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TutorialOnCrisis__part1
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From time to time, your island might get into a crisis – fuel running out, no power, low maintenance, etc. Obviously, it is never your fault. It’s always caused by the people on the island doing a bad job. However, there are ways to avoid some of the issues early on.
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TutorialOnWasteDumping__part2
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Build a {0} and attach it to your settlement. It will automatically store waste generated by the settlement’s population.
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FoodInSettlement__Tooltip
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Shows all the food available in the settlement together with information on consumption and benefits. Food is divided into categories, providing food from multiple categories can provide health benefit. If you provide variety of food, the total consumption distributes across all the different types of food provided. Providing variety of food can also be a great source of Unity.
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ResearchBricksProduction__name
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Bricks production
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Kb_ToggleMiningTool__label
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Mining designations
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Goal__BuildSlagStorage__name
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Improve slag export
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ResearchSausageProduction__name
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Sausage production
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CropRequiresGreenhouse
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Greenhouse required
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Suggestions
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Suggestions
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CropHarvestNow__Action
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Harvest now
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CurrentDisease__Title
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Current disease
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AddableMods__Tooltip
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Check these mods to add them to your save file.
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CargoDepotWizard__ImportProducts
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Import from mine / oil rig
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ApplyChangesConflictPrompt
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Ignore conflicts and apply changes?
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CargoModuleUnitCommon__desc
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Cargo depot module for transferring units of products (such as construction parts). It can be built in any empty slot of a cargo depot.
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CargoShipContractLacksUpoints__name
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Not enough unity to perform assigned contract
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CargoDepotWizard__Title
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How would you like to use this depot?
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ComputingDisplayTooltip
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current demand / current production | Max production capacity
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GameMechanic__Casual
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Getting started
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CoolingTowerT1__name
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Cooling tower
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