Accepts | ||
English
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
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AccessibilitySetting__Flashes | ||
English
setting for disabling sudden lightning flashes
setting for disabling sudden lightning flashes
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AccessibilitySetting__Title | ||
English
title of accessibility settings (disable flashes, etc.)
title of accessibility settings (disable flashes, etc.)
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ActiveDisplay_Setting | ||
display means monitor essentially |
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English
title of a setting to change currently active display
title of a setting to change currently active display
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AdditionError__CollisionWith | ||
English
could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
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AdditionError__HasDeposit | ||
English
{0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
{0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
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AdditionError__InvalidHeight | ||
English
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
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AdditionError__NeedsOcean | ||
English
could not place a building as some part needs to be in the ocean (e.g. ship depot)
could not place a building as some part needs to be in the ocean (e.g. ship depot)
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AdditionError__NoDeposit | ||
English
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
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AdditionError__NotASurface | ||
English
could not place a paint / decal as the terrain does not contain a surface that can be painted
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AdditionError__NotFarmable | ||
English
could not place a farm as the terrain is not farmable
could not place a farm as the terrain is not farmable
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AdditionError__NotInSlot | ||
English
could not place a building outside a predefined slot (e.g. shipyard module)
could not place a building outside a predefined slot (e.g. shipyard module)
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AdditionError__OceanBlocked | ||
English
could not place a building as it has ocean access blocked
could not place a building as it has ocean access blocked
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AdditionError__OceanNotAllowed | ||
English
could not place a building as it can't be placed in the ocean
could not place a building as it can't be placed in the ocean
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AdditionError__OutsideOfMap | ||
English
could not place a building as it is outside of buildable area of the game (outside of the map)
could not place a building as something was in the way (building, tree)
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AdditionError__SomethingInWay | ||
English
could not place a building as something was in the way (building, tree)
could not place a building as it is outside of buildable area of the game (outside of the map)
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AdditionError__ThinDeposit | ||
English
shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
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AdditionError__Unique | ||
English
could not place a building because it already exists and only one is allowed in the game
could not place a building because it already exists and only one is allowed in the game
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AddNewShipPart | ||
English
title of a window that enables to install a new ship part
title of a window that enables to install a new ship part
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AdoptPops__Title | ||
English
title of a panel that enables to adopt population from a village, the adopted population will join player's island
title of a panel that enables to adopt population from a village, the adopted population will join player's island
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