|
Electrolyzer__desc
|
Decomposes a product into simpler substances by passing an electric current through it.
|
Decomposes a product into simpler substances by passing an electric current through it.
|
|
Electrolyzer__name
|
Electrolyzer
|
Electrolyzer
|
|
Empty
|
Empty
|
Empty
|
|
Enabled
|
Enabled
|
Enabled
|
|
EnableMods__ToggleLabel
|
Enable mods (restart required)
|
Enable mods (restart required)
|
|
EnableMods__Tooltip
|
Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
|
Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
|
|
Enemy
|
Enemy
|
Enemy
|
|
EngineT1__name
|
Ship engine
|
Ship engine
|
|
EngineT2__desc
|
Increases speed and range of the ship.
|
Increases speed and range of the ship.
|
|
EngineT2__name
|
Ship engine II
|
Ship engine II
|
|
EngineT3__desc
|
Increases speed and range of the ship.
|
Increases speed and range of the ship.
|
|
EngineT3__name
|
Ship engine III
|
Ship engine III
|
|
EntityComputingConsumptionTooltip
|
Computing consumed when operational
|
Computing consumed when operational
|
|
EntityComputingProductionTooltip
|
Computing generated when operational
|
Computing generated when operational
|
|
EntityElectricityConsumptionTooltip
|
Electricity consumed when operational
|
Electricity consumed when operational
|
|
EntityElectricityProductionTooltip
|
Maximal electricity output generated
|
Maximal electricity output generated
|
|
EntityMonthlyUnitTooltip
|
Monthly Unity consumed
|
Monthly Unity consumed
|
|
EntityRepair__Tooltip
|
Emergency quick-repair that costs Unity
|
Emergency quick-repair that costs Unity
|
|
EntityStatus___NuclearReactor_Overheated
|
Overheated
|
Overheated
|
|
EntityStatus__Broken
|
Broken
|
Broken
|