Context English
Gun1Rear__name Gun I (rear)
Gun2__name Gun II (front)
Gun2Rear__name Gun II (rear)
Gun3__name Gun III (front)
Gun3Rear__name Gun III (rear)
HealthPointsCat_Base__name Base
HeavyRainWeather__name Heavy rain
HitPoints Hit points
Homeless__name Not enough housing, settlement is overcrowded
HomelessLeft__name {0} homeless left the island due to lack of food.
HouseholdGoodsNeed__name Household goods
Housing__name Housing
housingCategory__name Housing & services
HousingDemandIncrease Increased demands
HousingDemandIncrease__Tooltip Housing has increased demands on top of its regular consumption. This is typical for more advanced tiers of housing.
HousingT2__name Housing II
HousingT3__name Housing III
HousingUnityBonus Unity bonus
HousingUnityBonus__Tooltip If all the needs listed below are satisfied, this housing will provide Unity bonus on top of its regular Unity it generates from all the services provided to it.
HydroCrackerT1__desc Transforms different fuel types between each other to help with consumption imbalance.