AccessibilitySetting__Flashes | ||
ActiveDisplay_Setting | ||
display means monitor essentially |
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AdditionError__CollisionWith | ||
English
could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
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AdditionError__InvalidHeight | ||
English
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
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AdditionError__NeedsOcean | ||
AdditionError__NotFarmable | ||
AdditionError__NotInSlot | ||
AdditionError__OceanBlocked | ||
AdditionError__OceanNotAllowed | ||
AdditionError__OutsideOfMap | ||
English
could not place a building as it is outside of buildable area of the game (outside of the map)
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AdditionError__SomethingInWay | ||
AdditionError__ThinDeposit | ||
English
shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
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AdditionError__Unique | ||
AddNewShipPart | ||
AdoptPops__Title | ||
English
title of a panel that enables to adopt population from a village, the adopted population will join player's island
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AdoptPops__Tooltip | ||
English
tooltip of a panel that enables to adopt population from a village, the adopted population will join player's island
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AdoptPopsAction | ||
AirSeparator__desc | ||
AirSeparator__name | ||
AlphaStaticIslandMap__desc | ||