Context English Portuguese
AudioSettings_Title Audio Audio
Autosave__Interval Autosave interval Autosave interval
Autosave__Interval_Minutes Every {0} minute Every {0} minute
AvailableToAssign Available to assign Available to assign
AverageProduction Avg. production Avg. production
AvgDamage Avg. damage Avg. damage
BakingUnit__desc Bakes organic products such as bread.
BakingUnit__name Baking unit
BalancerPrioritization__Title Prioritization Prioritization
BalancerPrioritization__Tooltip You can chose what ports to prioritize. If you enable output prioritization, all products from any input will be first attempted to output via the prioritized port. If that port cannot accept any more products, the other non-prioritized port will be used. Input prioritization works in a similar way. You can chose what ports to prioritize. If you enable output prioritization, all products from any input will be first attempted to output via the prioritized port. If that port cannot accept any more products, the other non-prioritized port will be used. Input prioritization works in a similar way.
BalancerRatios__Inputs Enforce strictly even inputs Keep strictly even inputs
BalancerRatios__Outputs Enforce strictly even outputs Keep strictly even outputs
BalancerRatios__Title Even I/O ratios Even I/O ratios
BalancerRatios__Tooltip You can chose to enforce strictly even input/output product ratios. If you enable strict output ratio, products will be output to all output ports evenly. If a port cannot accept any more products, output will pause until the port gets freed-up. Input strict ratio works in a similar way. You can chose to force strictly even input/output product ratio. If you enable strict output ratio, products will be output to both output ports evenly. If a port cannot accept any more products, output will pause until the port gets freed-up. Input strict ratio works in a similar way.
BarrierCorner__name Barrier (corner)
BarrierCross__name Barrier (cross)
BarrierEnd__name Barrier (ending)
BarrierStraight1__desc Barrier that blocks vehicle access.
BarrierStraight1__name Barrier (straight)
BarrierTee__name Barrier (tee)