Accepts | ||
English
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
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AccessibilitySetting__Flashes | ||
English
setting for disabling sudden lightning flashes
setting for disabling sudden lightning flashes
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AccessibilitySetting__Title | ||
English
title of accessibility settings (disable flashes, etc.)
title of accessibility settings (disable flashes, etc.)
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ActiveDisplay_Setting | ||
display means monitor essentially |
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English
title of a setting to change currently active display
title of a setting to change currently active display
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AdditionError__CollisionWith | ||
English
could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
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AdditionError__InvalidHeight | ||
English
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
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AdditionError__NeedsOcean | ||
English
could not place a building as some part needs to be in the ocean (e.g. ship depot)
could not place a building as some part needs to be in the ocean (e.g. ship depot)
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AdditionError__NoDeposit | ||
English
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
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AdditionError__NotInSlot | ||
English
could not place a building outside a predefined slot (e.g. shipyard module)
could not place a building outside a predefined slot (e.g. shipyard module)
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AdditionError__OceanBlocked | ||
English
could not place a building as it has ocean access blocked
could not place a building as it has ocean access blocked
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AmountOfPops | ||
English
represents number of people in a settlement, example '2 pops' (keep it short)
represents number of people in a settlement, example '2 pops' (keep it short)
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AmountOfWorkers | ||
English
people who work somewhere. example: '1 worker', '2 workers' - keep it short!
people who work somewhere. example: '1 worker', '2 workers' - keep it short!
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AnimalFarm_RemoveAllAnimals | ||
English
title of a button that enables to remove animals from a farm (by moving them into another farm, not killing)
title of a button that enables to remove animals from a farm (by moving them into another farm, not killing)
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AnimalFarm_Title | ||
AnimalFarmMissingFood__name | ||
AnimalFarmMissingWater__name | ||
ApplyChanges | ||
ArcFurnace__name | ||
ArcFurnace2__name | ||
AssignedForLogistics__Empty | ||
The translation has come to an end.
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