AccessibilitySetting__Flashes | ||
AddableMods__Tooltip | ||
AdditionError__InvalidHeight | ||
English
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
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AdditionError__NoDeposit | ||
English
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
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AdditionError__NotASurface | ||
English
could not place a paint / decal as the terrain does not contain a surface that can be painted
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AdditionError__NotFarmable | ||
AdditionError__NotFertile | ||
AdditionError__NotInSlot | ||
AdditionError__NotStable | ||
AdditionError__OceanBlocked | ||
English
could not place a building as it has ocean access blocked
could not place a building as it has ocean access blocked
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AdditionError__OceanBlockedBy | ||
AdditionError__OceanBlockedByTerrain | ||
AdditionError__OutsideOfMap | ||
English
could not place a building as it is outside of buildable area of the game (outside of the map)
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AdditionError__TerrainTooHigh | ||
AdditionError__TerrainTooLow | ||
AdditionError__ThinDeposit | ||
English
shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
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AdditionError__TooCloseToOtherTree | ||
AdditionWarning__HighLift | ||
AdoptPops__Tooltip | ||
English
tooltip of a panel that enables to adopt population from a village, the adopted population will join player's island
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AdoptPopsAction | ||
English
button to adopt population from a village, example: 'Adopt 10 pops'
button to adopt population from a village, example: 'Adopt 10 pops'
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