Accepts | ||
AccessibilitySetting__Flashes | ||
AccessibilitySetting__Title | ||
ActiveDisplay_Setting | ||
display means monitor essentially |
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AddableMods__Tooltip | ||
AdditionError__CollisionWith | ||
English
could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
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AdditionError__DesignationOverlap | ||
English
could not place entity due overlap with a terrain designation
could not place entity due overlap with a terrain designation
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AdditionError__HasDeposit | ||
English
{0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
{0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
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AdditionError__InvalidHeight | ||
English
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
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AdditionError__NeedsOcean | ||
AdditionError__NoDeposit | ||
English
{0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
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AdditionError__NotASurface | ||
English
could not place a paint / decal as the terrain does not contain a surface that can be painted
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AdditionError__NotFarmable | ||
AdditionError__NotFertile | ||
AdditionError__NotInSlot | ||
AdditionError__NotStable | ||
AdditionError__OceanBlocked | ||
English
could not place a building as it has ocean access blocked
could not place a building as it has ocean access blocked
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AdditionError__OceanBlockedBy | ||
AdditionError__OceanBlockedByTerrain | ||
AdditionError__OceanNotAllowed | ||