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AdditionError__Unique
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Building is unique and already exists
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O edifício é único e já existe
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AdditionWarning__HighLift
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Warning: A port is above transport support height. Connection may not be possible.
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AddNewShipPart
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Add new part
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Adicionar nova peça
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AdoptPops__Title
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Adopt population
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Adotar população
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AdoptPops__Tooltip
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People in the settlement that are willing to join your island. This number replenishes naturally over time until the limit is reached. The capacity and replenish rate are affected by your reputation. Also some settlements might not have this option.
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AdoptPopsAction
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Adopt {0} pop
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Adotar {0} habitante
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AirSeparator__desc
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Performs a cryogenic distillation process at temperatures reaching -200 °C to separate atmospheric air into its primary components - oxygen and nitrogen.
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Realiza um processo de destilação criogênica em temperaturas que chegam a -200°C para separar o ar atmosférico dos seus componentes primários - oxigênio e nitrogênio.
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AlphaStaticIslandMap__desc
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A balanced map, great for new or casual players. The starting location offers easy access to all resources and plenty of space to build a large factory. Later on, create ramps to the higher platforms to scale up industrial and mining operations.
This is the first and oldest map in Captain of Industry. It was first available in a closed-alpha build in October of 2021. Back then, it was the only playable map in the game.
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AlphaStaticIslandMap__name
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New Haven
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Novo Refúgio
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AmountOfPops
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{0} pop
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{0} população
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AnaerobicDigester__desc
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Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer.
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Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer.
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AnaerobicDigester__name
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Anaerobic digester
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Digestor anaeróbico
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AnimalFarm_AddAnimals_Tooltip
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Reallocates animals from other farms into this farm
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Realoca animais de outras fazendas para esta fazenda
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AnimalFarm_PauseGrowth__Title
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Pause growth
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AnimalFarm_PauseGrowth__Tooltip
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Stops natural increase in number of animals in this farm.
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AnimalFarm_RemoveAnimals_Tooltip
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Reallocates animals that are in this farm into other farms
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AnimalFarm_TitleTooltip
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Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.
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AnimalFarmMissingWater__name
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{entity}: Not enough water
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AnimalSlaughtering__Title
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Enable slaughtering
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AnimalSlaughtering__Tooltip
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When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.
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