. concrete)
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AdditionWarning__HighLift
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Warning: A port is above transport support height. Connection may not be possible.
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AdoptPops__Tooltip
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People in the settlement that are willing to join your island. This number replenishes naturally over time until the limit is reached. The capacity and replenish rate are affected by your reputation. Also some settlements might not have this option.
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AnimalSlaughtering__Tooltip
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When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.
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AntiAliasingRenderingSetting__Msaa
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Multisample anti-aliasing (MSAA) {0}
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AntiAliasingRenderingSetting__MsaaShort
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MSAA {0}
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AntiAliasingRenderingSetting__Name
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Anti-aliasing
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AntiAliasingRenderingSetting__Smaa
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Subpixel morphological anti-aliasing (SMAA)
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AntiAliasingRenderingSetting__SmaaShort
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SMAA
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ApplyChangesConflictPrompt
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Ignore conflicts and apply changes?
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Area_Value
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{0} km²
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AreasWithoutForestryTowers__name
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There are some forestry designations outside of forestry tower areas
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ArmageddonMap__desc
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Welcome to Armageddon, the shattered remnants of a bygone cataclysm. The impact that produced the central crater scattered precious resources over all the islands, offering lucrative opportunities for ambitious miners and entrepreneurs. I’m just glad I didn’t live here back then! That must have been quite the BOOM.
This island has more land area than any three other islands we’ve scouted, so substantial room for growth is available. With four starting locations, each offering a different difficulty level, this map caters to both new players looking for a manageable challenge and seasoned veterans seeking a test of their factory building skills.
This map was created as a celebration of the map editor for Update 2 as it demonstrates what can be achieved with it.
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ArmageddonMap__name
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Armageddon
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AssignedForLogistics__ExportTooltipForestryTower
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Allows to assign storage units for export of wooden logs that are cut by tree harvesters assigned to this tower. If at least one storage unit is assigned, wood will be delivered only to assigned units and nowhere else.
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AssignedForLogistics__ExportTooltipFuelStation
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Enables to assign refueling trucks in this station to individual mine towers.
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AssignedForLogistics__ExportTooltipGeneral
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Configures dedicated export routes for trucks. Once this storage is set to export into another storage (B), trucks will only export products to that storage (B). No other unassigned storage or machine will be able to export from this storage. This does not affect imports. Route assignments do not affect any connected conveyors or pipes. Storage can be also assigned to a mine control tower.
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AssignedForLogistics__ExportTooltipMineTower
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Configures dedicated export routes for trucks. For example, if you’d like to deliver materials mined here to a specific storage but nowhere else, you can assign this {0} to the chosen storage. You can also assign it to another {0} in order to use that one for dumping.
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AssignedForLogistics__ImportTooltipForestryTower
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Configures dedicated import routes for trucks. You can also assign a fuel station to make its trucks refuel tree planters and tree harvesters in this place.
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