Context English Portuguese
AdditionError__Unique Building is unique and already exists O edifício é único e já existe
AdditionWarning__HighLift Warning: A port is above transport support height. Connection may not be possible.
AddNewShipPart Add new part Adicionar nova peça
AdoptPops__Title Adopt population Adotar população
AdoptPops__Tooltip People in the settlement that are willing to join your island. This number replenishes naturally over time until the limit is reached. The capacity and replenish rate are affected by your reputation. Also some settlements might not have this option.
AdoptPopsAction Adopt {0} pop Adotar {0} habitante
AirSeparator__desc Performs a cryogenic distillation process at temperatures reaching -200 °C to separate atmospheric air into its primary components - oxygen and nitrogen. Realiza um processo de destilação criogênica em temperaturas que chegam a -200°C para separar o ar atmosférico dos seus componentes primários - oxigênio e nitrogênio.
AlphaStaticIslandMap__desc A balanced map, great for new or casual players. The starting location offers easy access to all resources and plenty of space to build a large factory. Later on, create ramps to the higher platforms to scale up industrial and mining operations.

This is the first and oldest map in Captain of Industry. It was first available in a closed-alpha build in October of 2021. Back then, it was the only playable map in the game.
AlphaStaticIslandMap__name New Haven Novo Refúgio
AmountOfPops {0} pop {0} população
AnaerobicDigester__desc Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer. Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer.
AnaerobicDigester__name Anaerobic digester Digestor anaeróbico
AnimalFarm_AddAnimals_Tooltip Reallocates animals from other farms into this farm Realoca animais de outras fazendas para esta fazenda
AnimalFarm_PauseGrowth__Title Pause growth
AnimalFarm_PauseGrowth__Tooltip Stops natural increase in number of animals in this farm.
AnimalFarm_RemoveAnimals_Tooltip Reallocates animals that are in this farm into other farms
AnimalFarm_TitleTooltip Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.
AnimalFarmMissingWater__name {entity}: Not enough water
AnimalSlaughtering__Title Enable slaughtering
AnimalSlaughtering__Tooltip When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.