Context English Swedish
AssignedForLogistics__ImportTooltipGeneral Configures dedicated import routes for trucks. Once this storage is set to import from another storage (B), trucks will only import products from that storage (B). No other unassigned storage or machine will be able to import into this storage. This does not affect export. Route assignments do not affect any connected conveyors or pipes. Storage can be also assigned to a mine control tower.
AssignedTreeHarvesters__ForestryTower_Title Assigned tree harvesters will automatically harvest trees in all the forestry designations managed by this tower. Unassigned harvesters will work here as long as there is no harvester assigned.
AssignedTreeHarvesters__Title Assigned tree harvesters
AssignedTreePlanters__ForestryTower_Title Assigned tree planters will automatically plant saplings in all the forestry designations managed by this tower. Unassigned planters will work here as long as there is no planter assigned.
AssignedTreePlanters__Title Assigned tree planters
AssignVehicleBtn__NotAvailable There are no available vehicles of this type
AssignVehicleBtn__Tooltip Click to assign this type of vehicle
BackgroundFpsLimitRenderingSetting__Name FPS limit in background
Balance_LatestTransactions Latest transactions
BeaconTip {0} enables you to bring more people to your island and get more workers. It needs a constant supply of power from a {1}. And running the {0} requires {2}. Refugees who find you via {0} will also bring extra resources with them. Also make sure you have enough housing for new refugees as <bc>homelessness</bc> can negatively affect {2}.
BestEffortLocalized Please note that localizations are currently done by our amazing community and we provide them on best-effort basis.
BirchTree__desc Birch tree
BirchTreeDry__desc Birch tree (dry)
Blueprint__NumberOfBackups {0} backup file located in the same directory
Blueprint_ExportToStringTooltip Export currently selected blueprint or folder as a string into the clipboard.
Blueprint_NewFromSelectionTooltip Create a new blueprint by selecting an area of existing structures.
Blueprint_NewFromStringTooltip Add a new blueprint by pasting text from a clipboard.
Blueprint_PlaceItTooltip Place the current blueprint into the world.
BlueprintContentMissing__Info Some items could not be loaded. Either the blueprint is too old or was made with mods that are currently not present.
BlueprintContentMissing__ListTitle Content missing: