Accepts | ||
English
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
|
||
AccessibilitySetting__Flashes | ||
English
setting for disabling sudden lightning flashes
setting for disabling sudden lightning flashes
|
||
AccessibilitySetting__Title | ||
English
title of accessibility settings (disable flashes, etc.)
title of accessibility settings (disable flashes, etc.)
|
||
ActiveDisplay_Setting | ||
display means monitor essentially |
||
English
title of a setting to change currently active display
title of a setting to change currently active display
|
||
AdditionError__DesignationOverlap | ||
AdditionError__HasDeposit | ||
English
{0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
|
||
AdditionError__InvalidHeight | ||
English
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
|
||
AdditionError__NeedsOcean | ||
English
could not place a building as some part needs to be in the ocean (e.g. ship depot)
could not place a building as some part needs to be in the ocean (e.g. ship depot)
|
||
AdditionError__NotFarmable | ||
AdditionError__NotFertile | ||
AdditionError__NotInSlot | ||
English
could not place a building outside a predefined slot (e.g. shipyard module)
could not place a building outside a predefined slot (e.g. shipyard module)
|
||
AdditionError__NotStable | ||
AdditionError__OceanBlocked | ||
English
could not place a building as it has ocean access blocked
could not place a building as it has ocean access blocked
|
||
AdditionError__OceanBlockedBy | ||
AdditionError__OceanBlockedByTerrain | ||
AdditionError__OceanNotAllowed | ||
AdditionError__OutsideOfMap | ||
English
could not place a building as it is outside of buildable area of the game (outside of the map)
|
||
AdditionError__SomethingInWay | ||
AdditionError__TerrainTooHigh | ||
AdditionError__TerrainTooLow | ||