Exit Zen
Accepts
English example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water. example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
AccessibilitySetting__Flashes
English setting for disabling sudden lightning flashes
AdditionError__DesignationOverlap
English could not place entity due overlap with a terrain designation
AdditionError__InvalidHeight
English could not place entity due to invalid height, {0} and {1} are integers specifying min and max height could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
AdditionError__NotFertile
English could not place a tree as the terrain is not fertile
AdditionError__NotInSlot
English could not place a building outside a predefined slot (e.g. shipyard module) could not place a building outside a predefined slot (e.g. shipyard module)
AdditionError__NotStable
English could not place a building because the terrain is not stable enough (for example landfill)
AdditionError__OceanBlockedBy
English could not place entity due blocked ocean access by an entity, {0} is entity name could not place entity due blocked ocean access by an entity, {0} is entity name
AdditionError__OceanNotAllowed
English could not place a building as it can't be placed in the ocean could not place a building as it can't be placed in the ocean
AdditionError__OutsideOfMap
English could not place a building as it is outside of buildable area of the game (outside of the map)
AdditionError__TerrainTooHigh
English could not place entity due terrain being too high
AdditionError__TerrainTooLow
English could not place entity due terrain being too low
AdditionError__ThinDeposit
English shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
AdditionError__TooCloseToOtherTree
English could not place a tree as it is too close to another
AdditionError__Unique
English could not place a building because it already exists and only one is allowed in the game could not place a building because it already exists and only one is allowed in the game
AdoptPops__Tooltip
English tooltip of a panel that enables to adopt population from a village, the adopted population will join player's island tooltip of a panel that enables to adopt population from a village, the adopted population will join player's island
AdoptPopsAction
English button to adopt population from a village, example: 'Adopt 10 pops' button to adopt population from a village, example: 'Adopt 10 pops'

Plural formula: n != 1

AlphaStaticIslandMap__name
English Map name
AnaerobicDigester__desc
English short description of a machine short description of a machine
AnimalFarm_PauseGrowth__Title
English button to pause natural increase of animals in this farm