AssemblyElectrified__desc | ||
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AssemblyElectrifiedT2__name | ||
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AssemblyManual__desc | ||
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AssemblyManual__name | ||
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BeachStaticIslandMap__desc | ||
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CasterCooled__desc | ||
|
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CraterStaticIslandMap__desc | ||
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CurlandMap__desc | ||
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EntityToggleNavigationOverlay | ||
English
button that toggles navigation overlay, keep short
button that toggles navigation overlay, keep short
|
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ErrorReporting__Title | ||
English
name of a toggle button that turns on / off the error reporting
title for setting that configures error reporting
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FuelForShip__Tooltip | ||
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GameDiff__RainYieldDiff | ||
English
Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
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GameDiff__UnityProductionDiff | ||
English
Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
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||
GameInitFail | ||
English
message when game initialization failed on generic failure
message when game initialization failed on generic failure
|
||
MessageWelcome__part1 | ||
|
||
NewErrorOccurred__name | ||
English
notification, any strings in curly braces { } must be preserved and non-translated
notification
|
||
NewGameWizard__Launch | ||
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NoAvailableMineDesignInTowerArea__name | ||
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||
NoMineDesignInTowerArea__name | ||
|
||
NuclearReactor__desc | ||
English
example usage of {0}: 'provide up to 12 MW of electricity'
example usage of {0}: 'provide up to 12 MW of electricity'
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